Player Matchup

Chaac
Chaac
DoomedSoldier00
Chaac
Level 106
God Stats
1W - 3L
1,202 SR
Queue Stats
335W - 338L
1,349 Elo+
Solo
Medusa
Medusa
dhastings33
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,467 Elo+
Solo
Ymir
Ymir
freebandz352
Ymir
Level 167
God Stats
33W - 35L
1,578 SR
Queue Stats
877W - 854L
1,445 Elo+
Solo
Ra
Ra
ixAnthonyy
Ra
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 166L
1,437 Elo+
Solo
Surtr
Surtr
spaz_dopplegang
Surtr
Level 64
God Stats
9W - 12L
1,739 SR
Queue Stats
271W - 309L
1,443 Elo+
Solo
Team Averages
Level 108
1,504 SR
1,428 Elo+

VS

Team Averages
Level 68
1,488 SR
1,468 Elo+
Rama
Rama
Angryd1nglberry
Rama
Level 65
God Stats
21W - 18L
1,576 SR
Queue Stats
191W - 186L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
FarJalapeno11
Cthulhu
Level 69
God Stats
18W - 25L
1,366 SR
Queue Stats
269W - 267L
1,463 Elo+
Solo
The Morrigan
The Morrigan
Fredex2471
The Morrigan
Level 63
God Stats
2W - 1L
1,281 SR
Queue Stats
192W - 188L
1,439 Elo+
Party 1
Tyr
Tyr
MUNCHER2345
Tyr
Level 98
God Stats
7W - 4L
1,747 SR
Queue Stats
466W - 460L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
yairbean
Ratatoskr
Level 43
God Stats
10W - 2L
1,470 SR
Queue Stats
89W - 72L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,184
540
8,350
12,181
15,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
7
2 / 0 / 0
6,424
378
3,776
2,880
608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 4 / 7
8,272
487
4,412
13,965
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 5 / 5
8,838
520
7,669
8,748
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
10 / 2 / 6
9,185
540
12,368
14,548
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,069
416
3,178
10,764
2,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
12
1 / 5 / 4
7,447
438
9,720
11,715
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Fredex2471
The Morrigan
14
3 / 3 / 3
8,612
507
4,604
7,578
3,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 2 / 2
8,578
505
4,722
13,852
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
yairbean
Ratatoskr
17
6 / 2 / 4
9,230
543
9,077
11,375
4,846
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
12
12
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
7
2
0.29
L
2
1
5
4.5
W
Cthulhu
1
5
4
0.6
W
The Morrigan
Fredex2471
The Morrigan
3
3
3
1.5
W
1
2
2
1
L
Medusa
2
0
0
2
L
2
4
7
1.38
L
2
5
5
0.9
L
10
2
6
6.5
W
Ratatoskr
yairbean
Ratatoskr
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
31,301
52,322
Taken
55,284
37,307
Mitigated
23,552
16,678
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,178
2,555
383
755
10,764
2,871
1,642
2,220
8,383
0
35,312
L
8,350
1,301
0
6,576
12,181
15,665
85
1,690
10,398
0
64,397
W
Cthulhu
9,720
332
111
1,860
11,715
4,369
427
2,760
8,829
35,999
852
W
The Morrigan
Fredex2471
The Morrigan
4,604
524
0
632
7,578
3,399
0
2,939
4,541
38,497
4,205
W
4,722
320
0
4,212
13,852
8,067
0
1,852
11,468
1,038
58,393
L
Medusa
3,776
803
0
763
2,880
608
0
1,294
1,136
0
24,875
L
4,412
853
0
1,334
13,965
10,895
15
3,072
10,299
19,070
0
L
7,669
704
1,115
1,777
8,748
3,311
167
1,957
6,747
64,950
2,097
L
12,368
3,710
0
5,113
14,548
6,828
158
4,188
10,000
2,816
61,595
W
Ratatoskr
yairbean
Ratatoskr
9,077
2,832
0
2,211
11,375
4,846
0
2,794
8,478
0
84,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,903
Gold Earned
40,936
376
Minions Killed
437
0
Camps Cleared
0
1,363,402
Distance Traveled
1,648,959
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,069
416
76
4
0
303,344
0
L
Chaac
9,184
540
113
7
0
301,042
0
W
Cthulhu
7,447
438
61
4
0
326,207
5
W
The Morrigan
8,612
507
67
4
0
305,115
0
W
Tyr
8,578
505
109
6
0
329,958
2
L
Medusa
6,424
378
29
2
0
108,913
0
L
Ymir
8,272
487
31
2
0
277,716
4
L
Ra
8,838
520
122
7
0
294,349
2
L
Surtr
9,185
540
81
5
0
381,382
0
W
Ratatoskr
9,230
543
124
7
0
384,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role