Player Matchup

Tyr
Tyr
BastetToes
Tyr
Level 152
God Stats
10W - 4L
1,698 SR
Queue Stats
135W - 138L
1,538 Elo+
Solo
Scylla
Scylla
FrostyVosty75
Scylla
Level 147
God Stats
5W - 4L
1,524 SR
Queue Stats
269W - 249L
1,520 Elo+
Solo
Terra
Terra
InfernoRage3
Terra
Level 80
God Stats
4W - 3L
1,275 SR
Queue Stats
43W - 27L
1,536 Elo+
Party 1
Neith
Neith
KoolAidooYah
Neith
Level 34
God Stats
3W - 1L
1,538 SR
Queue Stats
25W - 22L
1,525 Elo+
Party 1
Bellona
Bellona
WorldlyDesires
Bellona
Level 155
God Stats
47W - 39L
1,524 SR
Queue Stats
156W - 148L
1,470 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,518 Elo+

VS

Team Averages
Level 97
1,651 SR
1,551 Elo+
Ymir
Ymir
Brayancdm
Ymir
Level 104
God Stats
6W - 2L
1,734 SR
Queue Stats
73W - 62L
1,535 Elo+
Solo
Scylla
Scylla
GimmeDuhLutes
Scylla
Level 143
God Stats
0W - 1L
1,868 SR
Queue Stats
76W - 52L
1,636 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
329W - 281L
1,530 SR
Queue Stats
366W - 321L
1,474 Elo+
Solo
Surtr
Surtr
KrispyKev
Surtr
Level 71
God Stats
5W - 10L
1,511 SR
Queue Stats
36W - 47L
1,539 Elo+
Solo
Cupid
Cupid
iiRevenii
Cupid
Level 84
God Stats
21W - 18L
1,611 SR
Queue Stats
64W - 63L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,297
659
799
3,637
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 0
3,819
764
1,156
2,435
627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 3
3,568
714
387
1,661
669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
3,726
745
1,018
559
124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
2 / 2 / 0
4,172
834
2,597
4,175
2,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 2 / 0
3,564
713
778
3,399
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,412
682
2,816
1,799
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

1
0 / 0 / 0
2,478
496
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
KrispyKev
Surtr
6
1 / 2 / 1
3,642
728
2,569
3,922
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
iiRevenii
Cupid
6
0 / 1 / 0
3,362
672
0
2,561
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Ymir
1
2
0
0.5
W
2
0
0
2
L
0
1
0
0
L
0
0
0
0
W
0
0
3
1.5
W
2
0
0
2
L
Surtr
KrispyKev
Surtr
1
2
1
0.75
W
2
2
0
1
L
Cupid
iiRevenii
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,957
Damage
6,163
12,467
Taken
11,681
4,784
Mitigated
3,904
5,964
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
799
233
0
2,516
3,637
970
0
1,187
2,412
0
14,793
L
Ymir
778
135
0
606
3,399
1,124
0
712
2,687
11,955
0
W
1,156
90
0
1,142
2,435
627
0
2,057
378
16,947
0
L
2,816
462
0
670
1,799
363
0
675
1,124
18,159
0
L
0
0
0
0
0
0
0
0
0
0
0
W
387
40
0
575
1,661
669
0
187
1,474
5,278
0
W
1,018
466
0
56
559
124
24
0
559
0
18,072
L
Surtr
KrispyKev
Surtr
2,569
1,317
0
1,036
3,922
1,833
0
0
3,922
234
13,448
W
2,597
700
0
1,675
4,175
2,394
0
215
3,601
0
19,284
L
Cupid
iiRevenii
Cupid
0
0
0
818
2,561
584
0
156
2,405
0
14,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,582
Gold Earned
16,458
149
Minions Killed
104
0
Camps Cleared
0
556,870
Distance Traveled
438,339
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,297
659
35
7
0
126,000
0
L
Ymir
3,564
713
24
5
0
113,346
0
W
Scylla
3,819
764
28
6
0
103,368
0
L
Scylla
3,412
682
23
5
0
114,216
0
L
Cthulhu
2,478
496
0
0
0
8,940
0
W
Terra
3,568
714
11
2
0
120,836
0
W
Neith
3,726
745
31
6
0
100,411
0
L
Surtr
3,642
728
26
5
0
101,781
0
W
Bellona
4,172
834
44
9
0
106,255
0
L
Cupid
3,362
672
31
6
0
100,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role