Player Matchup

Kuzenbo
Kuzenbo
Gold II
Igualikojr
Kuzenbo
Gold II
Level 66
God Stats
46W - 37L
1,698 SR
Queue Stats
63W - 44L
1,806 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ShRooR
Sun Wukong
Gold III
Level 151
God Stats
12W - 10L
1,655 SR
Queue Stats
35W - 32L
1,866 MMR
Party 2
Neith
Neith
Platinum V
TheBláckHammer
Neith
Platinum V
Level 47
God Stats
8W - 4L
2,003 SR
Queue Stats
162W - 130L
1,915 MMR
Solo
Janus
Janus
Platinum I
TheGreat33
Janus
Platinum I
Level 109
God Stats
29W - 36L
1,624 SR
Queue Stats
270W - 258L
1,919 MMR
Solo
Anhur
Anhur
Gold IV
janüüüs
Anhur
Gold IV
Level 83
God Stats
10W - 14L
1,800 SR
Queue Stats
79W - 67L
1,743 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,756 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 83
1,520 SR
1,708 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
CarlotaUwU
Maman Brigitte
Gold II
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,809 MMR
Solo
He Bo
He Bo
Platinum III
PINADA11
He Bo
Platinum III
Level 137
God Stats
5W - 4L
1,739 SR
Queue Stats
324W - 324L
1,826 MMR
Solo
Sobek
Sobek
Platinum III
Еula
Sobek
Platinum III
Level 89
God Stats
0W - 1L
1,362 SR
Queue Stats
116W - 126L
1,907 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Igualikojr
Kuzenbo
6
1 / 1 / 3
3,828
766
1,554
4,246
3,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ShRooR
Sun Wukong
7
0 / 0 / 1
4,003
801
1,495
3,252
1,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
4 / 0 / 3
4,328
866
1,686
2,361
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
7
2 / 1 / 4
4,025
805
1,357
2,891
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
6
0 / 1 / 3
3,306
661
2,923
2,595
563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AwilixLokiSusanoAthena

VS

Bans
MulanBacchusAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 1 / 0
3,394
679
2,884
3,534
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
 
Bellona
3
0 / 1 / 0
2,925
585
1,213
2,225
1,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maman Brigitte
CarlotaUwU
Maman Brigitte
6
0 / 2 / 3
3,362
672
1,838
3,271
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
PINADA11
He Bo
7
1 / 1 / 0
3,892
778
1,319
2,578
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Еula
Sobek
5
0 / 2 / 2
3,471
694
686
4,188
1,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
3
3
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
0
2
L
Bellona
 
Bellona
0
1
0
0
L
Maman Brigitte
CarlotaUwU
Maman Brigitte
0
2
3
0.75
W
Kuzenbo
Igualikojr
Kuzenbo
1
1
3
2.5
L
He Bo
PINADA11
He Bo
1
1
0
1
W
Sun Wukong
ShRooR
Sun Wukong
0
0
1
0.5
W
4
0
3
5.5
W
Janus
2
1
4
4
W
Anhur
0
1
3
1.5
L
Sobek
Еula
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,015
Damage
7,940
15,345
Taken
15,796
6,326
Mitigated
5,071
6,222
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,884
1,057
0
727
3,534
710
0
865
2,669
0
19,881
L
Bellona
 
Bellona
1,213
549
0
1,231
2,225
1,056
0
0
1,988
0
6,537
L
Maman Brigitte
CarlotaUwU
Maman Brigitte
1,838
113
0
830
3,271
879
0
808
2,353
12,816
0
W
Kuzenbo
Igualikojr
Kuzenbo
1,554
522
0
1,831
4,246
3,093
0
749
3,497
7,956
206
L
He Bo
PINADA11
He Bo
1,319
93
0
680
2,578
517
0
532
2,008
20,212
1,578
W
Sun Wukong
ShRooR
Sun Wukong
1,495
283
0
1,773
3,252
1,314
0
379
2,671
0
22,400
W
1,686
726
0
1,111
2,361
579
0
502
1,837
0
19,128
W
Janus
1,357
86
0
500
2,891
777
0
1,730
1,093
22,344
0
W
Anhur
2,923
1,545
0
1,007
2,595
563
0
393
2,202
0
19,345
L
Sobek
Еula
Sobek
686
93
518
1,207
4,188
1,909
0
542
3,646
4,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,490
Gold Earned
17,044
179
Minions Killed
130
0
Camps Cleared
0
583,241
Distance Traveled
497,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,394
679
28
6
0
100,009
0
L
Bellona
2,925
585
16
3
0
52,490
0
L
Maman Brigitte
3,362
672
25
5
0
112,979
0
W
Kuzenbo
3,828
766
9
2
0
122,687
0
L
He Bo
3,892
778
51
10
0
120,164
0
W
Sun Wukong
4,003
801
50
10
0
110,194
0
W
Neith
4,328
866
37
7
0
131,783
0
W
Janus
4,025
805
42
8
0
114,175
0
W
Anhur
3,306
661
41
8
0
104,402
0
L
Sobek
3,471
694
10
2
0
111,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role