Player Matchup

Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
TheArtemisEffect
Medusa
Gold V
Level 159
God Stats
7W - 11L
1,519 SR
Queue Stats
312W - 312L
1,249 MMR
Party 2
Janus
Janus
Gold III
ZirenKun
Janus
Gold III
Level 185
God Stats
1W - 3L
1,233 SR
Queue Stats
66W - 66L
1,566 MMR
Party 2
Thor
Thor
Gold V
Źọdïαcọ
Thor
Gold V
Level 168
God Stats
1W - 2L
1,476 SR
Queue Stats
33W - 39L
1,504 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,446 SR
1,464 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,545 SR
1,535 MMR
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
JorgePlayer
Chang'e
Gold II
Level 143
God Stats
8W - 2L
1,851 SR
Queue Stats
122W - 117L
1,612 MMR
Party 3
Sobek
Sobek
Gold I
iFdxss-
Sobek
Gold I
Level 68
God Stats
1W - 2L
1,375 SR
Queue Stats
66W - 63L
1,565 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 0 / 0
3,749
750
1,762
3,707
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
 
Kuzenbo
3
0 / 0 / 0
2,788
558
338
1,618
1,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,047
609
732
1,509
332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ZirenKun
Janus
6
0 / 2 / 0
3,433
687
1,145
1,805
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,059
612
780
3,200
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebNemesisAthenaAo Kuang

VS

Bans
AnhurSusanoAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
2 / 0 / 1
3,882
776
1,285
2,113
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
 
Hou Yi
6
1 / 0 / 0
3,362
672
1,447
2,118
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
 
Amaterasu
5
0 / 1 / 0
3,006
601
1,589
3,822
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
JorgePlayer
Chang'e
7
1 / 0 / 1
3,771
754
1,628
1,864
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
iFdxss-
Sobek
5
0 / 0 / 1
3,396
679
349
1,605
903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Ravana
 
Ravana
2
0
1
2.5
W
Hou Yi
 
Hou Yi
1
0
0
1
W
Amaterasu
 
Amaterasu
0
1
0
0
W
Chang'e
JorgePlayer
Chang'e
1
0
1
1.5
L
0
1
0
0
L
Janus
ZirenKun
Janus
0
2
0
0
W
Sobek
iFdxss-
Sobek
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,757
Damage
6,298
11,839
Taken
11,522
3,730
Mitigated
4,132
4,108
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,762
717
0
1,524
3,707
1,142
0
0
3,530
250
17,513
L
Kuzenbo
 
Kuzenbo
338
116
0
824
1,618
1,109
0
153
1,465
3,590
0
W
Ravana
 
Ravana
1,285
273
0
1,542
2,113
565
0
353
1,760
0
15,605
W
Hou Yi
 
Hou Yi
1,447
832
0
1,468
2,118
548
0
91
2,027
0
21,728
W
Amaterasu
 
Amaterasu
1,589
661
0
2,028
3,822
1,622
0
54
3,768
0
11,007
W
Chang'e
JorgePlayer
Chang'e
1,628
188
240
1,117
1,864
494
0
792
1,072
21,677
1,600
L
732
280
0
263
1,509
332
0
196
1,313
0
10,840
L
Janus
ZirenKun
Janus
1,145
410
0
120
1,805
441
0
326
1,433
19,618
0
W
Sobek
iFdxss-
Sobek
349
70
0
823
1,605
903
0
247
1,358
6,752
0
L
780
62
0
1,377
3,200
706
0
1,034
2,010
0
8,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,076
Gold Earned
17,417
131
Minions Killed
140
0
Camps Cleared
0
479,755
Distance Traveled
488,438
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,749
750
37
7
0
100,314
0
L
Kuzenbo
2,788
558
5
1
0
49,642
0
W
Ravana
3,882
776
30
6
0
122,385
2
W
Hou Yi
3,362
672
35
7
0
76,474
0
W
Amaterasu
3,006
601
21
4
0
90,272
2
W
Chang'e
3,771
754
46
9
0
108,016
0
L
Medusa
3,047
609
23
5
0
101,776
0
L
Janus
3,433
687
45
9
0
106,303
0
W
Sobek
3,396
679
8
2
0
91,291
1
L
Thor
3,059
612
21
4
0
121,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role