Player Matchup

Raijin
Raijin
Andfa1702
Raijin
Level 146
God Stats
1W - 3L
1,213 SR
Queue Stats
365W - 360L
1,569 Elo+
Solo
Apollo
Apollo
Chawlay
Apollo
Level 183
God Stats
0W - 3L
1,182 SR
Queue Stats
304W - 308L
1,527 Elo+
Solo
Geb
Geb
EconomyOcean85
Geb
Level 160
God Stats
82W - 129L
1,398 SR
Queue Stats
722W - 735L
1,570 Elo+
Solo
Nike
Nike
Toiletpaper_26
Nike
Level 156
God Stats
1W - 1L
1,586 SR
Queue Stats
164W - 158L
1,484 Elo+
Solo
Awilix
Awilix
jewfroextracts
Awilix
Level 152
God Stats
2W - 4L
1,626 SR
Queue Stats
323W - 323L
1,511 Elo+
Solo
Team Averages
Level 159
1,401 SR
1,532 Elo+

VS

Team Averages
Level 100
1,578 SR
1,490 Elo+
Anhur
Anhur
Thomathy
Anhur
Level 114
God Stats
4W - 3L
1,488 SR
Queue Stats
169W - 167L
1,467 Elo+
Party 1
Vulcan
Vulcan
Uhai98789
Vulcan
Level 106
God Stats
3W - 0L
1,687 SR
Queue Stats
96W - 106L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
XXERTZ
Tsukuyomi
Level 128
God Stats
9W - 6L
1,586 SR
Queue Stats
200W - 188L
1,515 Elo+
Solo
Bacchus
Bacchus
dunkinfigs
Bacchus
Level 49
God Stats
3W - 3L
1,334 SR
Queue Stats
43W - 44L
1,438 Elo+
Party 1
Nike
Nike
ksizzle6789
Nike
Level 103
God Stats
2W - 0L
1,793 SR
Queue Stats
101W - 97L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andfa1702
Raijin
11
2 / 5 / 1
5,990
545
4,283
8,293
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Chawlay
Apollo
9
1 / 5 / 1
5,148
468
3,466
8,274
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 1
5,021
456
2,260
12,555
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 2
5,820
529
2,896
8,967
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 3 / 0
6,534
594
5,444
10,188
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Thomathy
Anhur
12
9 / 1 / 0
6,747
613
9,911
6,512
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Uhai98789
Vulcan
12
6 / 2 / 3
6,978
634
7,518
5,413
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
XXERTZ
Tsukuyomi
11
3 / 1 / 5
6,248
568
6,296
6,721
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
dunkinfigs
Bacchus
10
0 / 2 / 9
6,297
572
6,738
8,152
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 3
5,866
533
4,497
7,465
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
19
19
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
Andfa1702
Raijin
2
5
1
0.5
L
Apollo
Chawlay
Apollo
1
5
1
0.3
L
0
4
1
0.13
W
Anhur
Thomathy
Anhur
9
1
0
9
L
1
2
2
1
W
Vulcan
Uhai98789
Vulcan
6
2
3
3.75
W
Tsukuyomi
XXERTZ
Tsukuyomi
3
1
5
5.5
W
Bacchus
dunkinfigs
Bacchus
0
2
9
2.25
L
3
3
0
1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
34,960
48,277
Taken
34,263
14,503
Mitigated
17,100
13,710
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Andfa1702
Raijin
4,283
513
0
1,914
8,293
1,749
0
5,088
3,119
28,477
0
L
Apollo
Chawlay
Apollo
3,466
1,645
0
1,187
8,274
2,001
0
2,145
6,129
0
24,865
L
2,260
295
87
4,537
12,555
4,515
0
4,206
8,349
13,022
0
W
Anhur
Thomathy
Anhur
9,911
5,369
0
2,115
6,512
1,854
19
1,197
5,315
0
42,253
L
2,896
76
0
3,077
8,967
2,478
0
864
8,103
0
40,236
W
Vulcan
Uhai98789
Vulcan
7,518
823
0
447
5,413
1,610
80
2,839
2,060
40,605
1,836
W
Tsukuyomi
XXERTZ
Tsukuyomi
6,296
1,535
0
3,247
6,721
1,834
0
231
6,397
0
41,499
W
Bacchus
dunkinfigs
Bacchus
6,738
1,599
0
2,282
8,152
6,818
0
1,063
7,089
20,473
3,172
L
5,444
1,912
0
2,908
10,188
3,760
0
1,562
8,127
0
31,813
W
4,497
432
0
1,854
7,465
4,984
0
646
6,374
0
27,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
32,136
260
Minions Killed
286
0
Camps Cleared
0
1,043,323
Distance Traveled
1,146,848
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,990
545
65
6
0
208,169
3
L
Apollo
5,148
468
38
3
0
192,423
0
L
Geb
5,021
456
12
1
0
188,206
0
W
Anhur
6,747
613
76
7
0
203,657
0
L
Nike
5,820
529
80
7
0
251,410
0
W
Vulcan
6,978
634
63
6
0
211,846
0
W
Tsukuyomi
6,248
568
68
6
0
258,479
1
W
Bacchus
6,297
572
30
3
0
243,318
0
L
Awilix
6,534
594
65
6
0
203,115
1
W
Nike
5,866
533
49
4
0
229,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role