Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GmTrash
Cliodhna
Level 126
God Stats
1W - 0L
1,252 SR
Queue Stats
44W - 22L
1,651 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotSilver5136
Cu Chulainn
Level 159
God Stats
13W - 10L
1,420 SR
Queue Stats
287W - 260L
1,514 Elo+
Solo
Sol
Sol
catpizzas
Sol
Level 257
God Stats
12W - 11L
1,430 SR
Queue Stats
207W - 210L
1,529 Elo+
Solo
Chang'e
Chang'e
submaxe
Chang'e
Level 129
God Stats
56W - 34L
1,718 SR
Queue Stats
422W - 369L
1,573 Elo+
Solo
Team Averages
Level 156
1,464 SR
1,553 Elo+

VS

Team Averages
Level 90
1,602 SR
1,462 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ExitusOmega
Janus
Level 121
God Stats
7W - 3L
1,764 SR
Queue Stats
218W - 204L
1,533 Elo+
Solo
Hun Batz
Hun Batz
Gmartinez210
Hun Batz
Level 42
God Stats
2W - 4L
1,534 SR
Queue Stats
117W - 106L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Perteyeli
Gilgamesh
Level 121
God Stats
0W - 3L
1,347 SR
Queue Stats
75W - 83L
1,418 Elo+
Party 1
Medusa
Medusa
sayjinmusic1
Medusa
Level 21
God Stats
1W - 1L
1,863 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 0 / 2
5,515
552
2,038
5,044
2,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
GmTrash
Cliodhna
10
2 / 3 / 0
5,573
557
3,698
8,372
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
NotSilver5136
Cu Chulainn
12
4 / 2 / 0
6,778
678
4,869
8,569
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 0
6,144
614
5,883
6,134
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
submaxe
Chang'e
12
1 / 0 / 2
6,488
649
4,389
3,715
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 0
4,965
497
2,342
4,478
2,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
5,657
566
3,689
5,933
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Gmartinez210
Hun Batz
9
2 / 2 / 0
4,945
495
4,174
8,349
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Perteyeli
Gilgamesh
8
1 / 5 / 1
4,804
480
3,457
8,518
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
8
0 / 2 / 0
4,841
484
3,146
5,282
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
4
5
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
2
1
L
Cthulhu
 
Cthulhu
0
1
0
0
L
1
2
1
0.75
W
Cliodhna
GmTrash
Cliodhna
2
3
0
0.67
L
Hun Batz
Gmartinez210
Hun Batz
2
2
0
1
W
Cu Chulainn
NotSilver5136
Cu Chulainn
4
2
0
2
L
Gilgamesh
Perteyeli
Gilgamesh
1
5
1
0.3
W
4
0
0
4
L
Medusa
0
2
0
0
W
Chang'e
submaxe
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
16,808
31,834
Taken
32,560
11,258
Mitigated
14,050
15,087
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,038
691
0
2,506
5,044
2,799
0
1,138
3,879
0
11,919
L
Cthulhu
 
Cthulhu
2,342
220
0
344
4,478
2,412
0
1,484
2,835
19,972
1,656
L
3,689
0
0
755
5,933
1,308
0
2,993
2,612
36,554
364
W
Cliodhna
GmTrash
Cliodhna
3,698
1,225
0
3,930
8,372
2,097
0
1,558
6,680
0
37,721
L
Hun Batz
Gmartinez210
Hun Batz
4,174
1,434
0
3,432
8,349
2,165
0
1,972
6,195
0
27,666
W
Cu Chulainn
NotSilver5136
Cu Chulainn
4,869
1,122
0
2,394
8,569
4,077
0
0
8,042
58
43,804
L
Gilgamesh
Perteyeli
Gilgamesh
3,457
1,049
0
481
8,518
6,694
0
0
8,518
0
24,048
W
5,883
1,455
0
3,867
6,134
1,536
0
1,172
4,962
40,470
3,334
L
Medusa
3,146
747
0
630
5,282
1,471
0
2,795
2,191
0
29,007
W
Chang'e
submaxe
Chang'e
4,389
185
240
2,150
3,715
749
0
1,684
1,839
39,349
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
25,212
347
Minions Killed
281
0
Camps Cleared
0
1,018,403
Distance Traveled
1,028,258
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,515
552
18
2
0
193,491
2
L
Cthulhu
4,965
497
39
4
0
196,945
0
L
Janus
5,657
566
88
9
0
203,212
1
W
Cliodhna
5,573
557
65
7
0
240,401
1
L
Hun Batz
4,945
495
56
6
0
243,197
0
W
Cu Chulainn
6,778
678
79
8
0
190,027
0
L
Gilgamesh
4,804
480
34
3
0
192,184
0
W
Sol
6,144
614
97
10
0
188,199
2
L
Medusa
4,841
484
64
6
0
192,720
2
W
Chang'e
6,488
649
88
9
0
206,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role