Player Matchup

Sun Wukong
Sun Wukong
Diamond V
ArGePo
Sun Wukong
Diamond V
Level 120
God Stats
1W - 0L
1,930 SR
Queue Stats
33W - 11L
2,194 MMR
Party 1
Bacchus
Bacchus
Diamond V
Bunker14
Bacchus
Diamond V
Level 146
God Stats
2W - 0L
1,894 SR
Queue Stats
32W - 10L
2,194 MMR
Party 1
Raijin
Raijin
Diamond V
GeMiGu14
Raijin
Diamond V
Level 153
God Stats
8W - 1L
2,024 SR
Queue Stats
33W - 11L
2,194 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,949 SR
2,194 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 180
1,581 SR
1,716 MMR
Geb
Geb
Masters
 
Geb
Masters
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Gold I
kLathamX
Olorun
Gold I
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,720 MMR
Solo
Neith
Neith
Masters
mattuozzi
Neith
Masters
Level 124
God Stats
9W - 5L
1,743 SR
Queue Stats
328W - 220L
1,927 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArGePo
Sun Wukong
15
3 / 0 / 5
9,239
770
10,554
9,500
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Bunker14
Bacchus
15
1 / 3 / 7
8,756
730
5,284
13,748
16,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
GeMiGu14
Raijin
16
5 / 1 / 4
9,985
832
9,824
7,934
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesKuzenboMedusaNe ZhaHercules

VS

Bans
XbalanqueBaron SamediThothAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 4
7,878
657
9,403
9,741
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
kLathamX
Olorun
13
4 / 6 / 0
8,737
728
7,980
9,923
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
mattuozzi
Neith
14
0 / 2 / 4
8,002
667
7,827
8,996
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
4
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
4
2
W
Sun Wukong
ArGePo
Sun Wukong
3
0
5
5.5
W
Bacchus
Bunker14
Bacchus
1
3
7
1.5
W
Raijin
GeMiGu14
Raijin
5
1
4
7
L
Olorun
kLathamX
Olorun
4
6
0
0.67
L
Neith
mattuozzi
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
25,210
31,182
Taken
28,660
30,765
Mitigated
12,484
6,549
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,403
468
0
1,964
9,741
6,457
0
4,385
4,539
22,097
676
W
Sun Wukong
ArGePo
Sun Wukong
10,554
464
0
1,788
9,500
10,476
0
5,133
4,331
0
31,721
W
Bacchus
Bunker14
Bacchus
5,284
516
0
4,136
13,748
16,899
297
6,763
6,950
15,095
904
W
Raijin
GeMiGu14
Raijin
9,824
1,245
0
625
7,934
3,390
850
4,551
3,374
50,998
0
L
Olorun
kLathamX
Olorun
7,980
3,213
120
2,276
9,923
3,473
39
3,665
5,268
35,920
2,553
L
Neith
mattuozzi
Neith
7,827
2,155
0
1,460
8,996
2,554
0
5,470
2,802
0
32,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
24,617
174
Minions Killed
153
0
Camps Cleared
0
714,868
Distance Traveled
644,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,878
657
28
2
0
236,976
0
W
Sun Wukong
9,239
770
44
4
0
264,868
0
W
Bacchus
8,756
730
18
2
0
227,814
0
W
Raijin
9,985
832
112
9
0
222,186
0
L
Olorun
8,737
728
52
4
0
180,690
0
L
Neith
8,002
667
73
6
0
227,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role