Player Matchup

Cthulhu
Cthulhu
Analystdens
Cthulhu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,307 Elo+
Solo
Ra
Ra
Daraala
Ra
Level 154
God Stats
5W - 5L
1,519 SR
Queue Stats
353W - 333L
1,482 Elo+
Solo
Chaac
Chaac
DarkonSA
Chaac
Level 285
God Stats
10W - 5L
1,682 SR
Queue Stats
845W - 884L
1,494 Elo+
Solo
Amaterasu
Amaterasu
GineGaming
Amaterasu
Level 128
God Stats
1W - 2L
1,308 SR
Queue Stats
85W - 49L
1,621 Elo+
Solo
Izanami
Izanami
zturtlehuntress
Izanami
Level 106
God Stats
8W - 6L
1,594 SR
Queue Stats
238W - 265L
1,434 Elo+
Solo
Team Averages
Level 153
1,521 SR
1,468 Elo+

VS

Team Averages
Level 123
1,467 SR
1,494 Elo+
Chang'e
Chang'e
Snoorlex__
Chang'e
Level 179
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 219L
1,435 Elo+
Party 1
Mercury
Mercury
XDetourz_22
Mercury
Level 68
God Stats
0W - 2L
1,223 SR
Queue Stats
395W - 369L
1,513 Elo+
Solo
Discordia
Discordia
cowboychris105
Discordia
Level 146
God Stats
11W - 6L
1,587 SR
Queue Stats
423W - 429L
1,492 Elo+
Solo
Bacchus
Bacchus
fbueno_psi
Bacchus
Level 154
God Stats
2W - 4L
1,524 SR
Queue Stats
208W - 223L
1,405 Elo+
Party 1
Medusa
Medusa
taturana_no_caus
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Analystdens
Cthulhu
20
9 / 5 / 19
13,560
904
25,197
24,069
25,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
9 / 2 / 21
13,076
872
18,128
12,771
7,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
DarkonSA
Chaac
17
3 / 5 / 15
11,007
734
9,633
19,759
18,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
GineGaming
Amaterasu
20
16 / 2 / 19
13,888
926
20,165
21,109
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 19
11,168
745
6,648
10,861
3,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Snoorlex__
Chang'e
18
4 / 10 / 6
10,539
703
13,702
20,994
9,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
XDetourz_22
Mercury
13
1 / 12 / 6
8,643
576
6,006
15,578
5,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
cowboychris105
Discordia
18
6 / 7 / 5
10,620
708
20,303
13,341
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
fbueno_psi
Bacchus
17
2 / 6 / 9
10,869
725
7,876
20,357
32,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 5
10,014
668
13,954
15,606
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
47
41
Kills
16
18
Deaths
42
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Analystdens
Cthulhu
9
5
19
3.7
W
9
2
21
9.75
W
Chaac
DarkonSA
Chaac
3
5
15
2.1
W
Amaterasu
GineGaming
Amaterasu
16
2
19
12.75
L
Chang'e
Snoorlex__
Chang'e
4
10
6
0.7
L
Mercury
XDetourz_22
Mercury
1
12
6
0.33
L
Discordia
cowboychris105
Discordia
6
7
5
1.21
L
Bacchus
fbueno_psi
Bacchus
2
6
9
1.08
L
3
7
5
0.79
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,771
Damage
61,841
88,569
Taken
85,876
70,766
Mitigated
61,665
43,262
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Analystdens
Cthulhu
25,197
1,000
3,391
3,776
24,069
25,643
242
11,877
12,192
42,792
3,994
W
18,128
863
10,256
6,789
12,771
7,530
1,256
6,061
6,710
35,548
663
W
Chaac
DarkonSA
Chaac
9,633
861
834
5,212
19,759
18,151
511
10,312
9,447
0
23,944
W
Amaterasu
GineGaming
Amaterasu
20,165
10,019
1,575
8,762
21,109
16,040
2,533
6,324
14,785
0
31,380
L
Chang'e
Snoorlex__
Chang'e
13,702
1,400
3,669
4,443
20,994
9,857
0
10,762
9,749
29,424
482
L
Mercury
XDetourz_22
Mercury
6,006
1,483
505
830
15,578
5,697
0
6,281
8,755
0
11,075
L
Discordia
cowboychris105
Discordia
20,303
1,422
953
1,138
13,341
5,828
0
7,503
5,523
44,360
0
L
Bacchus
fbueno_psi
Bacchus
7,876
296
397
2,562
20,357
32,297
0
8,400
11,229
15,703
0
L
13,954
6,738
326
997
15,606
7,986
0
6,515
8,770
0
32,609
W
6,648
3,157
1,618
1,049
10,861
3,402
3,754
7,048
3,813
0
15,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,699
Gold Earned
50,685
176
Minions Killed
143
0
Camps Cleared
0
1,538,643
Distance Traveled
1,332,969
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,560
904
44
3
0
293,998
0
W
Ra
13,076
872
43
3
0
343,622
0
W
Chaac
11,007
734
31
2
0
254,664
2
W
Amaterasu
13,888
926
41
3
0
352,284
0
L
Chang'e
10,539
703
35
2
0
225,112
0
L
Mercury
8,643
576
11
1
0
293,754
0
L
Discordia
10,620
708
45
3
0
255,441
0
L
Bacchus
10,869
725
12
1
0
304,606
0
L
Medusa
10,014
668
40
3
0
254,056
0
W
Izanami
11,168
745
17
1
0
294,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role