Player Matchup

Ra
Ra
ExitusOmega
Ra
Level 121
God Stats
15W - 15L
1,532 SR
Queue Stats
218W - 204L
1,566 Elo+
Solo
Jing Wei
Jing Wei
Meamslayer
Jing Wei
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
116W - 119L
1,488 Elo+
Party 1
Bacchus
Bacchus
Mocuddy
Bacchus
Level 129
God Stats
4W - 7L
1,368 SR
Queue Stats
226W - 191L
1,570 Elo+
Solo
Tyr
Tyr
Obamna117
Tyr
Level 147
God Stats
0W - 2L
1,151 SR
Queue Stats
108W - 110L
1,504 Elo+
Party 1
Thor
Thor
PIutark
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 117L
1,398 Elo+
Solo
Team Averages
Level 127
1,444 SR
1,505 Elo+

VS

Team Averages
Level 144
1,575 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DEDLIFE69
Cerberus
Level 162
God Stats
2W - 1L
1,717 SR
Queue Stats
180W - 169L
1,535 Elo+
Solo
Kukulkan
Kukulkan
GmTrash
Kukulkan
Level 126
God Stats
1W - 0L
1,779 SR
Queue Stats
46W - 23L
1,601 Elo+
Solo
Bellona
Bellona
Vibin Sosa
Bellona
Level 95
God Stats
6W - 2L
1,593 SR
Queue Stats
111W - 107L
1,569 Elo+
Solo
Achilles
Achilles
mister tmax13
Achilles
Level 154
God Stats
3W - 5L
1,287 SR
Queue Stats
138W - 135L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,644
540
11,202
10,765
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Meamslayer
Jing Wei
15
2 / 4 / 0
8,349
522
4,190
12,473
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Mocuddy
Bacchus
13
2 / 2 / 0
8,079
505
8,404
12,984
12,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 1 / 3
7,101
444
4,738
10,544
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thor
PIutark
Thor
10
2 / 2 / 2
6,769
423
5,223
8,812
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 2 / 2
9,949
622
8,194
7,599
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DEDLIFE69
Cerberus
14
2 / 0 / 6
8,992
562
9,113
12,868
12,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
GmTrash
Kukulkan
15
1 / 4 / 2
8,887
555
4,971
7,635
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Vibin Sosa
Bellona
17
2 / 1 / 1
8,939
559
7,807
14,629
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
mister tmax13
Achilles
15
5 / 1 / 3
8,869
554
8,274
15,278
16,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
12
13
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
2
1.5
W
Cerberus
DEDLIFE69
Cerberus
2
0
6
5
L
2
4
5
1.13
W
Kukulkan
GmTrash
Kukulkan
1
4
2
0.5
L
Jing Wei
Meamslayer
Jing Wei
2
4
0
0.5
L
Bacchus
Mocuddy
Bacchus
2
2
0
1
L
0
1
3
1.5
L
Thor
PIutark
Thor
2
2
2
1.5
W
Bellona
Vibin Sosa
Bellona
2
1
1
2.5
W
Achilles
mister tmax13
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
38,359
55,578
Taken
58,009
31,650
Mitigated
42,909
13,868
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,194
2,986
0
2,339
7,599
2,941
2,157
1,938
5,393
0
88,717
W
Cerberus
DEDLIFE69
Cerberus
9,113
389
0
3,956
12,868
12,051
0
3,035
9,350
35,992
0
L
11,202
214
299
2,548
10,765
3,306
0
4,592
6,077
76,455
1,192
W
Kukulkan
GmTrash
Kukulkan
4,971
862
0
832
7,635
2,175
84
4,119
2,949
63,825
445
L
Jing Wei
Meamslayer
Jing Wei
4,190
2,879
0
2,577
12,473
3,959
0
1,769
10,617
0
59,432
L
Bacchus
Mocuddy
Bacchus
8,404
535
0
4,018
12,984
12,467
0
1,714
10,344
41,652
2,154
L
4,738
561
0
3,983
10,544
8,881
0
3,907
6,493
0
24,832
L
Thor
PIutark
Thor
5,223
1,830
0
443
8,812
3,037
0
2,102
6,444
0
36,331
W
Bellona
Vibin Sosa
Bellona
7,807
2,435
0
3,549
14,629
9,628
0
2,412
11,761
0
83,882
W
Achilles
mister tmax13
Achilles
8,274
1,905
0
4,972
15,278
16,114
150
4,540
9,541
0
42,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
45,636
430
Minions Killed
547
0
Camps Cleared
0
1,631,276
Distance Traveled
1,681,878
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,949
622
159
10
0
304,342
0
W
Cerberus
8,992
562
61
4
0
339,144
0
L
Ra
8,644
540
143
9
0
347,729
5
W
Kukulkan
8,887
555
131
8
0
338,745
2
L
Jing Wei
8,349
522
114
7
0
337,524
6
L
Bacchus
8,079
505
76
5
0
298,876
2
L
Tyr
7,101
444
35
2
0
384,137
9
L
Thor
6,769
423
62
4
0
263,010
0
W
Bellona
8,939
559
120
8
0
378,666
0
W
Achilles
8,869
554
76
5
0
320,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role