Player Matchup

Medusa
Medusa
CarlDekker
Medusa
Level 57
God Stats
271W - 208L
1,603 SR
Queue Stats
661W - 663L
1,523 Elo+
Solo
Shiva
Shiva
LastClover
Shiva
Level 129
God Stats
1W - 2L
1,415 SR
Queue Stats
71W - 65L
1,599 Elo+
Party 1
Ra
Ra
taranjit
Ra
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,639 Elo+
Party 1
Team Averages
Level 104
1,506 SR
1,587 Elo+

VS

Team Averages
Level 103
1,567 SR
1,530 Elo+
Chang'e
Chang'e
Kme-112
Chang'e
Level 127
God Stats
2W - 0L
1,453 SR
Queue Stats
8W - 9L
1,415 Elo+
Solo
Serqet
Serqet
LTWizard54
Serqet
Level 109
God Stats
10W - 10L
1,652 SR
Queue Stats
47W - 46L
1,588 Elo+
Party 2
Ares
Ares
Sozasuromee
Ares
Level 73
God Stats
10W - 10L
1,597 SR
Queue Stats
47W - 46L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CarlDekker
Medusa
13
1 / 5 / 2
8,318
693
6,301
8,511
2,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
13
0 / 3 / 3
7,791
649
6,882
10,083
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 0
8,466
706
7,771
6,547
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kme-112
Chang'e
15
3 / 2 / 3
8,730
728
6,168
9,632
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
LTWizard54
Serqet
16
5 / 0 / 5
9,859
822
7,144
9,175
4,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 7
8,907
742
9,426
12,106
13,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
11
11
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
CarlDekker
Medusa
1
5
2
0.4
W
Chang'e
Kme-112
Chang'e
3
2
3
2.25
W
Serqet
LTWizard54
Serqet
5
0
5
7.5
L
Shiva
0
3
3
0.5
W
3
1
7
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
22,738
25,141
Taken
30,913
12,262
Mitigated
20,674
5,352
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CarlDekker
Medusa
6,301
2,708
0
726
8,511
2,730
38
5,696
2,681
0
25,559
W
Chang'e
Kme-112
Chang'e
6,168
43
3,160
4,570
9,632
3,252
0
3,196
6,041
38,783
0
W
Serqet
LTWizard54
Serqet
7,144
692
0
3,736
9,175
4,395
1,373
1,930
6,970
0
44,692
L
Shiva
6,882
722
448
2,216
10,083
7,307
0
5,541
4,370
0
17,072
W
9,426
1,199
0
2,355
12,106
13,027
0
2,511
9,169
20,763
748
L
7,771
60
941
1,021
6,547
2,225
0
4,060
2,437
41,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
27,496
152
Minions Killed
173
0
Camps Cleared
0
745,163
Distance Traveled
739,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,318
693
54
5
0
234,586
0
W
Chang'e
8,730
728
91
8
0
220,893
0
W
Serqet
9,859
822
68
6
0
276,959
0
L
Shiva
7,791
649
18
2
0
262,774
0
W
Ares
8,907
742
14
1
0
241,472
0
L
Ra
8,466
706
80
7
0
247,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role