Player Matchup

Guan Yu
Guan Yu
Mandres7
Guan Yu
Level 124
God Stats
4W - 1L
1,809 SR
Queue Stats
84W - 85L
1,451 Elo+
Party 2
Izanami
Izanami
Raisn
Izanami
Level 128
God Stats
8W - 16L
1,253 SR
Queue Stats
67W - 70L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
SonOfEner
Kukulkan
Level 106
God Stats
1W - 2L
1,252 SR
Queue Stats
8W - 24L
1,330 Elo+
Party 2
Bacchus
Bacchus
WEISIL
Bacchus
Level 128
God Stats
15W - 12L
1,626 SR
Queue Stats
121W - 128L
1,472 Elo+
Party 2
Serqet
Serqet
iTooory
Serqet
Level 141
God Stats
3W - 1L
1,694 SR
Queue Stats
90W - 91L
1,487 Elo+
Party 2
Team Averages
Level 125
1,527 SR
1,438 Elo+

VS

Team Averages
Level 112
1,551 SR
1,494 Elo+
Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ConfusingDuke
Cthulhu
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,497 Elo+
Solo
Artemis
Artemis
Pacm3ns
Artemis
Level 145
God Stats
4W - 2L
1,611 SR
Queue Stats
34W - 35L
1,504 Elo+
Solo
Bastet
Bastet
bigbadbrad12
Bastet
Level 107
God Stats
19W - 16L
1,628 SR
Queue Stats
233W - 219L
1,458 Elo+
Solo
Poseidon
Poseidon
thdtrysrdsey
Poseidon
Level 32
God Stats
5W - 6L
1,517 SR
Queue Stats
91W - 77L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mandres7
Guan Yu
12
3 / 1 / 0
6,441
644
3,010
7,921
5,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Raisn
Izanami
10
2 / 5 / 0
5,708
571
3,490
7,548
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SonOfEner
Kukulkan
12
0 / 1 / 6
6,403
640
3,396
4,182
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
WEISIL
Bacchus
9
0 / 1 / 3
5,525
553
4,224
7,718
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
iTooory
Serqet
13
7 / 0 / 1
6,825
683
4,637
7,317
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 0
5,459
546
3,105
4,526
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
9
3 / 1 / 1
5,346
535
4,893
7,000
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Pacm3ns
Artemis
11
2 / 2 / 3
6,194
619
6,454
6,054
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
12
0 / 2 / 1
5,506
551
2,634
8,867
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
thdtrysrdsey
Poseidon
11
2 / 5 / 1
5,749
575
5,113
6,522
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
8
8
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
Cthulhu
3
1
1
3.5
W
Guan Yu
Mandres7
Guan Yu
3
1
0
3
L
Artemis
Pacm3ns
Artemis
2
2
3
1.75
W
Izanami
Raisn
Izanami
2
5
0
0.4
W
Kukulkan
SonOfEner
Kukulkan
0
1
6
3
W
Bacchus
WEISIL
Bacchus
0
1
3
1.5
L
Bastet
0
2
1
0.25
W
Serqet
iTooory
Serqet
7
0
1
7.5
L
Poseidon
thdtrysrdsey
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
22,199
34,686
Taken
32,969
16,890
Mitigated
12,130
12,685
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,105
791
0
1,122
4,526
1,344
0
0
4,526
24,218
2,255
L
Cthulhu
4,893
569
45
1,514
7,000
3,908
0
2,127
4,873
21,101
0
W
Guan Yu
Mandres7
Guan Yu
3,010
270
102
4,448
7,921
5,770
203
3,656
3,881
0
33,988
L
Artemis
Pacm3ns
Artemis
6,454
3,698
0
2,288
6,054
1,668
756
1,099
4,955
0
40,965
W
Izanami
Raisn
Izanami
3,490
2,002
0
1,370
7,548
1,631
0
1,161
6,319
0
36,491
W
Kukulkan
SonOfEner
Kukulkan
3,396
277
0
476
4,182
1,347
380
1,726
2,105
43,779
2,615
W
Bacchus
WEISIL
Bacchus
4,224
515
0
2,110
7,718
5,690
174
2,948
4,257
11,556
0
L
Bastet
2,634
690
0
1,601
8,867
3,367
0
2,157
6,638
0
45,279
W
Serqet
iTooory
Serqet
4,637
764
0
4,179
7,317
2,452
0
1,870
5,157
0
40,826
L
Poseidon
thdtrysrdsey
Poseidon
5,113
688
0
858
6,522
1,843
0
1,904
4,457
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
28,254
308
Minions Killed
307
0
Camps Cleared
0
1,071,066
Distance Traveled
941,619
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,459
546
57
6
0
103,826
0
L
Cthulhu
5,346
535
36
4
0
219,874
2
W
Guan Yu
6,441
644
59
6
0
190,434
0
L
Artemis
6,194
619
69
7
0
177,807
0
W
Izanami
5,708
571
74
7
0
205,292
1
W
Kukulkan
6,403
640
98
10
0
205,284
0
W
Bacchus
5,525
553
10
1
0
203,063
3
L
Bastet
5,506
551
71
7
0
230,692
4
W
Serqet
6,825
683
67
7
0
266,993
0
L
Poseidon
5,749
575
74
7
0
209,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role