Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hey GG Fam
Janus
Level 166
God Stats
2W - 5L
1,371 SR
Queue Stats
131W - 124L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
ReignBeauty
Ah Puch
Level 169
God Stats
1W - 9L
1,304 SR
Queue Stats
131W - 119L
1,519 Elo+
Party 1
Cupid
Cupid
TropperEddy
Cupid
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,448 Elo+
Solo
Cthulhu
Cthulhu
WarHMMR
Cthulhu
Level 137
God Stats
0W - 2L
1,659 SR
Queue Stats
25W - 21L
1,520 Elo+
Solo
Team Averages
Level 144
1,467 SR
1,499 Elo+

VS

Team Averages
Level 138
1,542 SR
1,460 Elo+
Ganesha
Ganesha
Prince Supa
Ganesha
Level 128
God Stats
3W - 1L
1,598 SR
Queue Stats
155W - 169L
1,359 Elo+
Solo
Fenrir
Fenrir
Spaghetti_Lord__
Fenrir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,504 Elo+
Solo
Anhur
Anhur
TP DOG 304
Anhur
Level 156
God Stats
2W - 7L
1,202 SR
Queue Stats
111W - 90L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
shawnou
Zhong Kui
Level 155
God Stats
6W - 2L
1,701 SR
Queue Stats
158W - 156L
1,506 Elo+
Solo
Mulan
Mulan
subatria
Mulan
Level 94
God Stats
6W - 1L
1,709 SR
Queue Stats
21W - 28L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 5 / 1
4,686
469
3,410
9,264
8,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
8
0 / 2 / 1
4,304
430
1,892
3,811
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
ReignBeauty
Ah Puch
9
0 / 2 / 0
5,073
507
3,900
4,617
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 0
5,216
522
3,542
5,251
1,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WarHMMR
Cthulhu
8
0 / 1 / 2
5,113
511
5,125
7,794
2,649
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Prince Supa
Ganesha
9
0 / 1 / 3
5,489
549
2,130
8,240
3,915
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 1
6,535
654
4,184
6,974
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
10
2 / 1 / 0
5,173
517
4,928
6,863
2,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
shawnou
Zhong Kui
12
2 / 0 / 1
6,455
646
4,259
6,412
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
subatria
Mulan
12
3 / 0 / 2
6,642
664
5,576
6,006
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
12
12
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
L
Janus
0
2
1
0.25
W
Ganesha
Prince Supa
Ganesha
0
1
3
1.5
L
Ah Puch
ReignBeauty
Ah Puch
0
2
0
0
W
5
1
1
5.5
W
Anhur
2
1
0
2
L
2
2
0
1
L
Cthulhu
WarHMMR
Cthulhu
0
1
2
1
W
Zhong Kui
shawnou
Zhong Kui
2
0
1
2.5
W
Mulan
subatria
Mulan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
21,077
30,737
Taken
34,495
14,592
Mitigated
16,002
8,115
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,410
993
0
1,314
9,264
8,581
0
182
8,485
0
21,059
L
Janus
1,892
322
0
1,052
3,811
812
0
983
2,828
19,519
573
W
Ganesha
Prince Supa
Ganesha
2,130
65
1,338
2,085
8,240
3,915
0
2,361
5,879
13,844
2,137
L
Ah Puch
ReignBeauty
Ah Puch
3,900
298
0
966
4,617
1,295
0
3,095
1,522
26,810
0
W
4,184
1,000
0
2,130
6,974
2,870
0
1,461
5,460
0
49,594
W
Anhur
4,928
2,997
0
2,769
6,863
2,033
0
2,768
4,095
0
35,554
L
3,542
2,237
300
1,401
5,251
1,255
0
582
4,669
0
31,561
L
Cthulhu
WarHMMR
Cthulhu
5,125
352
906
2,176
7,794
2,649
0
1,307
6,487
21,182
0
W
Zhong Kui
shawnou
Zhong Kui
4,259
493
0
4,109
6,412
4,344
0
3,619
2,225
47,403
2,612
W
Mulan
subatria
Mulan
5,576
976
0
3,507
6,006
2,840
0
0
5,551
182
36,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
30,294
249
Minions Killed
334
0
Camps Cleared
0
957,737
Distance Traveled
984,169
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,686
469
36
4
0
175,287
3
L
Janus
4,304
430
41
4
0
200,129
4
W
Ganesha
5,489
549
3
0
0
184,957
4
L
Ah Puch
5,073
507
77
8
0
186,631
4
W
Fenrir
6,535
654
87
9
0
236,795
0
W
Anhur
5,173
517
83
8
0
179,595
0
L
Cupid
5,216
522
75
8
0
174,625
0
L
Cthulhu
5,113
511
20
2
0
221,065
0
W
Zhong Kui
6,455
646
95
10
0
187,353
0
W
Mulan
6,642
664
66
7
0
195,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role