Player Matchup

Anubis
Anubis
DaulSauce
Anubis
Level 123
God Stats
12W - 6L
1,736 SR
Queue Stats
76W - 72L
1,543 Elo+
Party 3
Artemis
Artemis
Edge_anthony
Artemis
Level 102
God Stats
0W - 2L
1,538 SR
Queue Stats
75W - 73L
1,504 Elo+
Party 3
Charon
Charon
ElectricNinja03
Charon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,483 Elo+
Party 3
King Arthur
King Arthur
FNP_BlackStone
King Arthur
Level 47
God Stats
7W - 7L
1,589 SR
Queue Stats
143W - 147L
1,473 Elo+
Solo
Set
Set
FireballWhisky_
Set
Level 127
God Stats
10W - 11L
1,477 SR
Queue Stats
257W - 226L
1,553 Elo+
Party 3
Team Averages
Level 90
1,568 SR
1,511 Elo+

VS

Team Averages
Level 112
1,580 SR
1,480 Elo+
Ares
Ares
ATMacme8846
Ares
Level 65
God Stats
25W - 16L
1,690 SR
Queue Stats
193W - 173L
1,516 Elo+
Party 1
Raijin
Raijin
LaKozy
Raijin
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,446 Elo+
Party 2
Arachne
Arachne
OneTapSkadi
Arachne
Level 125
God Stats
10W - 16L
1,282 SR
Queue Stats
61W - 55L
1,272 Elo+
Party 2
Medusa
Medusa
XShoX4408
Medusa
Level 121
God Stats
16W - 6L
1,774 SR
Queue Stats
234W - 201L
1,508 Elo+
Party 1
King Arthur
King Arthur
fxBlackmedusa
King Arthur
Level 148
God Stats
1W - 3L
1,654 SR
Queue Stats
90W - 74L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaulSauce
Anubis
11
0 / 0 / 0
5,424
603
3,078
2,375
1,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Edge_anthony
Artemis
9
0 / 3 / 2
4,802
534
3,053
6,013
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 0
4,793
533
1,831
6,136
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
FNP_BlackStone
King Arthur
6
0 / 2 / 0
4,359
484
3,125
5,467
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 0
5,584
620
4,241
6,169
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,387
599
1,094
6,138
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Raijin
LaKozy
Raijin
9
0 / 1 / 0
4,953
550
1,861
4,850
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
OneTapSkadi
Arachne
10
0 / 0 / 0
4,841
538
694
5,674
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
XShoX4408
Medusa
11
2 / 2 / 1
6,132
681
5,554
5,115
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
fxBlackmedusa
King Arthur
11
2 / 0 / 0
5,848
650
4,973
7,488
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Anubis
DaulSauce
Anubis
0
0
0
0
L
Artemis
Edge_anthony
Artemis
0
3
2
0.33
L
1
0
0
1
L
King Arthur
FNP_BlackStone
King Arthur
0
2
0
0
L
2
0
0
2
W
Raijin
LaKozy
Raijin
0
1
0
0
W
Arachne
OneTapSkadi
Arachne
0
0
0
0
W
Medusa
XShoX4408
Medusa
2
2
1
1.25
W
King Arthur
fxBlackmedusa
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
14,176
26,160
Taken
29,265
10,983
Mitigated
11,634
10,199
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,094
118
0
2,266
6,138
2,483
0
1,855
4,283
12,352
2,346
L
Anubis
DaulSauce
Anubis
3,078
49
0
1,616
2,375
1,011
0
1,224
1,151
39,703
580
L
Artemis
Edge_anthony
Artemis
3,053
1,298
0
1,679
6,013
1,578
0
373
5,640
0
23,791
L
1,831
356
0
1,968
6,136
3,133
0
181
5,955
19,681
0
L
King Arthur
FNP_BlackStone
King Arthur
3,125
528
0
1,247
5,467
2,916
0
0
5,467
0
18,097
L
4,241
1,505
0
3,689
6,169
2,345
0
1,011
5,158
0
40,714
W
Raijin
LaKozy
Raijin
1,861
126
0
1,468
4,850
1,067
0
987
3,863
35,993
0
W
Arachne
OneTapSkadi
Arachne
694
319
0
2,221
5,674
1,726
0
1,253
4,421
0
29,490
W
Medusa
XShoX4408
Medusa
5,554
1,840
0
1,180
5,115
1,773
0
333
4,782
0
50,033
W
King Arthur
fxBlackmedusa
King Arthur
4,973
750
0
2,283
7,488
4,585
0
481
7,007
0
40,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
27,161
264
Minions Killed
315
0
Camps Cleared
0
894,561
Distance Traveled
987,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,387
599
26
3
0
205,976
0
L
Anubis
5,424
603
79
9
0
193,455
0
L
Artemis
4,802
534
41
5
0
161,284
0
L
Charon
4,793
533
29
3
0
186,059
2
L
King Arthur
4,359
484
33
4
0
111,012
0
L
Set
5,584
620
82
9
0
242,751
0
W
Raijin
4,953
550
73
8
0
166,743
0
W
Arachne
4,841
538
62
7
0
229,020
0
W
Medusa
6,132
681
86
10
0
201,072
0
W
King Arthur
5,848
650
68
8
0
185,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role