Player Matchup

Bastet
Bastet
Ericsomething55
Bastet
Level 108
God Stats
8W - 1L
1,576 SR
Queue Stats
90W - 80L
1,544 Elo+
Party 2
Hercules
Hercules
MyPOV2
Hercules
Level 35
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 105L
1,494 Elo+
Solo
Terra
Terra
Petey569
Terra
Level 213
God Stats
3W - 0L
1,722 SR
Queue Stats
94W - 99L
1,581 Elo+
Solo
Neith
Neith
Wentanio98
Neith
Level 107
God Stats
8W - 12L
1,422 SR
Queue Stats
367W - 315L
1,607 Elo+
Solo
Chang'e
Chang'e
dcoo99
Chang'e
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,705 Elo+
Party 2
Team Averages
Level 93
1,544 SR
1,586 Elo+

VS

Team Averages
Level 144
1,580 SR
1,547 Elo+
Loki
Loki
A Cheeky Grin
Loki
Level 178
God Stats
12W - 9L
1,494 SR
Queue Stats
981W - 1,026L
1,541 Elo+
Solo
Nox
Nox
BravenBold
Nox
Level 127
God Stats
16W - 15L
1,556 SR
Queue Stats
168W - 164L
1,558 Elo+
Solo
Neith
Neith
IAMFUZZY
Neith
Level 129
God Stats
106W - 120L
1,576 SR
Queue Stats
174W - 184L
1,563 Elo+
Party 1
Vamana
Vamana
WHJ Donny
Vamana
Level 146
God Stats
2W - 1L
1,773 SR
Queue Stats
231W - 206L
1,556 Elo+
Solo
Hades
Hades
Yourchoice555
Hades
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 409L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,655
577
8,100
11,667
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MyPOV2
Hercules
13
3 / 2 / 1
7,442
496
7,506
20,573
10,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
Petey569
Terra
14
0 / 5 / 0
7,920
528
7,785
13,560
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
14
3 / 3 / 6
8,272
551
9,011
12,129
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dcoo99
Chang'e
16
3 / 1 / 4
9,203
614
9,275
10,238
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,351
490
6,310
13,118
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
5,946
396
2,072
5,969
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
IAMFUZZY
Neith
16
3 / 4 / 3
8,964
598
11,369
12,416
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
WHJ Donny
Vamana
17
6 / 0 / 3
10,309
687
12,696
14,874
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 6 / 2
8,878
592
9,785
15,260
6,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
14
Kills
13
13
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
2
1
0.75
W
5
2
5
3.75
L
Neith
IAMFUZZY
Neith
3
4
3
1.13
W
Hercules
MyPOV2
Hercules
3
2
1
1.75
W
Terra
Petey569
Terra
0
5
0
0
L
Vamana
WHJ Donny
Vamana
6
0
3
7.5
W
Neith
3
3
6
2
L
2
6
2
0.5
W
Chang'e
dcoo99
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,677
Damage
42,232
68,167
Taken
61,637
30,225
Mitigated
28,631
27,788
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,310
1,536
0
5,061
13,118
3,996
0
2,425
10,450
0
58,939
L
2,072
902
0
1,766
5,969
2,467
0
562
5,350
13,302
0
W
8,100
3,444
0
6,032
11,667
3,590
498
2,884
8,686
0
62,758
L
Neith
IAMFUZZY
Neith
11,369
7,362
0
4,981
12,416
4,428
80
848
11,408
0
72,538
W
Hercules
MyPOV2
Hercules
7,506
2,272
0
8,014
20,573
10,597
29
2,087
18,378
0
44,868
W
Terra
Petey569
Terra
7,785
1,277
100
4,976
13,560
8,234
0
0
12,678
53,691
474
L
Vamana
WHJ Donny
Vamana
12,696
5,067
0
3,868
14,874
11,718
108
5,037
8,821
0
82,908
W
Neith
9,011
1,536
0
2,942
12,129
4,615
857
743
11,280
0
60,282
L
9,785
868
130
4,801
15,260
6,022
0
5,979
8,773
58,224
2,069
W
Chang'e
dcoo99
Chang'e
9,275
693
883
4,841
10,238
3,189
602
5,778
4,460
67,444
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
41,448
508
Minions Killed
501
0
Camps Cleared
0
1,672,394
Distance Traveled
1,411,796
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,351
490
91
6
0
364,377
3
L
Nox
5,946
396
16
1
0
146,986
1
W
Bastet
8,655
577
91
6
0
377,451
5
L
Neith
8,964
598
130
9
0
283,896
2
W
Hercules
7,442
496
68
5
0
328,874
0
W
Terra
7,920
528
114
8
0
303,951
4
L
Vamana
10,309
687
148
10
0
313,361
0
W
Neith
8,272
551
93
6
0
301,121
5
L
Hades
8,878
592
116
8
0
303,176
0
W
Chang'e
9,203
614
142
9
0
360,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role