Player Matchup

Awilix
Awilix
Leading IV
Awilix
Level 109
God Stats
6W - 3L
1,515 SR
Queue Stats
17W - 9L
1,562 Elo+
Party 1
Chaac
Chaac
MulesFTW
Chaac
Level 124
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 16L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
TJ McAwes0mest
Ah Puch
Level 108
God Stats
2W - 0L
1,435 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 1
Team Averages
Level 114
1,485 SR
1,467 Elo+

VS

Team Averages
Level 110
1,440 SR
1,423 Elo+
Ymir
Ymir
DEZ_LIVE
Ymir
Level 65
God Stats
0W - 2L
1,404 SR
Queue Stats
9W - 17L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
End Hate8219
Baron Samedi
Level 132
God Stats
130W - 117L
1,511 SR
Queue Stats
913W - 931L
1,426 Elo+
Party 2
Ishtar
Ishtar
Got Gurth8038
Ishtar
Level 134
God Stats
22W - 25L
1,405 SR
Queue Stats
249W - 260L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Leading IV
Awilix
17
6 / 4 / 8
11,432
817
9,924
12,714
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MulesFTW
Chaac
16
3 / 3 / 11
10,607
758
14,202
16,324
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 9
11,746
839
10,640
9,497
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 6 / 5
9,465
676
7,106
15,331
13,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
End Hate8219
Baron Samedi
14
4 / 7 / 5
9,909
708
9,767
11,977
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 5
9,959
711
10,425
11,840
4,038
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
15
Kills
10
10
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
6
5
1.08
L
Baron Samedi
End Hate8219
Baron Samedi
4
7
5
0.93
L
2
2
5
2.25
W
Awilix
Leading IV
Awilix
6
4
8
2.5
W
Chaac
MulesFTW
Chaac
3
3
11
2.83
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
27,298
38,535
Taken
39,148
24,437
Mitigated
22,988
11,351
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,106
1,042
0
1,016
15,331
13,574
56
5,567
9,457
23,231
627
L
Baron Samedi
End Hate8219
Baron Samedi
9,767
495
1,511
2,858
11,977
5,376
229
2,792
8,637
24,259
0
L
10,425
5,950
0
1,376
11,840
4,038
848
2,300
9,070
0
39,682
W
Awilix
Leading IV
Awilix
9,924
2,697
0
2,245
12,714
4,692
1,652
4,100
8,614
0
36,053
W
Chaac
MulesFTW
Chaac
14,202
743
0
6,093
16,324
16,338
159
7,890
8,434
0
37,244
W
10,640
464
0
3,013
9,497
3,407
676
4,714
4,783
59,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
29,333
186
Minions Killed
142
0
Camps Cleared
0
821,541
Distance Traveled
691,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,465
676
29
2
0
193,716
0
L
Baron Samedi
9,909
708
42
3
0
228,554
1
L
Ishtar
9,959
711
71
5
0
268,767
0
W
Awilix
11,432
817
43
3
0
289,820
0
W
Chaac
10,607
758
36
3
0
279,213
0
W
Ah Puch
11,746
839
107
8
0
252,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role