Player Matchup

Loki
Loki
Socksclawt00th
Loki
Level 163
God Stats
6W - 4L
1,782 SR
Queue Stats
39W - 34L
1,526 Elo+
Party 1
Bacchus
Bacchus
SouIpunk
Bacchus
Level 186
God Stats
9W - 5L
1,659 SR
Queue Stats
545W - 504L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
Tak3ABow
Sun Wukong
Level 155
God Stats
1W - 0L
1,702 SR
Queue Stats
39W - 30L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
iorwerthat
Ix Chel
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 34L
1,489 Elo+
Party 1
Artemis
Artemis
jakedasnake0814
Artemis
Level 109
God Stats
1W - 2L
1,246 SR
Queue Stats
11W - 13L
1,625 Elo+
Solo
Team Averages
Level 151
1,578 SR
1,556 Elo+

VS

Team Averages
Level 148
1,492 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HiMyNameIsThomas
Osiris
Level 126
God Stats
1W - 2L
1,487 SR
Queue Stats
32W - 34L
1,469 Elo+
Solo
Agni
Agni
SoloAnarchy
Agni
Level 159
God Stats
2W - 8L
1,332 SR
Queue Stats
24W - 29L
1,451 Elo+
Solo
Ares
Ares
TheHvsky
Ares
Level 149
God Stats
1W - 2L
1,545 SR
Queue Stats
373W - 411L
1,504 Elo+
Party 2
Cliodhna
Cliodhna
TheKingJosh
Cliodhna
Level 107
God Stats
2W - 1L
1,595 SR
Queue Stats
119W - 106L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
5,706
571
3,634
5,685
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SouIpunk
Bacchus
7
0 / 2 / 0
4,331
433
3,730
5,711
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Tak3ABow
Sun Wukong
12
2 / 2 / 2
6,145
615
5,257
8,541
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
iorwerthat
Ix Chel
10
1 / 1 / 0
5,056
506
1,931
4,237
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 1
5,179
518
957
5,228
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 0
6,137
614
3,709
3,166
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 1
4,512
451
1,967
5,394
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,242
524
3,288
3,972
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
2 / 1 / 2
5,500
550
3,362
6,784
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
TheKingJosh
Cliodhna
10
1 / 1 / 1
5,174
517
2,691
7,448
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
0
4
L
0
2
1
0.25
W
3
1
1
3.5
L
0
1
2
1
W
Bacchus
SouIpunk
Bacchus
0
2
0
0
W
Sun Wukong
Tak3ABow
Sun Wukong
2
2
2
1.5
L
Ares
2
1
2
3
L
Cliodhna
TheKingJosh
Cliodhna
1
1
1
1.5
W
Ix Chel
iorwerthat
Ix Chel
1
1
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
15,017
29,402
Taken
26,764
12,202
Mitigated
11,979
7,897
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,709
322
0
1,632
3,166
1,278
0
316
2,850
30,195
1,262
L
1,967
1,017
0
2,494
5,394
3,147
0
0
5,394
0
15,571
W
3,634
1,399
0
440
5,685
1,937
0
1,450
4,235
0
39,410
L
3,288
159
0
802
3,972
1,131
0
1,427
2,545
36,901
905
W
Bacchus
SouIpunk
Bacchus
3,730
715
0
1,323
5,711
4,237
0
2,591
3,120
12,637
693
W
Sun Wukong
Tak3ABow
Sun Wukong
5,257
1,968
0
3,151
8,541
3,578
0
731
7,810
0
42,415
L
Ares
3,362
646
0
1,891
6,784
4,499
0
2,525
4,259
10,486
0
L
Cliodhna
TheKingJosh
Cliodhna
2,691
487
0
3,910
7,448
1,924
0
1,216
6,232
0
36,564
W
Ix Chel
iorwerthat
Ix Chel
1,931
0
159
1,564
4,237
1,491
0
2,352
1,885
28,721
0
W
957
478
0
1,260
5,228
959
0
3,066
2,162
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
26,565
257
Minions Killed
241
0
Camps Cleared
0
993,420
Distance Traveled
921,853
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,137
614
55
6
0
180,088
6
L
Osiris
4,512
451
27
3
0
95,003
2
W
Loki
5,706
571
69
7
0
227,538
0
L
Agni
5,242
524
81
8
0
209,731
0
W
Bacchus
4,331
433
12
1
0
198,825
2
W
Sun Wukong
6,145
615
71
7
0
206,051
0
L
Ares
5,500
550
8
1
0
211,216
0
L
Cliodhna
5,174
517
70
7
0
225,815
0
W
Ix Chel
5,056
506
55
6
0
185,408
0
W
Artemis
5,179
518
50
5
0
175,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role