Player Matchup

Zeus
Zeus
Captain yami622
Zeus
Level 89
God Stats
1W - 5L
1,259 SR
Queue Stats
209W - 194L
1,512 Elo+
Party 1
Mercury
Mercury
InfernoEmber870
Mercury
Level 34
God Stats
5W - 1L
1,655 SR
Queue Stats
49W - 56L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
Pacxman132
Kuzenbo
Level 49
God Stats
10W - 2L
1,779 SR
Queue Stats
188W - 172L
1,517 Elo+
Solo
Chaac
Chaac
ParadoxOutlaw
Chaac
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,702 Elo+
Solo
Danzaburou
Danzaburou
th3BestMelk
Danzaburou
Level 124
God Stats
2W - 1L
1,714 SR
Queue Stats
63W - 75L
1,408 Elo+
Solo
Team Averages
Level 74
1,581 SR
1,511 Elo+

VS

Team Averages
Level 63
1,417 SR
1,358 Elo+
Nox
Nox
BRSk Statue844
Nox
Level 99
God Stats
6W - 20L
1,333 SR
Queue Stats
50W - 59L
1,417 Elo+
Solo
Mulan
Mulan
Fnatic IzA
Mulan
Level 45
God Stats
7W - 6L
1,470 SR
Queue Stats
44W - 52L
1,401 Elo+
Solo
Skadi
Skadi
RavenHellsing68
Skadi
Level 84
God Stats
71W - 65L
1,561 SR
Queue Stats
453W - 467L
1,461 Elo+
Solo
Bacchus
Bacchus
ZeeK_022
Bacchus
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 2
Hercules
Hercules
yzxaoH
Hercules
Level 69
God Stats
5W - 4L
1,400 SR
Queue Stats
124W - 119L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,520
501
3,204
4,423
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 2
7,714
514
4,134
11,185
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Pacxman132
Kuzenbo
11
3 / 1 / 9
7,919
528
6,282
10,371
10,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 0 / 1
7,855
524
8,907
8,487
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
th3BestMelk
Danzaburou
14
8 / 0 / 0
9,092
606
8,924
4,810
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
7,689
513
5,658
7,794
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
1 / 1 / 0
7,834
522
6,906
14,803
16,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,403
427
3,543
7,091
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
ZeeK_022
Bacchus
6
0 / 5 / 0
5,340
356
866
7,062
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
yzxaoH
Hercules
12
2 / 2 / 1
6,780
452
5,126
9,459
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
0
1
0
0
L
Mulan
1
1
0
1
W
2
4
2
0.75
W
Kuzenbo
Pacxman132
Kuzenbo
3
1
9
7.5
W
1
0
1
1.5
L
1
4
1
0.38
L
Bacchus
ZeeK_022
Bacchus
0
5
0
0
W
Danzaburou
th3BestMelk
Danzaburou
8
0
0
8
L
Hercules
yzxaoH
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
22,099
39,276
Taken
46,209
23,516
Mitigated
30,728
7,724
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,658
414
17
1,032
7,794
3,051
0
4,033
3,761
60,794
0
W
3,204
256
0
369
4,423
1,635
511
1,762
2,661
49,593
976
L
Mulan
6,906
725
0
4,487
14,803
16,547
0
291
14,512
244
63,137
W
4,134
1,770
0
625
11,185
4,308
0
1,625
9,560
0
52,665
W
Kuzenbo
Pacxman132
Kuzenbo
6,282
2,799
0
2,307
10,371
10,007
307
2,556
7,815
14,943
1,482
W
8,907
1,706
0
2,250
8,487
5,840
216
90
8,397
0
53,318
L
3,543
941
0
364
7,091
1,759
0
1,624
5,467
0
32,809
L
Bacchus
ZeeK_022
Bacchus
866
54
0
1,096
7,062
5,672
0
1,430
5,632
7,283
0
W
Danzaburou
th3BestMelk
Danzaburou
8,924
5,655
0
2,173
4,810
1,726
0
697
4,113
0
58,303
L
Hercules
yzxaoH
Hercules
5,126
1,387
0
2,130
9,459
3,699
0
1,817
7,642
0
42,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
34,046
387
Minions Killed
362
0
Camps Cleared
0
1,387,278
Distance Traveled
1,326,995
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,689
513
109
7
0
278,592
0
W
Zeus
7,520
501
103
7
0
224,513
0
L
Mulan
7,834
522
119
8
0
278,351
0
W
Mercury
7,714
514
77
5
0
289,085
0
W
Kuzenbo
7,919
528
14
1
0
294,926
0
W
Chaac
7,855
524
99
7
0
300,312
0
L
Skadi
6,403
427
59
4
0
257,556
0
L
Bacchus
5,340
356
11
1
0
204,848
0
W
Danzaburou
9,092
606
94
6
0
278,442
2
L
Hercules
6,780
452
64
4
0
307,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role