Player Matchup

Serqet
Serqet
FabzeR
Serqet
Level 126
God Stats
20W - 16L
1,770 SR
Queue Stats
259W - 136L
1,618 Elo+
Party 2
Cupid
Cupid
HardcoreGam3rYT
Cupid
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Solo
Susano
Susano
PonPonMeøwMeow
Susano
Level 45
God Stats
2W - 2L
1,468 SR
Queue Stats
33W - 22L
1,382 Elo+
Party 2
Hades
Hades
Time2Suffer
Hades
Level 12
God Stats
1W - 1L
1,888 SR
Queue Stats
41W - 29L
1,523 Elo+
Party 2
Mulan
Mulan
gnolnad
Mulan
Level 85
God Stats
35W - 21L
1,573 SR
Queue Stats
286W - 255L
1,475 Elo+
Solo
Team Averages
Level 72
1,640 SR
1,520 Elo+

VS

Team Averages
Level 87
1,534 SR
1,500 Elo+
Janus
Janus
SpegetOnSauce
Janus
Level 78
God Stats
10W - 16L
1,514 SR
Queue Stats
51W - 51L
1,530 Elo+
Solo
Cupid
Cupid
TheDankyFranky
Cupid
Level 103
God Stats
3W - 0L
1,858 SR
Queue Stats
38W - 34L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
beast0986
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 338L
1,490 Elo+
Party 1
Fenrir
Fenrir
thorntongray
Fenrir
Level 88
God Stats
1W - 2L
1,214 SR
Queue Stats
24W - 24L
1,474 Elo+
Solo
Horus
Horus
zestyfruit
Horus
Level 48
God Stats
5W - 3L
1,584 SR
Queue Stats
48W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FabzeR
Serqet
11
2 / 2 / 2
7,002
584
4,322
11,126
5,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
6,046
504
4,312
8,341
2,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 1
7,096
591
6,015
8,898
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

3
0 / 1 / 0
4,078
340
269
861
190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
gnolnad
Mulan
14
5 / 1 / 0
8,158
680
10,114
11,633
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,633
636
5,174
6,383
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 2
6,483
540
4,199
6,714
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
beast0986
Gilgamesh
12
1 / 4 / 0
6,778
565
6,284
13,735
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
1 / 2 / 3
6,251
521
4,127
9,199
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
10
2 / 0 / 3
6,428
536
3,401
6,026
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
10
Kills
10
10
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
FabzeR
Serqet
2
2
2
1.5
L
0
4
1
0.13
L
3
2
1
1.75
W
4
2
2
2.5
W
2
2
2
1.5
L
0
1
0
0
W
Gilgamesh
beast0986
Gilgamesh
1
4
0
0.25
L
Mulan
gnolnad
Mulan
5
1
0
5
W
Fenrir
1
2
3
1.25
W
Horus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
23,185
40,859
Taken
42,057
18,589
Mitigated
19,996
12,717
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
FabzeR
Serqet
4,322
1,065
0
3,704
11,126
5,454
0
3,066
7,836
0
28,644
L
4,312
1,844
134
3,423
8,341
2,286
0
268
8,045
0
38,060
L
6,015
1,949
0
1,591
8,898
3,491
0
810
8,008
0
52,187
W
5,174
764
0
1,157
6,383
2,030
0
269
5,750
48,248
992
W
4,199
1,408
431
2,870
6,714
2,015
0
0
6,714
0
41,441
L
269
82
20
169
861
190
0
585
200
3,993
0
W
Gilgamesh
beast0986
Gilgamesh
6,284
2,320
0
2,302
13,735
8,073
0
0
13,735
0
45,675
L
Mulan
gnolnad
Mulan
10,114
1,524
0
3,676
11,633
7,168
0
108
11,525
0
61,096
W
Fenrir
4,127
1,146
0
4,900
9,199
3,282
0
0
9,139
0
48,148
W
Horus
3,401
1,567
160
2,053
6,026
4,596
0
0
6,026
0
18,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
33,573
345
Minions Killed
371
0
Camps Cleared
0
1,103,813
Distance Traveled
1,276,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,002
584
59
5
0
312,341
0
L
Cupid
6,046
504
77
6
0
232,366
0
L
Susano
7,096
591
87
7
0
292,918
1
W
Janus
7,633
636
93
8
0
278,842
0
W
Cupid
6,483
540
86
7
0
223,471
2
L
Hades
4,078
340
9
1
0
37,882
0
W
Gilgamesh
6,778
565
88
7
0
245,106
0
L
Mulan
8,158
680
113
9
0
228,306
0
W
Fenrir
6,251
521
82
7
0
296,826
1
W
Horus
6,428
536
22
2
0
232,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role