Player Matchup

Surtr
Surtr
Cazita1579
Surtr
Level 67
God Stats
6W - 6L
1,632 SR
Queue Stats
81W - 82L
1,441 Elo+
Party 1
Fenrir
Fenrir
Trein_07
Fenrir
Level 80
God Stats
114W - 103L
1,472 SR
Queue Stats
181W - 186L
1,451 Elo+
Solo
Hachiman
Hachiman
aframissa84
Hachiman
Level 42
God Stats
38W - 48L
1,470 SR
Queue Stats
249W - 247L
1,416 Elo+
Party 1
Ix Chel
Ix Chel
diablodu03700
Ix Chel
Level 46
God Stats
5W - 9L
1,500 SR
Queue Stats
155W - 168L
1,332 Elo+
Solo
Medusa
Medusa
elberciano_1972
Medusa
Level 124
God Stats
12W - 6L
1,617 SR
Queue Stats
376W - 374L
1,394 Elo+
Solo
Team Averages
Level 72
1,538 SR
1,407 Elo+

VS

Team Averages
Level 50
1,433 SR
1,303 Elo+
Thor
Thor
MOUHIBG13
Thor
Level 13
God Stats
3W - 2L
1,304 SR
Queue Stats
10W - 11L
1,256 Elo+
Party 2
Bellona
Bellona
Milesia
Bellona
Level 66
God Stats
19W - 21L
1,431 SR
Queue Stats
269W - 299L
1,410 Elo+
Solo
Yemoja
Yemoja
ilyesz
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,145 Elo+
Party 2
Nox
Nox
umaru-chanxX
Nox
Level 116
God Stats
1W - 2L
1,431 SR
Queue Stats
5W - 12L
1,369 Elo+
Solo
Martichoras
Martichoras
wansa
Martichoras
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 2 / 4
7,847
561
6,347
12,704
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Trein_07
Fenrir
15
2 / 2 / 4
8,064
576
3,544
9,329
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
aframissa84
Hachiman
16
4 / 1 / 3
9,855
704
6,309
5,936
2,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
12
1 / 1 / 7
7,137
510
4,801
4,448
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 2 / 0
8,586
613
11,173
6,015
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 5 / 3
6,512
465
6,208
12,125
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Milesia
Bellona
12
3 / 4 / 1
7,722
552
8,381
13,605
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ilyesz
Yemoja
10
1 / 4 / 1
6,435
460
1,619
10,853
7,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 0
6,377
456
2,312
4,585
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
wansa
Martichoras
13
2 / 3 / 1
7,287
521
2,557
7,021
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
8
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
2
4
1.5
L
Thor
0
5
3
0.3
L
Bellona
Milesia
Bellona
3
4
1
0.88
W
Fenrir
Trein_07
Fenrir
2
2
4
2
W
Hachiman
aframissa84
Hachiman
4
1
3
5.5
W
Ix Chel
1
1
7
4.5
W
10
2
0
5
L
Yemoja
ilyesz
Yemoja
1
4
1
0.38
L
1
3
0
0.33
L
Martichoras
wansa
Martichoras
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
21,077
38,432
Taken
48,189
18,680
Mitigated
24,061
12,874
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
6,347
1,102
0
4,991
12,704
8,752
225
0
12,704
1,063
39,842
L
Thor
6,208
1,349
0
453
12,125
5,166
12
1,138
10,852
0
44,033
L
Bellona
Milesia
Bellona
8,381
2,241
0
5,687
13,605
7,791
0
874
11,953
0
51,915
W
Fenrir
Trein_07
Fenrir
3,544
900
0
2,191
9,329
4,327
1,557
34
9,295
0
60,704
W
Hachiman
aframissa84
Hachiman
6,309
4,454
0
3,184
5,936
2,076
3,085
2,274
3,662
0
74,151
W
Ix Chel
4,801
37
286
954
4,448
1,384
376
324
4,124
31,730
496
W
11,173
3,888
0
1,268
6,015
2,141
1,698
1,261
4,754
0
52,327
L
Yemoja
ilyesz
Yemoja
1,619
327
1,021
784
10,853
7,028
0
2,271
8,582
12,409
0
L
2,312
362
0
1,020
4,585
1,667
0
0
4,585
29,899
38
L
Martichoras
wansa
Martichoras
2,557
501
0
534
7,021
2,409
0
486
6,535
0
48,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
34,333
447
Minions Killed
342
0
Camps Cleared
0
1,354,344
Distance Traveled
1,176,422
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,847
561
73
5
0
269,362
0
L
Thor
6,512
465
72
5
0
291,071
0
L
Bellona
7,722
552
89
6
0
227,525
0
W
Fenrir
8,064
576
98
7
0
302,509
0
W
Hachiman
9,855
704
134
10
0
259,302
0
W
Ix Chel
7,137
510
51
4
0
284,270
0
W
Medusa
8,586
613
91
7
0
238,901
0
L
Yemoja
6,435
460
21
2
0
244,299
0
L
Nox
6,377
456
64
5
0
148,249
1
L
Martichoras
7,287
521
96
7
0
265,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role