Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gethinator125
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 101L
1,550 Elo+
Party 2
Susano
Susano
KurizoaRyuzakiL
Susano
Level 97
God Stats
5W - 4L
1,714 SR
Queue Stats
192W - 174L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
aminoil
Cu Chulainn
Level 112
God Stats
1W - 1L
1,705 SR
Queue Stats
87W - 71L
1,568 Elo+
Solo
Rama
Rama
iDZC
Rama
Level 106
God Stats
4W - 4L
1,620 SR
Queue Stats
111W - 93L
1,521 Elo+
Party 2
Team Averages
Level 122
1,608 SR
1,538 Elo+

VS

Team Averages
Level 132
1,717 SR
1,531 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GeorgeSea
Charybdis
Level 127
God Stats
4W - 0L
1,953 SR
Queue Stats
255W - 270L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
Romensun
Zhong Kui
Level 156
God Stats
1W - 0L
1,550 SR
Queue Stats
21W - 24L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
SalteaXIV
Cliodhna
Level 100
God Stats
19W - 6L
1,708 SR
Queue Stats
65W - 39L
1,555 Elo+
Party 3
Artio
Artio
honnorbound
Artio
Level 118
God Stats
1W - 2L
1,874 SR
Queue Stats
157W - 139L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 0
4,993
555
318
3,340
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
6
0 / 3 / 1
4,323
480
5,120
8,822
4,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
1,707
190
0
0
0
Cu Chulainn
aminoil
Cu Chulainn
10
0 / 2 / 0
5,562
618
4,027
7,755
3,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
iDZC
Rama
9
1 / 2 / 0
4,926
547
2,250
5,589
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 0
6,200
689
2,378
2,395
676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
GeorgeSea
Charybdis
10
2 / 1 / 2
5,423
603
5,180
5,472
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Romensun
Zhong Kui
11
1 / 0 / 1
5,845
649
4,248
6,567
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
SalteaXIV
Cliodhna
11
3 / 0 / 2
5,709
634
2,358
4,766
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 4
5,481
609
3,673
7,406
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Artemis
 
Artemis
1
0
0
1
W
Charybdis
GeorgeSea
Charybdis
2
1
2
3
L
Cthulhu
0
3
1
0.17
L
0
0
0
0
W
Zhong Kui
Romensun
Zhong Kui
1
0
1
1.5
W
Cliodhna
SalteaXIV
Cliodhna
3
0
2
4
L
Cu Chulainn
aminoil
Cu Chulainn
0
2
0
0
W
1
0
4
3
L
Rama
iDZC
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,715
Damage
17,837
25,506
Taken
26,606
10,009
Mitigated
13,982
7,304
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
318
48
0
740
3,340
792
0
0
3,340
27,898
0
W
Artemis
 
Artemis
2,378
738
0
1,087
2,395
676
46
318
2,077
0
37,290
W
Charybdis
GeorgeSea
Charybdis
5,180
2,874
0
2,982
5,472
1,599
316
2,455
3,017
0
45,123
L
Cthulhu
5,120
577
496
2,392
8,822
4,054
0
2,303
6,519
17,652
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Romensun
Zhong Kui
4,248
1,278
0
3,348
6,567
5,419
0
0
6,567
40,376
1,552
W
Cliodhna
SalteaXIV
Cliodhna
2,358
303
0
3,659
4,766
1,415
0
107
4,659
0
44,615
L
Cu Chulainn
aminoil
Cu Chulainn
4,027
360
0
2,175
7,755
3,703
0
3,624
3,550
0
40,096
W
3,673
1,002
288
4,039
7,406
4,873
130
2,558
4,848
17,434
0
L
Rama
iDZC
Rama
2,250
1,816
0
1,501
5,589
1,460
0
1,370
4,219
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,511
Gold Earned
28,658
215
Minions Killed
373
0
Camps Cleared
0
661,910
Distance Traveled
923,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,993
555
63
7
0
149,757
0
W
Artemis
6,200
689
87
10
0
174,916
2
W
Charybdis
5,423
603
83
9
0
172,205
0
L
Cthulhu
4,323
480
23
3
0
181,371
0
L
Susano
1,707
190
0
0
0
0
0
W
Zhong Kui
5,845
649
83
9
0
138,726
0
W
Cliodhna
5,709
634
92
10
0
236,135
0
L
Cu Chulainn
5,562
618
73
8
0
163,905
0
W
Artio
5,481
609
28
3
0
201,917
0
L
Rama
4,926
547
56
6
0
166,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role