Player Matchup

Hercules
Hercules
Platinum I
ArGePo
Hercules
Platinum I
Level 120
God Stats
0W - 1L
1,401 SR
Queue Stats
33W - 11L
2,256 MMR
Party 2
Hades
Hades
Platinum I
Bunker14
Hades
Platinum I
Level 146
God Stats
2W - 1L
1,874 SR
Queue Stats
32W - 10L
2,256 MMR
Party 2
Odin
Odin
Platinum I
GeMiGu14
Odin
Platinum I
Level 153
God Stats
6W - 2L
1,703 SR
Queue Stats
33W - 11L
2,256 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,659 SR
2,256 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,603 SR
2,023 MMR
Agni
Agni
Gold I
Lukip
Agni
Gold I
Level 125
God Stats
5W - 2L
1,567 SR
Queue Stats
9W - 5L
1,822 MMR
Solo
Cupid
Cupid
Diamond III
Tschabalala
Cupid
Diamond III
Level 108
God Stats
155W - 128L
1,695 SR
Queue Stats
186W - 179L
2,232 MMR
Party 1
Bacchus
Bacchus
Diamond V
xaxaxaxa
Bacchus
Diamond V
Level 108
God Stats
4W - 6L
1,548 SR
Queue Stats
177W - 173L
2,016 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArGePo
Hercules
14
2 / 4 / 2
8,137
678
8,704
12,108
14,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Bunker14
Hades
14
3 / 5 / 2
8,927
744
6,684
11,909
6,171
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
2 / 4 / 1
8,534
711
6,863
13,006
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesThothMedusaNe ZhaMulan

VS

Bans
VulcanBaron SamediPersephoneEsetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lukip
Agni
15
4 / 4 / 6
9,588
799
9,102
8,279
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 7
10,048
837
10,437
10,083
3,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
xaxaxaxa
Bacchus
15
4 / 2 / 8
9,714
810
12,315
13,267
16,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
13
13
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArGePo
Hercules
2
4
2
0.75
L
Hades
Bunker14
Hades
3
5
2
0.8
L
Odin
2
4
1
0.63
W
Agni
Lukip
Agni
4
4
6
1.75
W
5
1
7
8.5
W
Bacchus
xaxaxaxa
Bacchus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
31,854
37,023
Taken
31,629
26,111
Mitigated
22,505
7,304
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArGePo
Hercules
8,704
1,751
0
1,797
12,108
14,198
0
6,719
4,698
0
24,820
L
Hades
Bunker14
Hades
6,684
892
657
3,604
11,909
6,171
399
6,974
4,488
28,970
0
L
Odin
6,863
2,424
0
1,246
13,006
5,742
0
5,716
7,018
0
36,331
W
Agni
Lukip
Agni
9,102
618
0
1,750
8,279
2,643
400
2,268
5,869
39,353
0
W
10,437
5,512
1,928
5,510
10,083
3,698
2,381
2,567
7,337
0
44,122
W
Bacchus
xaxaxaxa
Bacchus
12,315
2,113
0
4,266
13,267
16,164
390
1,877
10,991
19,915
2,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
29,350
145
Minions Killed
168
0
Camps Cleared
0
662,759
Distance Traveled
700,207
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,137
678
32
3
0
223,734
0
L
Hades
8,927
744
60
5
0
201,379
0
L
Odin
8,534
711
53
4
0
237,646
0
W
Agni
9,588
799
69
6
0
216,166
3
W
Cupid
10,048
837
77
6
0
236,430
0
W
Bacchus
9,714
810
22
2
0
247,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role