Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pacm3ns
Artemis
Level 145
God Stats
4W - 5L
1,457 SR
Queue Stats
50W - 48L
1,476 Elo+
Solo
Chang'e
Chang'e
UweHoltDasBier
Chang'e
Level 87
God Stats
7W - 6L
1,461 SR
Queue Stats
24W - 34L
1,412 Elo+
Party 2
Lancelot
Lancelot
cupid-ln-person
Lancelot
Level 89
God Stats
4W - 1L
1,570 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 2
Cerberus
Cerberus
guillechu
Cerberus
Level 102
God Stats
5W - 1L
1,703 SR
Queue Stats
200W - 200L
1,479 Elo+
Solo
Team Averages
Level 110
1,538 SR
1,468 Elo+

VS

Team Averages
Level 108
1,616 SR
1,498 Elo+
Mulan
Mulan
MCpopestar
Mulan
Level 109
God Stats
0W - 3L
1,771 SR
Queue Stats
43W - 48L
1,456 Elo+
Solo
Set
Set
NeonSiilver
Set
Level 83
God Stats
7W - 4L
1,658 SR
Queue Stats
59W - 32L
1,581 Elo+
Party 1
Artemis
Artemis
ObsoleteGoddess
Artemis
Level 157
God Stats
6W - 7L
1,654 SR
Queue Stats
340W - 316L
1,462 Elo+
Solo
Khepri
Khepri
SadB0y1000
Khepri
Level 69
God Stats
0W - 1L
1,559 SR
Queue Stats
63W - 41L
1,576 Elo+
Party 1
Janus
Janus
elberciano_1972
Janus
Level 124
God Stats
10W - 9L
1,439 SR
Queue Stats
350W - 346L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 2 / 7
6,680
557
7,102
10,487
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Pacm3ns
Artemis
12
7 / 2 / 7
7,441
620
10,775
7,645
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 2
6,681
557
4,714
9,257
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
13
3 / 2 / 4
6,812
568
4,032
8,978
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
guillechu
Cerberus
12
8 / 2 / 1
7,297
608
9,359
12,312
12,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 5 / 1
6,217
518
9,288
12,478
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 5 / 3
7,029
586
5,932
12,677
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
5,804
484
4,579
7,653
2,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
SadB0y1000
Khepri
8
0 / 4 / 2
5,274
440
3,496
10,430
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 5 / 3
7,061
588
6,656
7,635
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
23
Kills
11
12
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
7
2.75
L
Mulan
1
5
1
0.3
L
4
5
3
1.1
L
1
4
1
0.38
W
Artemis
Pacm3ns
Artemis
7
2
7
5.25
L
Khepri
SadB0y1000
Khepri
0
4
2
0.25
W
3
4
2
1
W
Lancelot
3
2
4
2.5
L
5
5
3
1.3
W
Cerberus
guillechu
Cerberus
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,982
Damage
29,951
48,679
Taken
50,873
27,599
Mitigated
22,943
14,523
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,102
993
0
3,393
10,487
6,988
131
2,361
8,069
0
27,486
L
Mulan
9,288
1,966
0
3,322
12,478
6,197
0
7,719
4,669
0
40,233
L
5,932
2,801
0
2,364
12,677
5,065
0
2,133
10,376
0
42,177
L
4,579
1,896
0
2,985
7,653
2,009
0
0
7,427
0
32,051
W
Artemis
Pacm3ns
Artemis
10,775
6,166
0
2,431
7,645
2,394
1,224
1,843
5,766
0
44,328
L
Khepri
SadB0y1000
Khepri
3,496
76
0
2,313
10,430
7,413
0
1,705
8,325
13,798
0
W
4,714
371
585
2,010
9,257
2,572
0
3,272
5,567
40,973
0
W
Lancelot
4,032
244
0
1,171
8,978
3,336
0
1,436
7,394
0
45,614
L
6,656
226
0
1,050
7,635
2,259
0
2,516
5,030
33,303
0
W
Cerberus
guillechu
Cerberus
9,359
1,011
0
4,933
12,312
12,309
0
618
11,636
34,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
31,385
306
Minions Killed
247
0
Camps Cleared
0
1,187,325
Distance Traveled
1,123,417
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,680
557
35
3
0
228,940
0
L
Mulan
6,217
518
69
6
0
202,656
0
L
Set
7,029
586
61
5
0
270,683
0
L
Artemis
5,804
484
53
4
0
203,842
3
W
Artemis
7,441
620
64
5
0
219,812
1
L
Khepri
5,274
440
11
1
0
231,977
0
W
Chang'e
6,681
557
72
6
0
239,439
0
W
Lancelot
6,812
568
80
7
0
296,796
0
L
Janus
7,061
588
53
4
0
214,259
0
W
Cerberus
7,297
608
55
5
0
202,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role