Player Matchup

Camazotz
Camazotz
Etiripse
Camazotz
Level 145
God Stats
7W - 8L
1,454 SR
Queue Stats
581W - 562L
1,555 Elo+
Party 2
Medusa
Medusa
Grizma
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 97L
1,569 Elo+
Party 3
Fenrir
Fenrir
OmegaWars_X
Fenrir
Level 133
God Stats
3W - 0L
1,494 SR
Queue Stats
133W - 99L
1,525 Elo+
Solo
Ix Chel
Ix Chel
R4NDY1111
Ix Chel
Level 105
God Stats
3W - 0L
1,892 SR
Queue Stats
102W - 93L
1,541 Elo+
Party 3
Geb
Geb
spiritsfootrest
Geb
Level 57
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 184L
1,583 Elo+
Party 2
Team Averages
Level 106
1,568 SR
1,555 Elo+

VS

Team Averages
Level 114
1,506 SR
1,534 Elo+
Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BBachmann
Kuzenbo
Level 104
God Stats
5W - 8L
1,311 SR
Queue Stats
27W - 28L
1,512 Elo+
Party 1
Thanatos
Thanatos
Slugondeez
Thanatos
Level 113
God Stats
15W - 9L
1,691 SR
Queue Stats
220W - 201L
1,568 Elo+
Party 1
Achilles
Achilles
TipTopJourneyMan
Achilles
Level 123
God Stats
7W - 11L
1,485 SR
Queue Stats
550W - 596L
1,539 Elo+
Solo
Ra
Ra
Wh1temamba
Ra
Level 87
God Stats
13W - 13L
1,545 SR
Queue Stats
197W - 175L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Etiripse
Camazotz
14
5 / 0 / 1
7,852
714
9,102
11,203
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Grizma
Medusa
11
4 / 1 / 1
6,206
564
6,096
4,925
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fenrir
10
1 / 3 / 0
5,440
495
1,431
9,186
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
R4NDY1111
Ix Chel
10
1 / 4 / 1
6,143
558
3,814
8,729
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 4
6,276
571
5,011
7,936
4,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 4 / 1
5,529
503
2,665
7,250
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BBachmann
Kuzenbo
9
0 / 1 / 4
5,514
501
3,164
8,780
6,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Slugondeez
Thanatos
11
6 / 1 / 1
6,566
597
4,790
6,154
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
5,783
526
5,733
12,966
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 2 / 6
6,620
602
7,661
6,126
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
9
9
Deaths
13
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
1
0.38
L
Kuzenbo
BBachmann
Kuzenbo
0
1
4
2
W
Camazotz
Etiripse
Camazotz
5
0
1
5.5
W
Medusa
Grizma
Medusa
4
1
1
4.5
W
Fenrir
1
3
0
0.33
W
Ix Chel
R4NDY1111
Ix Chel
1
4
1
0.38
L
Thanatos
Slugondeez
Thanatos
6
1
1
6.5
L
0
5
0
0
L
2
2
6
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
24,013
41,979
Taken
41,276
14,951
Mitigated
18,279
16,117
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,665
1,560
0
1,856
7,250
2,111
0
1,874
5,336
0
39,468
L
Kuzenbo
BBachmann
Kuzenbo
3,164
1,340
0
2,479
8,780
6,278
88
3,699
4,944
14,520
0
W
Camazotz
Etiripse
Camazotz
9,102
2,597
0
7,289
11,203
3,329
0
610
10,541
0
63,629
W
Medusa
Grizma
Medusa
6,096
1,794
0
1,814
4,925
1,425
560
890
4,035
0
48,310
W
Fenrir
1,431
245
0
1,326
9,186
3,352
0
2,509
6,471
0
37,841
W
Ix Chel
R4NDY1111
Ix Chel
3,814
120
545
2,738
8,729
2,239
0
4,450
3,734
38,349
911
L
Thanatos
Slugondeez
Thanatos
4,790
1,495
0
5,436
6,154
2,423
0
445
5,693
0
41,464
L
5,733
1,792
0
3,904
12,966
5,364
0
0
12,966
0
40,935
L
7,661
889
732
1,781
6,126
2,103
0
2,426
3,570
45,698
0
W
5,011
821
0
2,405
7,936
4,606
0
1,549
6,373
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
30,012
353
Minions Killed
320
0
Camps Cleared
0
1,070,221
Distance Traveled
1,109,685
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,529
503
77
7
0
192,636
0
L
Kuzenbo
5,514
501
20
2
0
222,690
0
W
Camazotz
7,852
714
110
10
0
225,063
0
W
Medusa
6,206
564
78
7
0
208,019
0
W
Fenrir
5,440
495
57
5
0
236,695
1
W
Ix Chel
6,143
558
91
8
0
192,763
0
L
Thanatos
6,566
597
66
6
0
279,327
0
L
Achilles
5,783
526
71
6
0
183,825
0
L
Ra
6,620
602
86
8
0
231,207
0
W
Geb
6,276
571
17
2
0
207,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role