Player Matchup

Nu Wa
Nu Wa
ALPROPLAYER
Nu Wa
Level 80
God Stats
1W - 1L
1,722 SR
Queue Stats
197W - 192L
1,444 Elo+
Party 1
Hachiman
Hachiman
AaronLleraElPro
Hachiman
Level 122
God Stats
3W - 3L
1,583 SR
Queue Stats
183W - 167L
1,466 Elo+
Party 1
Thanatos
Thanatos
GeROoIn
Thanatos
Level 155
God Stats
2W - 3L
1,575 SR
Queue Stats
45W - 48L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Takoruma
Cu Chulainn
Level 125
God Stats
12W - 6L
1,636 SR
Queue Stats
250W - 216L
1,553 Elo+
Solo
Charon
Charon
xDarkProphet17
Charon
Level 95
God Stats
0W - 2L
1,252 SR
Queue Stats
93W - 92L
1,440 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,470 Elo+

VS

Team Averages
Level 125
1,523 SR
1,458 Elo+
Bellona
Bellona
AlexanderCopa407
Bellona
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 18L
980 Elo+
Party 2
Nut
Nut
Arkinos_32
Nut
Level 89
God Stats
2W - 0L
1,786 SR
Queue Stats
8W - 6L
1,605 Elo+
Party 2
Thanatos
Thanatos
SajoMV15
Thanatos
Level 108
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SnuggleBestYmir
Cliodhna
Level 159
God Stats
8W - 1L
1,751 SR
Queue Stats
13W - 3L
1,780 Elo+
Solo
Thoth
Thoth
died2398
Thoth
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,281
528
3,261
3,672
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
8
1 / 5 / 2
5,091
509
3,099
7,291
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GeROoIn
Thanatos
10
4 / 4 / 1
5,874
587
5,444
9,250
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Takoruma
Cu Chulainn
12
3 / 0 / 0
7,105
711
7,477
9,073
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

7
1 / 6 / 2
5,068
507
2,499
9,772
5,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
4,838
484
3,365
9,644
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 6
6,368
637
7,830
6,212
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SajoMV15
Thanatos
10
4 / 1 / 1
5,551
555
3,156
7,281
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
10
6 / 1 / 7
6,250
625
7,280
7,754
3,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
died2398
Thoth
10
3 / 2 / 2
5,531
553
2,157
3,693
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
17
17
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Hachiman
1
5
2
0.4
W
0
3
0
0
W
4
2
6
3.5
L
Thanatos
GeROoIn
Thanatos
4
4
1
1.13
W
Thanatos
SajoMV15
Thanatos
4
1
1
4.5
W
Cliodhna
6
1
7
9.5
L
Cu Chulainn
Takoruma
Cu Chulainn
3
0
0
3
W
Thoth
died2398
Thoth
3
2
2
2
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
23,788
39,058
Taken
34,584
17,456
Mitigated
16,778
11,248
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,261
735
0
625
3,672
1,012
0
374
3,298
31,097
1,295
L
Hachiman
3,099
2,136
0
1,162
7,291
1,574
0
0
7,291
0
22,593
W
3,365
1,233
0
1,756
9,644
8,074
0
1,085
8,559
0
27,882
W
7,830
5,209
0
2,020
6,212
1,974
627
1,090
5,122
0
38,323
L
Thanatos
GeROoIn
Thanatos
5,444
1,069
0
4,899
9,250
3,147
0
1,147
8,103
0
31,229
W
Thanatos
SajoMV15
Thanatos
3,156
759
0
5,197
7,281
2,389
167
1,658
5,623
0
28,783
W
Cliodhna
7,280
1,926
0
3,384
7,754
3,474
197
2,027
5,727
0
25,646
L
Cu Chulainn
Takoruma
Cu Chulainn
7,477
1,575
0
3,410
9,073
5,906
0
0
9,073
6,425
44,712
W
Thoth
died2398
Thoth
2,157
53
0
500
3,693
867
89
827
2,866
28,327
0
L
2,499
525
9
1,143
9,772
5,817
0
636
9,136
11,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
28,538
270
Minions Killed
243
0
Camps Cleared
0
990,026
Distance Traveled
1,014,768
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,281
528
55
6
0
194,986
0
L
Hachiman
5,091
509
44
4
0
204,690
0
W
Bellona
4,838
484
43
4
0
206,179
4
W
Nut
6,368
637
66
7
0
175,844
0
L
Thanatos
5,874
587
55
6
0
192,385
0
W
Thanatos
5,551
555
52
5
0
232,606
0
W
Cliodhna
6,250
625
30
3
0
208,650
4
L
Cu Chulainn
7,105
711
102
10
0
205,005
2
W
Thoth
5,531
553
52
5
0
191,489
0
L
Charon
5,068
507
14
1
0
192,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role