Player Matchup

Kali
Kali
CGHEclipse735
Kali
Level 69
God Stats
7W - 4L
1,546 SR
Queue Stats
194W - 170L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
NeNeKappaa
Erlang Shen
Level 128
God Stats
19W - 13L
1,556 SR
Queue Stats
228W - 227L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
Pvt Big Beak
Kukulkan
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 57L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
tuperuano
Kuzenbo
Level 128
God Stats
22W - 13L
1,654 SR
Queue Stats
249W - 210L
1,496 Elo+
Solo
Skadi
Skadi
xMsMajesty
Skadi
Level 143
God Stats
14W - 8L
1,589 SR
Queue Stats
226W - 229L
1,459 Elo+
Party 2
Team Averages
Level 122
1,569 SR
1,482 Elo+

VS

Team Averages
Level 134
1,475 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Desmeco
Lancelot
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 64L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 155
God Stats
119W - 101L
1,601 SR
Queue Stats
207W - 200L
1,497 Elo+
Party 1
Medusa
Medusa
OneNightStunned
Medusa
Level 144
God Stats
2W - 2L
1,275 SR
Queue Stats
107W - 117L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,461
692
566
2,711
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
NeNeKappaa
Erlang Shen
7
2 / 0 / 0
4,320
864
999
2,849
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Pvt Big Beak
Kukulkan
7
1 / 0 / 0
4,023
805
546
974
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
tuperuano
Kuzenbo
5
0 / 1 / 1
3,248
650
1,931
3,486
2,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
6
1 / 1 / 0
3,237
647
1,657
2,207
490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,217
643
674
1,294
284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
6
0 / 1 / 0
3,206
641
74
3,119
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
Desmeco
Lancelot
2
0 / 2 / 0
2,667
533
724
1,849
702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Heldasmos
Cthulhu
5
1 / 1 / 1
3,316
663
1,300
2,667
1,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 1
3,304
661
2,820
2,639
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Arachne
 
Arachne
0
1
0
0
W
0
0
1
0.5
L
Lancelot
Desmeco
Lancelot
0
2
0
0
L
Cthulhu
Heldasmos
Cthulhu
1
1
1
1.5
W
Erlang Shen
NeNeKappaa
Erlang Shen
2
0
0
2
L
1
0
1
1.5
W
Kukulkan
Pvt Big Beak
Kukulkan
1
0
0
1
W
Kuzenbo
tuperuano
Kuzenbo
0
1
1
0.5
W
Skadi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,699
Damage
5,592
12,227
Taken
11,568
5,169
Mitigated
3,728
4,785
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
674
139
0
406
1,294
284
0
465
829
15,017
0
L
Arachne
 
Arachne
74
74
0
1,644
3,119
705
0
275
2,844
0
11,318
W
566
252
0
1,451
2,711
685
0
160
2,551
0
16,920
L
Lancelot
Desmeco
Lancelot
724
347
0
435
1,849
702
0
0
1,849
0
3,715
L
Cthulhu
Heldasmos
Cthulhu
1,300
178
0
691
2,667
1,421
0
942
1,725
7,417
0
W
Erlang Shen
NeNeKappaa
Erlang Shen
999
755
0
1,731
2,849
1,023
0
92
2,691
0
17,397
L
2,820
895
0
1,159
2,639
616
0
795
1,844
0
18,114
W
Kukulkan
Pvt Big Beak
Kukulkan
546
0
0
270
974
281
0
254
720
27,967
1,500
W
Kuzenbo
tuperuano
Kuzenbo
1,931
675
0
965
3,486
2,690
0
947
2,539
6,325
0
W
Skadi
1,657
317
0
368
2,207
490
0
521
1,686
0
17,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,289
Gold Earned
15,710
185
Minions Killed
120
0
Camps Cleared
0
499,056
Distance Traveled
421,345
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,217
643
28
6
0
78,422
0
L
Arachne
3,206
641
40
8
0
97,077
0
W
Kali
3,461
692
45
9
0
115,697
0
L
Lancelot
2,667
533
9
2
0
29,302
0
L
Cthulhu
3,316
663
15
3
0
111,515
0
W
Erlang Shen
4,320
864
43
9
0
81,441
0
L
Medusa
3,304
661
28
6
0
105,029
0
W
Kukulkan
4,023
805
53
11
0
92,731
0
W
Kuzenbo
3,248
650
12
2
0
110,684
0
W
Skadi
3,237
647
32
6
0
98,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role