Player Matchup

Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Brimstone19709
Bellona
Level 147
God Stats
3W - 5L
1,405 SR
Queue Stats
581W - 574L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Dragonklaw10
Zhong Kui
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 85L
1,561 Elo+
Solo
Danzaburou
Danzaburou
IShockeyI
Danzaburou
Level 202
God Stats
18W - 18L
1,545 SR
Queue Stats
394W - 386L
1,499 Elo+
Party 1
Charon
Charon
christiboss
Charon
Level 147
God Stats
15W - 6L
1,768 SR
Queue Stats
26W - 17L
1,566 Elo+
Party 2
Team Averages
Level 146
1,544 SR
1,524 Elo+

VS

Team Averages
Level 120
1,586 SR
1,529 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GraylySnow2006
King Arthur
Level 106
God Stats
45W - 34L
1,599 SR
Queue Stats
224W - 228L
1,540 Elo+
Party 3
Charybdis
Charybdis
Mr I7l8
Charybdis
Level 159
God Stats
4W - 2L
1,907 SR
Queue Stats
167W - 156L
1,517 Elo+
Solo
Chang'e
Chang'e
Pongusito
Chang'e
Level 66
God Stats
7W - 11L
1,425 SR
Queue Stats
231W - 246L
1,501 Elo+
Party 3
Kali
Kali
buenavibrairie
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 2 / 3
6,996
500
5,500
8,920
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 4 / 3
8,498
607
8,267
13,201
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
Dragonklaw10
Zhong Kui
14
4 / 1 / 2
8,708
622
10,713
11,823
8,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IShockeyI
Danzaburou
12
2 / 1 / 2
7,243
517
10,443
9,219
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
12
1 / 0 / 5
7,524
537
7,293
9,606
7,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 2 / 1
5,693
407
6,954
14,254
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
GraylySnow2006
King Arthur
14
4 / 3 / 2
8,254
590
9,405
14,121
11,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Mr I7l8
Charybdis
11
0 / 2 / 0
6,362
454
4,727
8,406
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Pongusito
Chang'e
12
0 / 6 / 3
6,577
470
5,869
11,581
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 4 / 4
7,217
516
6,474
13,980
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
6
8
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
3
1.25
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
9
4
3
2.63
W
Zhong Kui
Dragonklaw10
Zhong Kui
4
1
2
5
L
King Arthur
GraylySnow2006
King Arthur
4
3
2
1.67
W
Danzaburou
IShockeyI
Danzaburou
2
1
2
3
L
Charybdis
Mr I7l8
Charybdis
0
2
0
0
L
Chang'e
Pongusito
Chang'e
0
6
3
0.25
L
2
4
4
1
W
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
33,429
52,769
Taken
62,342
30,359
Mitigated
30,026
19,905
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,500
801
0
3,166
8,920
3,805
0
118
8,802
0
43,084
L
Jormungandr
 
Jormungandr
6,954
2,108
156
4,634
14,254
6,707
0
5,679
8,575
29,471
2,214
W
8,267
3,151
0
2,942
13,201
7,584
0
2,001
11,200
0
50,243
W
Zhong Kui
Dragonklaw10
Zhong Kui
10,713
955
0
7,298
11,823
8,850
57
4,284
7,478
68,997
1,616
L
King Arthur
GraylySnow2006
King Arthur
9,405
1,908
0
1,800
14,121
11,150
0
2,911
11,210
0
59,276
W
Danzaburou
IShockeyI
Danzaburou
10,443
4,577
0
3,712
9,219
2,935
414
2,680
6,539
0
64,240
L
Charybdis
Mr I7l8
Charybdis
4,727
2,381
0
2,377
8,406
2,600
706
1,122
7,284
0
47,185
L
Chang'e
Pongusito
Chang'e
5,869
615
929
3,358
11,581
3,728
0
4,847
6,734
43,509
1,093
L
6,474
4,167
0
3,048
13,980
5,841
0
3,370
10,610
0
41,846
W
Charon
7,293
1,886
0
2,787
9,606
7,185
84
3,259
6,312
24,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
34,103
425
Minions Killed
405
0
Camps Cleared
0
1,353,406
Distance Traveled
1,348,525
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,996
500
83
6
0
257,990
2
L
Jormungandr
5,693
407
55
4
0
268,235
6
W
Bellona
8,498
607
75
5
0
315,835
0
W
Zhong Kui
8,708
622
127
9
0
262,838
0
L
King Arthur
8,254
590
106
8
0
257,533
0
W
Danzaburou
7,243
517
118
8
0
257,051
0
L
Charybdis
6,362
454
87
6
0
240,350
0
L
Chang'e
6,577
470
80
6
0
268,753
0
L
Kali
7,217
516
77
6
0
313,654
0
W
Charon
7,524
537
22
2
0
259,692
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role