Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Classic Woke
Fafnir
Level 86
God Stats
4W - 0L
1,845 SR
Queue Stats
55W - 52L
1,460 Elo+
Solo
Skadi
Skadi
DragonWillow
Skadi
Level 157
God Stats
9W - 13L
1,363 SR
Queue Stats
787W - 747L
1,452 Elo+
Solo
Thor
Thor
HughQuackman
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,456 Elo+
Solo
Tiamat
Tiamat
Teeree98
Tiamat
Level 138
God Stats
15W - 19L
1,283 SR
Queue Stats
919W - 918L
1,465 Elo+
Solo
Team Averages
Level 114
1,498 SR
1,467 Elo+

VS

Team Averages
Level 101
1,506 SR
1,556 Elo+
Persephone
Persephone
JigglyRuff
Persephone
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 222L
1,424 Elo+
Solo
Ah Puch
Ah Puch
MiKuCrack
Ah Puch
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,484 Elo+
Solo
Loki
Loki
MustacheMan52
Loki
Level 74
God Stats
3W - 3L
1,350 SR
Queue Stats
65W - 74L
1,807 Elo+
Party 1
Bellona
Bellona
ReleDily
Bellona
Level 44
God Stats
3W - 5L
1,604 SR
Queue Stats
244W - 234L
1,503 Elo+
Solo
Hercules
Hercules
Stallion614
Hercules
Level 89
God Stats
4W - 7L
1,577 SR
Queue Stats
133W - 132L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 6
6,474
1,079
4,797
8,139
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
12
1 / 1 / 10
6,983
1,164
1,980
7,239
7,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 8
7,026
1,171
6,477
5,895
2,782
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 5
6,420
1,070
3,470
5,732
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Teeree98
Tiamat
11
0 / 1 / 9
6,018
1,003
2,198
4,079
2,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JigglyRuff
Persephone
1
0 / 0 / 0
1,452
242
0
0
0
Ah Puch
MiKuCrack
Ah Puch
14
3 / 3 / 4
6,546
1,091
10,343
5,406
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 2
5,256
876
2,218
5,111
1,342
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
ReleDily
Bellona
12
2 / 2 / 4
6,111
1,019
2,996
6,021
4,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
Stallion614
Hercules
11
1 / 2 / 1
5,337
890
3,036
4,189
2,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
12
Kills
7
8
Deaths
12
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
6
7
W
Fafnir
1
1
10
6
W
4
2
8
4
W
3
3
5
1.83
L
Persephone
JigglyRuff
Persephone
0
0
0
0
L
Ah Puch
MiKuCrack
Ah Puch
3
3
4
1.67
L
1
5
2
0.4
L
Bellona
ReleDily
Bellona
2
2
4
2
L
Hercules
Stallion614
Hercules
1
2
1
0.75
W
Tiamat
Teeree98
Tiamat
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
18,593
31,084
Taken
20,727
21,894
Mitigated
9,714
8,461
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,797
265
482
1,678
8,139
6,598
145
2,162
5,977
0
8,715
W
Fafnir
1,980
352
1,177
1,971
7,239
7,413
149
3,164
4,075
5,856
1,027
W
6,477
634
846
461
5,895
2,782
515
1,745
4,150
1,025
10,236
W
3,470
544
161
96
5,732
2,207
419
1,629
4,103
0
9,674
L
Persephone
JigglyRuff
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
MiKuCrack
Ah Puch
10,343
364
0
894
5,406
1,833
0
881
4,525
23,053
288
L
2,218
296
107
162
5,111
1,342
0
1,257
3,854
0
5,998
L
Bellona
ReleDily
Bellona
2,996
582
837
811
6,021
4,215
0
1,697
4,324
0
6,350
L
Hercules
Stallion614
Hercules
3,036
274
222
890
4,189
2,324
0
1,184
3,005
0
4,620
W
Tiamat
Teeree98
Tiamat
2,198
58
908
681
4,079
2,894
887
1,487
2,592
10,232
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
24,702
62
Minions Killed
40
0
Camps Cleared
0
608,089
Distance Traveled
446,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,474
1,079
3
1
0
129,113
0
W
Fafnir
6,983
1,164
13
2
0
135,551
0
W
Skadi
7,026
1,171
16
3
0
111,310
0
W
Thor
6,420
1,070
18
3
0
121,140
0
L
Persephone
1,452
242
0
0
0
0
0
L
Ah Puch
6,546
1,091
23
4
0
103,770
0
L
Loki
5,256
876
9
2
0
112,300
0
L
Bellona
6,111
1,019
3
1
0
122,858
0
L
Hercules
5,337
890
5
1
0
107,209
0
W
Tiamat
6,018
1,003
12
2
0
110,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role