Player Matchup

Hel
Hel
Duroeforte92
Hel
Level 85
God Stats
4W - 5L
1,191 SR
Queue Stats
266W - 275L
1,367 Elo+
Solo
Fafnir
Fafnir
Prince Childs
Fafnir
Level 49
God Stats
1W - 1L
1,253 SR
Queue Stats
119W - 150L
1,321 Elo+
Solo
Charybdis
Charybdis
R0uJi
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,397 Elo+
Solo
Kali
Kali
ShockwaveThunder
Kali
Level 158
God Stats
2W - 2L
1,140 SR
Queue Stats
125W - 132L
1,437 Elo+
Solo
Agni
Agni
sephidante69
Agni
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 159L
1,403 Elo+
Solo
Team Averages
Level 81
1,317 SR
1,385 Elo+

VS

Team Averages
Level 59
1,555 SR
1,461 Elo+
Rama
Rama
Branconix
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dibuss1990
Cthulhu
Level 72
God Stats
33W - 21L
1,703 SR
Queue Stats
580W - 565L
1,425 Elo+
Solo
Fafnir
Fafnir
Gold_friend01
Fafnir
Level 43
God Stats
0W - 3L
1,257 SR
Queue Stats
165W - 170L
1,381 Elo+
Solo
Nemesis
Nemesis
LaoGS
Nemesis
Level 63
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xGankowieCx2
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,810 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
10,133
533
4,213
11,880
9,428
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
0 / 3 / 4
9,678
509
3,765
12,076
10,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
R0uJi
Charybdis
17
6 / 2 / 0
10,070
530
9,175
12,735
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 3 / 2
10,501
553
7,357
20,673
10,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

16
5 / 7 / 1
11,010
579
7,267
9,592
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 4 / 1
8,151
429
9,414
14,334
4,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Dibuss1990
Cthulhu
3
0 / 0 / 0
5,586
294
0
636
229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
7,662
403
4,568
9,572
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LaoGS
Nemesis
14
7 / 6 / 1
8,859
466
11,104
15,341
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
xGankowieCx2
Morgan Le Fay
17
7 / 4 / 1
10,725
564
13,210
13,572
5,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
17
Kills
17
17
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
3
4
1
0.88
L
Cthulhu
Dibuss1990
Cthulhu
0
0
0
0
W
3
2
4
2.5
L
0
3
2
0.33
L
Nemesis
LaoGS
Nemesis
7
6
1
1.25
W
0
3
4
0.67
W
Charybdis
R0uJi
Charybdis
6
2
0
3
W
3
3
2
1.33
W
5
7
1
0.79
L
Morgan Le Fay
xGankowieCx2
Morgan Le Fay
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
38,296
66,956
Taken
53,455
37,243
Mitigated
23,648
29,011
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,414
7,354
0
2,084
14,334
4,093
56
3,384
10,950
0
56,325
L
Cthulhu
Dibuss1990
Cthulhu
0
0
268
234
636
229
0
223
413
969
0
W
4,213
481
3,339
5,931
11,880
9,428
52
3,198
8,682
37,536
534
L
4,568
617
0
2,581
9,572
8,053
135
1,904
7,668
20,660
0
L
Nemesis
LaoGS
Nemesis
11,104
5,429
0
1,127
15,341
6,256
0
4,661
10,680
0
51,108
W
3,765
831
0
3,073
12,076
10,024
10
4,484
7,592
50,425
657
W
Charybdis
R0uJi
Charybdis
9,175
4,937
0
4,622
12,735
4,468
2,417
2,658
10,077
0
79,429
W
7,357
4,133
0
11,966
20,673
10,243
444
3,979
16,694
0
103,994
W
7,267
1,170
0
80
9,592
3,080
1,721
3,398
6,194
47,225
637
L
Morgan Le Fay
xGankowieCx2
Morgan Le Fay
13,210
2,298
0
5,175
13,572
5,017
914
4,969
8,603
75,676
2,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
40,983
499
Minions Killed
329
0
Camps Cleared
0
1,737,525
Distance Traveled
1,310,193
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,151
429
76
4
0
336,578
0
L
Cthulhu
5,586
294
2
0
0
20,049
0
W
Hel
10,133
533
61
3
0
361,468
0
L
Fafnir
7,662
403
39
2
0
232,781
0
L
Nemesis
8,859
466
74
4
0
389,020
0
W
Fafnir
9,678
509
87
5
0
329,910
0
W
Charybdis
10,070
530
111
6
0
322,226
0
W
Kali
10,501
553
143
8
0
401,509
0
W
Agni
11,010
579
97
5
0
322,412
2
L
Morgan Le Fay
10,725
564
138
7
0
331,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role