Player Matchup

Da Ji
Da Ji
Bronze III
JDM3307
Da Ji
Bronze III
Level 157
God Stats
0W - 1L
1,831 SR
Queue Stats
3W - 5L
1,504 MMR
Party 1
Terra
Terra
Bronze IV
Kold Shado
Terra
Bronze IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,140 MMR
Party 1
Xbalanque
Xbalanque
Silver II
brapxd
Xbalanque
Silver II
Level 128
God Stats
1W - 1L
1,516 SR
Queue Stats
14W - 27L
1,317 MMR
Solo
Vulcan
Vulcan
Silver IV
randy_smores2
Vulcan
Silver IV
Level 119
God Stats
0W - 4L
1,684 SR
Queue Stats
41W - 40L
1,334 MMR
Solo
Sylvanus
Sylvanus
Gold V
trainline
Sylvanus
Gold V
Level 100
God Stats
11W - 11L
1,561 SR
Queue Stats
47W - 58L
1,334 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,618 SR
1,326 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 164
1,516 SR
1,406 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
Heaguer
Nemesis
Silver IV
Level 156
God Stats
7W - 4L
1,519 SR
Queue Stats
37W - 36L
1,365 MMR
Solo
Xing Tian
Xing Tian
Silver I
ITzJust_Drewww
Xing Tian
Silver I
Level 197
God Stats
11W - 10L
1,562 SR
Queue Stats
44W - 59L
1,295 MMR
Solo
Neith
Neith
Silver I
TextbookSubset
Neith
Silver I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 214L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JDM3307
Da Ji
5
0 / 3 / 0
3,100
620
1,268
4,493
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
4
0 / 2 / 0
2,949
590
1,042
3,972
1,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
brapxd
Xbalanque
3
0 / 2 / 0
2,701
540
1,339
2,475
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,591
718
778
1,009
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
trainline
Sylvanus
6
0 / 1 / 0
3,616
723
1,854
3,264
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ArachneCu ChulainnBellona

VS

Bans
LancelotAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
3 / 0 / 2
3,894
779
2,346
1,600
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
 
Ravana
6
0 / 0 / 2
3,393
679
912
2,338
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Heaguer
Nemesis
6
2 / 0 / 0
3,552
710
2,259
3,754
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xing Tian
ITzJust_Drewww
Xing Tian
6
2 / 0 / 3
3,952
790
2,017
3,057
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,921
784
752
1,555
420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Ravana
 
Ravana
0
0
2
1
W
Nemesis
Heaguer
Nemesis
2
0
0
2
W
Xing Tian
ITzJust_Drewww
Xing Tian
2
0
3
3.5
L
Da Ji
JDM3307
Da Ji
0
3
0
0
L
Terra
0
2
0
0
W
1
0
0
1
L
Xbalanque
brapxd
Xbalanque
0
2
0
0
L
0
0
0
0
L
Sylvanus
trainline
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,281
Damage
8,286
15,213
Taken
12,304
4,875
Mitigated
3,923
6,044
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,346
261
0
550
1,600
380
0
258
1,342
17,175
0
W
Ravana
 
Ravana
912
531
0
100
2,338
676
0
256
2,082
0
17,445
W
Nemesis
Heaguer
Nemesis
2,259
951
0
1,599
3,754
831
0
1,605
2,149
0
14,961
W
Xing Tian
ITzJust_Drewww
Xing Tian
2,017
307
0
1,076
3,057
1,616
0
680
2,377
6,005
1,942
L
Da Ji
JDM3307
Da Ji
1,268
342
0
1,768
4,493
1,068
0
560
3,893
0
12,630
L
Terra
1,042
322
16
1,100
3,972
1,911
0
1,890
1,905
5,659
0
W
752
124
0
581
1,555
420
0
626
929
0
22,489
L
Xbalanque
brapxd
Xbalanque
1,339
690
0
818
2,475
531
0
1,425
914
0
7,320
L
778
128
0
589
1,009
241
0
0
1,009
22,321
0
L
Sylvanus
trainline
Sylvanus
1,854
626
0
1,753
3,264
1,124
30
0
3,264
13,797
4,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,957
Gold Earned
18,712
122
Minions Killed
165
0
Camps Cleared
0
439,233
Distance Traveled
508,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,894
779
36
7
0
102,785
0
W
Ravana
3,393
679
38
8
0
114,278
0
W
Nemesis
3,552
710
31
6
0
103,145
0
W
Xing Tian
3,952
790
11
2
0
98,753
2
L
Da Ji
3,100
620
27
5
0
113,677
0
L
Terra
2,949
590
9
2
0
97,814
0
W
Neith
3,921
784
49
10
0
89,576
0
L
Xbalanque
2,701
540
12
2
0
54,714
0
L
Vulcan
3,591
718
38
8
0
97,123
0
L
Sylvanus
3,616
723
36
7
0
75,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role