Player Matchup

Hercules
Hercules
Platinum IV
J20P
Hercules
Platinum IV
Level 158
God Stats
86W - 81L
1,610 SR
Queue Stats
487W - 476L
1,790 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
LaTz0
Xbalanque
Diamond V
Level 166
God Stats
7W - 7L
1,499 SR
Queue Stats
490W - 472L
1,835 MMR
Solo
Nemesis
Nemesis
Platinum I
Me llamo Bean
Nemesis
Platinum I
Level 172
God Stats
81W - 55L
1,669 SR
Queue Stats
520W - 506L
1,914 MMR
Party 1
Achilles
Achilles
Diamond V
PerfectCopyHD
Achilles
Diamond V
Level 177
God Stats
81W - 67L
1,689 SR
Queue Stats
304W - 288L
1,838 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Zabetsu
The Morrigan
Platinum I
Level 80
God Stats
54W - 46L
1,633 SR
Queue Stats
117W - 99L
1,846 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,620 SR
1,844 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,576 SR
1,798 MMR
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Gold I
AphroMainHEHE
Tyr
Gold I
Level 88
God Stats
0W - 1L
1,919 SR
Queue Stats
19W - 7L
1,794 MMR
Party 2
Chang'e
Chang'e
Gold I
FriedMeow
Chang'e
Gold I
Level 67
God Stats
1W - 1L
1,786 SR
Queue Stats
17W - 1L
1,856 MMR
Party 2
Ishtar
Ishtar
Platinum IV
iHunterRay
Ishtar
Platinum IV
Level 153
God Stats
0W - 3L
1,153 SR
Queue Stats
353W - 332L
1,846 MMR
Solo
Raijin
Raijin
Platinum I
noreportplease10
Raijin
Platinum I
Level 96
God Stats
4W - 7L
1,525 SR
Queue Stats
343W - 323L
1,995 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
J20P
Hercules
17
7 / 2 / 8
10,958
645
13,580
13,963
11,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
LaTz0
Xbalanque
18
6 / 2 / 6
11,034
649
13,240
12,949
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
17
6 / 0 / 9
10,807
636
7,913
12,911
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
PerfectCopyHD
Achilles
13
3 / 6 / 11
9,399
553
10,846
18,227
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Zabetsu
The Morrigan
16
4 / 2 / 10
10,191
599
10,584
7,173
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ah Muzen CabRavanaMulanSobek

VS

Bans
SusanoAwilixMedusaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 6 / 2
8,638
508
5,764
18,517
15,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 4 / 4
8,512
501
10,890
17,154
13,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
FriedMeow
Chang'e
15
4 / 5 / 2
8,811
518
10,814
15,624
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
iHunterRay
Ishtar
13
1 / 8 / 4
8,137
479
6,991
14,101
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 0
7,649
450
2,488
5,700
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
26
Kills
12
12
Deaths
26
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
2
0.33
L
6
4
4
2
L
Chang'e
FriedMeow
Chang'e
4
5
2
1
W
Hercules
J20P
Hercules
7
2
8
5.5
W
Xbalanque
LaTz0
Xbalanque
6
2
6
4.5
W
Nemesis
6
0
9
10.5
W
Achilles
PerfectCopyHD
Achilles
3
6
11
1.42
W
The Morrigan
Zabetsu
The Morrigan
4
2
10
4.5
L
Ishtar
iHunterRay
Ishtar
1
8
4
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,163
Damage
36,947
65,223
Taken
71,096
33,854
Mitigated
39,014
19,050
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,764
3,397
0
6,292
18,517
15,189
0
3,176
15,341
120
56,105
L
10,890
1,263
0
4,063
17,154
13,195
0
3,811
13,343
0
41,324
L
Chang'e
FriedMeow
Chang'e
10,814
286
917
5,983
15,624
4,946
0
2,402
13,222
67,864
1,093
W
Hercules
J20P
Hercules
13,580
3,973
0
3,848
13,963
11,193
1,098
2,987
10,976
12,411
62,683
W
Xbalanque
LaTz0
Xbalanque
13,240
7,390
0
6,867
12,949
5,073
3,155
2,288
10,661
0
87,226
W
Nemesis
7,913
2,480
0
1,801
12,911
5,058
4,762
2,887
10,024
0
77,258
W
Achilles
PerfectCopyHD
Achilles
10,846
3,789
0
4,918
18,227
10,074
435
3,264
14,963
0
29,989
W
The Morrigan
Zabetsu
The Morrigan
10,584
2,277
256
1,360
7,173
2,456
567
2,522
4,543
66,282
676
L
Ishtar
iHunterRay
Ishtar
6,991
4,070
0
2,444
14,101
3,889
396
838
13,263
0
56,303
L
2,488
406
0
800
5,700
1,795
0
2,719
2,981
47,696
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
41,747
476
Minions Killed
470
0
Camps Cleared
0
1,776,656
Distance Traveled
1,571,893
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,638
508
96
6
0
331,526
2
L
Tyr
8,512
501
57
3
0
365,455
2
L
Chang'e
8,811
518
98
6
0
350,711
2
W
Hercules
10,958
645
115
7
0
353,703
2
W
Xbalanque
11,034
649
111
7
0
311,442
2
W
Nemesis
10,807
636
113
7
0
417,983
5
W
Achilles
9,399
553
21
1
0
372,208
9
W
The Morrigan
10,191
599
116
7
0
321,320
4
L
Ishtar
8,137
479
107
6
0
269,340
2
L
Raijin
7,649
450
112
7
0
254,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role