Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kyokes
Ymir
Level 69
God Stats
2W - 3L
1,424 SR
Queue Stats
88W - 72L
1,602 Elo+
Party 2
Medusa
Medusa
MrMooseing
Medusa
Level 35
God Stats
8W - 10L
1,392 SR
Queue Stats
15W - 16L
1,567 Elo+
Party 2
Atlas
Atlas
Therealpancacks4
Atlas
Level 84
God Stats
5W - 2L
1,561 SR
Queue Stats
79W - 61L
1,583 Elo+
Solo
Pele
Pele
sodaenjoyer
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,612 Elo+
Party 2
Team Averages
Level 66
1,475 SR
1,573 Elo+

VS

Team Averages
Level 164
1,581 SR
1,606 Elo+
Nemesis
Nemesis
Bowshox
Nemesis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 17L
1,684 Elo+
Party 3
Nut
Nut
CrazyHamster93
Nut
Level 191
God Stats
14W - 12L
1,560 SR
Queue Stats
256W - 233L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
Nyoxus
Zhong Kui
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 13L
1,694 Elo+
Party 3
Thor
Thor
duderz94
Thor
Level 202
God Stats
1W - 1L
1,439 SR
Queue Stats
265W - 238L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
дpуг
Kukulkan
Level 139
God Stats
2W - 0L
1,906 SR
Queue Stats
41W - 22L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 0
7,275
661
3,833
9,743
3,025
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Kyokes
Ymir
11
6 / 7 / 2
7,277
662
6,788
11,863
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MrMooseing
Medusa
11
3 / 3 / 3
6,354
578
6,676
6,106
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 4
6,580
598
3,850
9,764
6,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 5 / 2
6,441
586
6,065
9,871
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bowshox
Nemesis
13
7 / 2 / 10
7,534
685
9,472
11,050
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 4
6,144
559
5,469
7,341
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Nyoxus
Zhong Kui
12
6 / 3 / 1
7,497
682
7,443
7,304
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
10
3 / 3 / 5
5,945
540
5,474
10,760
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
дpуг
Kukulkan
12
1 / 0 / 2
6,922
629
5,304
4,202
1,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
19
19
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Nemesis
Bowshox
Nemesis
7
2
10
6
W
2
3
4
1.33
L
Ymir
Kyokes
Ymir
6
7
2
1
L
Medusa
MrMooseing
Medusa
3
3
3
1.5
W
Zhong Kui
Nyoxus
Zhong Kui
6
3
1
2.17
L
1
2
4
1.5
W
Thor
3
3
5
1.83
L
0
5
2
0.2
W
Kukulkan
дpуг
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
33,162
47,347
Taken
40,657
19,671
Mitigated
14,406
9,569
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,833
654
0
4,896
9,743
3,025
0
4,452
5,291
0
54,824
W
Nemesis
Bowshox
Nemesis
9,472
4,903
0
5,114
11,050
3,018
0
4,134
6,916
0
45,004
W
5,469
3,574
0
2,020
7,341
1,743
189
1,493
5,848
0
37,339
L
Ymir
Kyokes
Ymir
6,788
2,094
0
694
11,863
5,391
0
2,094
9,769
40,831
0
L
Medusa
MrMooseing
Medusa
6,676
2,878
0
1,116
6,106
1,884
620
114
5,992
0
38,454
W
Zhong Kui
Nyoxus
Zhong Kui
7,443
1,570
0
3,314
7,304
5,480
160
2,203
5,101
43,924
7,162
L
3,850
1,401
0
1,688
9,764
6,379
0
967
8,797
21,049
0
W
Thor
5,474
1,114
0
842
10,760
3,007
0
2,808
7,952
0
27,118
L
6,065
1,341
0
1,175
9,871
2,992
0
4,702
5,169
0
50,177
W
Kukulkan
дpуг
Kukulkan
5,304
732
0
1,460
4,202
1,158
0
0
4,202
47,216
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
34,042
357
Minions Killed
357
0
Camps Cleared
0
1,195,337
Distance Traveled
1,105,964
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,275
661
108
10
0
251,909
2
W
Nemesis
7,534
685
72
7
0
262,448
0
W
Nut
6,144
559
69
6
0
196,318
0
L
Ymir
7,277
662
51
5
0
231,486
0
L
Medusa
6,354
578
75
7
0
237,450
0
W
Zhong Kui
7,497
682
96
9
0
215,756
4
L
Atlas
6,580
598
21
2
0
233,975
0
W
Thor
5,945
540
26
2
0
215,745
0
L
Pele
6,441
586
102
9
0
240,517
1
W
Kukulkan
6,922
629
94
9
0
215,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role