Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SpRk9v
Ra
Level 142
God Stats
5W - 0L
1,942 SR
Queue Stats
210W - 203L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
TigerNnja
Zhong Kui
Level 148
God Stats
2W - 0L
1,747 SR
Queue Stats
27W - 31L
1,495 Elo+
Solo
Bastet
Bastet
thenew0419
Bastet
Level 73
God Stats
3W - 2L
1,503 SR
Queue Stats
56W - 53L
1,520 Elo+
Party 1
Team Averages
Level 142
1,638 SR
1,507 Elo+

VS

Team Averages
Level 128
1,492 SR
1,517 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BrunosGTI
Ares
Level 158
God Stats
1W - 2L
1,483 SR
Queue Stats
125W - 116L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
Jdakk
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 194L
1,497 Elo+
Solo
Danzaburou
Danzaburou
KINGofTHEjoose
Danzaburou
Level 116
God Stats
5W - 5L
1,543 SR
Queue Stats
301W - 309L
1,538 Elo+
Party 2
Ra
Ra
garlais
Ra
Level 101
God Stats
2W - 4L
1,433 SR
Queue Stats
271W - 288L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 2 / 13
9,583
1,065
13,278
6,094
2,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
13
4 / 4 / 11
8,479
942
5,965
12,875
12,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ra
18
6 / 1 / 12
9,940
1,104
8,566
6,563
2,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TigerNnja
Zhong Kui
14
2 / 2 / 10
8,209
912
7,720
6,346
5,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
thenew0419
Bastet
13
2 / 3 / 8
8,046
894
4,608
7,069
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 3 / 4
6,948
772
3,092
4,038
1,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
12
2 / 4 / 3
7,174
797
5,383
9,723
10,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
Jdakk
Sun Wukong
14
0 / 6 / 7
7,518
835
7,114
13,716
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KINGofTHEjoose
Danzaburou
15
4 / 4 / 4
8,516
946
7,574
8,427
2,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 7
8,329
925
6,335
8,566
3,295
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
19
Kills
10
12
Deaths
19
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
13
5.75
W
Cerberus
 
Cerberus
4
4
11
2.38
L
He Bo
 
He Bo
1
3
4
1
L
Ares
2
4
3
0.88
L
Sun Wukong
Jdakk
Sun Wukong
0
6
7
0.58
L
Danzaburou
KINGofTHEjoose
Danzaburou
4
4
4
1.5
W
Ra
6
1
12
12
W
Zhong Kui
TigerNnja
Zhong Kui
2
2
10
3.5
L
3
2
7
3.25
W
Bastet
thenew0419
Bastet
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,137
Damage
29,498
38,947
Taken
44,470
25,562
Mitigated
24,135
12,029
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,278
3,891
440
572
6,094
2,239
1,824
2,419
3,631
25,007
0
W
Cerberus
 
Cerberus
5,965
109
173
2,242
12,875
12,898
254
3,790
8,935
8,449
431
L
He Bo
 
He Bo
3,092
147
0
426
4,038
1,150
178
3,648
335
10,954
1,029
L
Ares
5,383
141
43
1,210
9,723
10,259
388
6,720
2,922
6,534
0
L
Sun Wukong
Jdakk
Sun Wukong
7,114
939
328
1,324
13,716
7,054
415
10,170
3,416
0
14,637
L
Danzaburou
KINGofTHEjoose
Danzaburou
7,574
2,424
0
343
8,427
2,377
533
7,359
1,022
0
27,851
W
Ra
8,566
578
2,759
2,789
6,563
2,632
0
2,498
3,970
32,174
0
W
Zhong Kui
TigerNnja
Zhong Kui
7,720
496
461
1,988
6,346
5,464
1,522
2,082
4,163
16,330
472
L
6,335
498
5,888
4,483
8,566
3,295
0
6,700
1,866
26,533
0
W
Bastet
thenew0419
Bastet
4,608
1,245
0
605
7,069
2,329
730
3,296
3,631
0
8,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
38,485
125
Minions Killed
129
0
Camps Cleared
0
941,035
Distance Traveled
779,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,583
1,065
28
3
0
189,175
0
W
Cerberus
8,479
942
10
1
0
174,744
0
L
He Bo
6,948
772
19
2
0
93,335
0
L
Ares
7,174
797
6
1
0
158,872
0
L
Sun Wukong
7,518
835
21
2
0
165,093
0
L
Danzaburou
8,516
946
44
5
0
165,426
0
W
Ra
9,940
1,104
48
5
0
235,395
0
W
Zhong Kui
8,209
912
22
2
0
144,532
0
L
Ra
8,329
925
39
4
0
196,556
0
W
Bastet
8,046
894
17
2
0
197,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role