Player Matchup

Sun Wukong
Sun Wukong
Affix
Sun Wukong
Level 120
God Stats
4W - 4L
1,667 SR
Queue Stats
55W - 49L
1,497 Elo+
Party 2
Eset
Eset
IrrishMuffin
Eset
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 31L
1,617 Elo+
Party 2
Anhur
Anhur
MrsTequilaGod
Anhur
Level 85
God Stats
0W - 1L
1,349 SR
Queue Stats
23W - 32L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
Smurfchek1818
Hun Batz
Level 86
God Stats
2W - 2L
1,561 SR
Queue Stats
41W - 38L
1,491 Elo+
Party 2
Yemoja
Yemoja
TequilaGoddess
Yemoja
Level 11
God Stats
0W - 1L
1,759 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 1
Team Averages
Level 81
1,567 SR
1,521 Elo+

VS

Team Averages
Level 136
1,582 SR
1,487 Elo+
Susano
Susano
Atmokinesis
Susano
Level 144
God Stats
10W - 22L
1,450 SR
Queue Stats
87W - 101L
1,466 Elo+
Solo
Ares
Ares
Big_Byrd_07
Ares
Level 110
God Stats
8W - 5L
1,505 SR
Queue Stats
140W - 139L
1,475 Elo+
Party 4
Nu Wa
Nu Wa
Limeskin829
Nu Wa
Level 129
God Stats
2W - 5L
1,802 SR
Queue Stats
226W - 236L
1,508 Elo+
Party 3
Sol
Sol
Monkey5356758
Sol
Level 144
God Stats
8W - 5L
1,495 SR
Queue Stats
166W - 162L
1,515 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WingNuutzz
Cu Chulainn
Level 154
God Stats
7W - 13L
1,656 SR
Queue Stats
647W - 662L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Affix
Sun Wukong
12
0 / 7 / 3
7,446
496
3,848
15,276
8,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 3
8,131
542
13,055
11,573
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 1
7,394
493
5,819
14,293
4,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Smurfchek1818
Hun Batz
13
6 / 1 / 1
7,875
525
7,145
14,833
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 6 / 1
5,515
368
2,380
12,446
4,638
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 5 / 1
8,225
548
7,212
16,511
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 6
8,031
535
3,495
11,867
9,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 4
8,508
567
11,123
6,598
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 1 / 3
10,417
694
16,744
12,987
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
WingNuutzz
Cu Chulainn
16
8 / 2 / 3
10,450
697
16,337
13,318
10,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
24
24
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Affix
Sun Wukong
0
7
3
0.21
W
Susano
4
5
1
0.9
W
1
3
6
1.33
L
4
2
3
2.75
W
1
3
4
1
W
10
1
3
11.5
L
1
8
1
0.19
L
Hun Batz
Smurfchek1818
Hun Batz
6
1
1
6.5
L
0
6
1
0.08
W
Cu Chulainn
WingNuutzz
Cu Chulainn
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
54,911
68,421
Taken
61,281
30,086
Mitigated
30,783
12,817
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Affix
Sun Wukong
3,848
779
62
2,537
15,276
8,825
0
3,401
11,875
0
48,453
W
Susano
7,212
2,238
0
7,330
16,511
5,890
0
5,229
11,282
0
62,228
W
3,495
157
0
1,829
11,867
9,131
0
3,429
8,438
22,429
1,899
L
13,055
1,225
0
1,233
11,573
3,400
0
4,861
6,712
59,492
0
W
11,123
1,313
0
620
6,598
1,797
2
2,898
3,700
57,174
632
W
16,744
9,863
0
9,302
12,987
3,523
3,933
1,885
11,102
88,938
8,694
L
5,819
3,950
0
3,668
14,293
4,724
0
10,545
3,748
0
53,856
L
Hun Batz
Smurfchek1818
Hun Batz
7,145
2,417
0
928
14,833
8,499
0
3,753
11,080
27
45,962
L
2,380
952
1,962
2,427
12,446
4,638
0
10,752
1,694
10,058
0
W
Cu Chulainn
WingNuutzz
Cu Chulainn
16,337
2,612
0
1,275
13,318
10,442
0
2,959
10,359
11,905
77,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
45,631
378
Minions Killed
510
0
Camps Cleared
0
1,459,961
Distance Traveled
1,481,831
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,446
496
90
6
0
332,574
3
W
Susano
8,225
548
91
6
0
280,917
7
W
Ares
8,031
535
35
2
0
312,233
8
L
Eset
8,131
542
124
8
0
301,689
2
W
Nu Wa
8,508
567
102
7
0
284,518
0
W
Sol
10,417
694
146
10
0
290,862
0
L
Anhur
7,394
493
84
6
0
255,421
0
L
Hun Batz
7,875
525
67
4
0
325,895
0
L
Yemoja
5,515
368
13
1
0
244,382
1
W
Cu Chulainn
10,450
697
136
9
0
313,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role