Player Matchup

Bellona
Bellona
Freemanator7
Bellona
Level 149
God Stats
1W - 0L
1,597 SR
Queue Stats
5W - 15L
1,233 Elo+
Party 1
Ah Puch
Ah Puch
Lux_Zephha
Ah Puch
Level 122
God Stats
4W - 0L
1,475 SR
Queue Stats
75W - 79L
1,512 Elo+
Party 1
Charybdis
Charybdis
RandalsScrumcap
Charybdis
Level 118
God Stats
5W - 6L
1,612 SR
Queue Stats
78W - 75L
1,510 Elo+
Party 1
Arachne
Arachne
alex8ac8
Arachne
Level 60
God Stats
18W - 11L
1,633 SR
Queue Stats
64W - 51L
1,531 Elo+
Solo
Ix Chel
Ix Chel
gALIxyz2
Ix Chel
Level 61
God Stats
23W - 17L
1,538 SR
Queue Stats
52W - 57L
1,502 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,457 Elo+

VS

Team Averages
Level 104
1,447 SR
1,502 Elo+
Thor
Thor
CristianMC12
Thor
Level 118
God Stats
2W - 2L
1,544 SR
Queue Stats
181W - 170L
1,497 Elo+
Party 2
Medusa
Medusa
Syr_Aqua
Medusa
Level 120
God Stats
20W - 21L
1,452 SR
Queue Stats
100W - 84L
1,512 Elo+
Solo
Hel
Hel
hermajune
Hel
Level 47
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Surtr
Surtr
javibibi
Surtr
Level 109
God Stats
90W - 57L
1,588 SR
Queue Stats
302W - 279L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
santoschm77
Kukulkan
Level 128
God Stats
0W - 4L
1,130 SR
Queue Stats
199W - 203L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Freemanator7
Bellona
11
5 / 2 / 1
6,950
632
6,568
10,536
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Lux_Zephha
Ah Puch
12
6 / 0 / 2
6,947
632
6,109
4,088
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
RandalsScrumcap
Charybdis
13
2 / 0 / 1
6,673
607
5,309
4,967
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
alex8ac8
Arachne
10
1 / 2 / 3
5,461
496
4,628
6,996
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
gALIxyz2
Ix Chel
11
3 / 0 / 3
6,963
633
6,012
4,963
2,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,488
499
2,843
9,657
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Syr_Aqua
Medusa
10
0 / 0 / 0
5,314
483
2,501
4,539
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,902
446
1,734
10,264
3,495
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
javibibi
Surtr
10
2 / 5 / 0
6,151
559
8,361
10,696
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
santoschm77
Kukulkan
12
1 / 3 / 0
6,418
583
2,341
5,843
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
4
4
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Bellona
Freemanator7
Bellona
5
2
1
2.75
W
Ah Puch
Lux_Zephha
Ah Puch
6
0
2
7
W
Charybdis
RandalsScrumcap
Charybdis
2
0
1
2.5
L
Medusa
Syr_Aqua
Medusa
0
0
0
0
W
Arachne
alex8ac8
Arachne
1
2
3
1.25
W
Ix Chel
gALIxyz2
Ix Chel
3
0
3
4.5
L
0
6
0
0
L
Surtr
javibibi
Surtr
2
5
0
0.4
L
Kukulkan
santoschm77
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
17,780
31,550
Taken
40,999
15,897
Mitigated
15,225
12,864
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,843
373
0
3,728
9,657
2,620
0
2,788
6,824
0
33,034
W
Bellona
Freemanator7
Bellona
6,568
2,492
0
4,445
10,536
7,969
0
623
9,239
0
45,054
W
Ah Puch
Lux_Zephha
Ah Puch
6,109
191
0
1,358
4,088
1,396
0
628
3,298
42,842
2,556
W
Charybdis
RandalsScrumcap
Charybdis
5,309
2,374
0
3,720
4,967
1,725
667
730
4,237
0
61,153
L
Medusa
Syr_Aqua
Medusa
2,501
490
0
489
4,539
1,122
0
1,328
3,211
0
38,352
W
Arachne
alex8ac8
Arachne
4,628
4,214
0
1,626
6,996
2,710
0
745
6,122
0
34,894
W
Ix Chel
gALIxyz2
Ix Chel
6,012
731
342
1,373
4,963
2,097
469
1,501
3,338
23,948
1,253
L
1,734
329
1,300
2,847
10,264
3,495
0
2,394
7,827
13,490
0
L
Surtr
javibibi
Surtr
8,361
3,413
0
2,955
10,696
6,337
0
1,319
8,901
1,038
33,569
L
Kukulkan
santoschm77
Kukulkan
2,341
94
0
218
5,843
1,651
0
4,159
1,639
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
28,273
363
Minions Killed
308
0
Camps Cleared
0
1,235,601
Distance Traveled
1,111,553
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,488
499
65
6
0
237,890
0
W
Bellona
6,950
632
89
8
0
232,002
3
W
Ah Puch
6,947
632
77
7
0
255,840
0
W
Charybdis
6,673
607
101
9
0
224,270
4
L
Medusa
5,314
483
62
6
0
254,601
2
W
Arachne
5,461
496
60
5
0
276,454
0
W
Ix Chel
6,963
633
36
3
0
247,035
0
L
Hel
4,902
446
26
2
0
221,003
1
L
Surtr
6,151
559
49
4
0
186,322
0
L
Kukulkan
6,418
583
106
10
0
211,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role