Player Matchup

Erlang Shen
Erlang Shen
FizCap
Erlang Shen
Level 53
God Stats
13W - 8L
1,653 SR
Queue Stats
83W - 101L
1,428 Elo+
Party 2
Susano
Susano
Hardheadedbrat
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 192L
1,611 Elo+
Party 3
Hercules
Hercules
JimmyNudeTron69
Hercules
Level 46
God Stats
6W - 4L
1,749 SR
Queue Stats
227W - 211L
1,603 Elo+
Party 3
Scylla
Scylla
vDoodle
Scylla
Level 48
God Stats
2W - 2L
1,507 SR
Queue Stats
29W - 29L
1,534 Elo+
Solo
Skadi
Skadi
xGamer626
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,345 Elo+
Party 2
Team Averages
Level 55
1,582 SR
1,504 Elo+

VS

Team Averages
Level 56
1,558 SR
1,608 Elo+
Nu Wa
Nu Wa
CallMeStevoh
Nu Wa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,889 Elo+
Party 1
Kuzenbo
Kuzenbo
GigaSuperSaiyan
Kuzenbo
Level 41
God Stats
2W - 1L
1,736 SR
Queue Stats
25W - 22L
1,541 Elo+
Party 4
Neith
Neith
JungleJon37
Neith
Level 103
God Stats
6W - 2L
1,552 SR
Queue Stats
85W - 74L
1,583 Elo+
Party 1
Susano
Susano
Leonitus02
Susano
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 70L
1,580 Elo+
Party 1
Thanatos
Thanatos
iownudie
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FizCap
Erlang Shen
2
0 / 1 / 0
2,535
507
276
1,319
279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 3
3,329
666
1,670
4,261
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
6
3 / 1 / 0
3,831
766
1,981
5,604
2,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
vDoodle
Scylla
6
3 / 1 / 0
3,785
757
1,233
1,944
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
xGamer626
Skadi
5
0 / 3 / 1
3,002
600
1,513
3,453
750
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
3,727
745
2,229
1,767
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 2 / 3
3,584
717
1,628
3,944
3,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
3 / 1 / 1
3,783
757
3,327
2,343
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Leonitus02
Susano
8
1 / 0 / 0
4,524
905
457
2,551
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
iownudie
Thanatos
6
1 / 1 / 1
3,458
692
831
3,713
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Erlang Shen
FizCap
Erlang Shen
0
1
0
0
W
1
2
3
1.25
L
0
1
3
1.5
L
Hercules
3
1
0
3
W
3
1
1
3.5
W
Susano
Leonitus02
Susano
1
0
0
1
W
Thanatos
iownudie
Thanatos
1
1
1
1.5
L
Scylla
vDoodle
Scylla
3
1
0
3
L
Skadi
xGamer626
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,673
Damage
8,472
16,581
Taken
14,318
4,587
Mitigated
5,974
5,287
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,229
443
0
211
1,767
365
0
292
1,475
16,326
0
L
Erlang Shen
FizCap
Erlang Shen
276
194
0
409
1,319
279
0
230
1,055
0
2,447
W
1,628
778
0
1,601
3,944
3,169
0
0
3,944
3,697
0
L
1,670
531
0
1,836
4,261
972
0
728
3,386
0
16,432
L
Hercules
1,981
595
176
2,116
5,604
2,207
0
1,116
4,454
0
7,659
W
3,327
1,228
0
893
2,343
668
0
0
2,343
0
19,361
W
Susano
Leonitus02
Susano
457
112
0
691
2,551
724
0
0
2,551
471
24,898
W
Thanatos
iownudie
Thanatos
831
194
0
1,695
3,713
1,048
0
857
2,856
0
13,897
L
Scylla
vDoodle
Scylla
1,233
372
0
500
1,944
379
0
902
946
14,611
114
L
Skadi
xGamer626
Skadi
1,513
843
0
250
3,453
750
0
658
2,761
0
11,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,482
Gold Earned
19,076
106
Minions Killed
142
0
Camps Cleared
0
444,731
Distance Traveled
536,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,727
745
30
6
0
101,546
0
L
Erlang Shen
2,535
507
6
1
0
19,735
0
W
Kuzenbo
3,584
717
7
1
0
114,711
0
L
Susano
3,329
666
29
6
0
121,758
0
L
Hercules
3,831
766
17
3
0
104,604
0
W
Neith
3,783
757
20
4
0
89,344
0
W
Susano
4,524
905
52
10
0
112,797
0
W
Thanatos
3,458
692
33
7
0
118,355
0
L
Scylla
3,785
757
33
7
0
106,602
0
L
Skadi
3,002
600
21
4
0
92,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role