Player Matchup

Cabrakan
Cabrakan
Gold IV
Agent_Apostle
Cabrakan
Gold IV
Level 155
God Stats
27W - 19L
1,582 SR
Queue Stats
337W - 366L
1,470 MMR
Party 2
Mulan
Mulan
Gold IV
AutismEnthusiast
Mulan
Gold IV
Level 103
God Stats
39W - 32L
1,607 SR
Queue Stats
126W - 134L
1,531 MMR
Party 2
Skadi
Skadi
Gold III
LoboDaKang
Skadi
Gold III
Level 153
God Stats
52W - 48L
1,574 SR
Queue Stats
605W - 622L
1,531 MMR
Party 1
Poseidon
Poseidon
Gold III
changxianzhe
Poseidon
Gold III
Level 193
God Stats
41W - 36L
1,454 SR
Queue Stats
634W - 643L
1,542 MMR
Solo
Bacchus
Bacchus
Gold III
djmax4535
Bacchus
Gold III
Level 165
God Stats
71W - 44L
1,625 SR
Queue Stats
385W - 394L
1,557 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,568 SR
1,526 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,483 SR
1,522 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
RobbieIV2
Bellona
Silver II
Level 98
God Stats
3W - 5L
1,633 SR
Queue Stats
16W - 20L
1,500 MMR
Solo
Neith
Neith
Platinum V
ThECoDFaTHer 18
Neith
Platinum V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,544 MMR
Solo
Chiron
Chiron
Gold V
butlerintheflesh
Chiron
Gold V
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 60L
1,532 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
silencesam
Ao Kuang
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 192L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agent_Apostle
Cabrakan
12
2 / 0 / 4
7,049
542
3,297
8,024
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 1 / 0
9,453
727
10,974
10,716
6,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
3 / 2 / 3
7,708
593
7,368
8,284
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
changxianzhe
Poseidon
14
2 / 1 / 2
8,164
628
5,952
5,908
2,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
djmax4535
Bacchus
11
3 / 1 / 3
7,501
577
5,675
8,524
7,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Cu ChulainnGebAwilixBastetOsiris

VS

Bans
AthenaMedusaAgniCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 1
6,193
476
2,414
11,466
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
RobbieIV2
Bellona
12
0 / 2 / 0
6,689
515
3,693
13,551
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 2
7,451
573
5,727
6,829
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 2
7,187
553
4,447
6,619
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
silencesam
Ao Kuang
12
4 / 4 / 1
7,129
548
3,351
11,645
3,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
5
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
W
Cabrakan
Agent_Apostle
Cabrakan
2
0
4
4
W
4
1
0
4
W
Skadi
3
2
3
2.25
L
Bellona
RobbieIV2
Bellona
0
2
0
0
L
1
3
2
0.67
L
0
2
2
0.5
W
Poseidon
changxianzhe
Poseidon
2
1
2
3
W
Bacchus
djmax4535
Bacchus
3
1
3
4.5
L
Ao Kuang
silencesam
Ao Kuang
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
19,632
41,456
Taken
50,110
23,700
Mitigated
28,358
14,493
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,414
94
0
1,290
11,466
10,323
0
4,677
6,789
19,286
0
W
Cabrakan
Agent_Apostle
Cabrakan
3,297
574
0
4,320
8,024
4,284
0
628
7,396
44,227
1,185
W
10,974
1,638
0
3,362
10,716
6,666
203
175
10,541
0
71,111
W
Skadi
7,368
2,931
0
1,955
8,284
2,668
1,565
2,232
6,052
0
65,743
L
Bellona
RobbieIV2
Bellona
3,693
1,787
0
7,239
13,551
9,437
0
0
13,551
0
44,433
L
5,727
1,347
0
1,485
6,829
2,561
21
1,818
5,011
0
56,353
L
4,447
1,080
182
1,890
6,619
2,292
0
4,879
1,724
0
61,617
W
Poseidon
changxianzhe
Poseidon
5,952
786
0
2,783
5,908
2,101
0
1,192
4,716
69,422
2,531
W
Bacchus
djmax4535
Bacchus
5,675
848
0
2,073
8,524
7,981
0
1,538
6,986
18,309
1,565
L
Ao Kuang
silencesam
Ao Kuang
3,351
230
0
5,052
11,645
3,745
0
2,985
8,660
32,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
34,649
454
Minions Killed
399
0
Camps Cleared
0
1,336,167
Distance Traveled
1,277,419
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,193
476
30
2
0
219,366
3
W
Cabrakan
7,049
542
71
5
0
246,421
0
W
Mulan
9,453
727
129
10
0
270,822
0
W
Skadi
7,708
593
99
8
0
252,034
0
L
Bellona
6,689
515
90
7
0
303,846
0
L
Neith
7,451
573
105
8
0
228,311
3
L
Chiron
7,187
553
121
9
0
242,734
3
W
Poseidon
8,164
628
125
10
0
278,944
2
W
Bacchus
7,501
577
30
2
0
287,946
3
L
Ao Kuang
7,129
548
53
4
0
283,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role