Player Matchup

Baron Samedi
Baron Samedi
Eepseep
Baron Samedi
Level 64
God Stats
31W - 15L
1,512 SR
Queue Stats
511W - 506L
1,492 Elo+
Solo
Anhur
Anhur
Tae155
Anhur
Level 146
God Stats
7W - 17L
1,253 SR
Queue Stats
754W - 769L
1,516 Elo+
Party 1
Achilles
Achilles
cod h wars
Achilles
Level 136
God Stats
11W - 16L
1,334 SR
Queue Stats
430W - 429L
1,535 Elo+
Party 1
Team Averages
Level 115
1,366 SR
1,514 Elo+

VS

Team Averages
Level 105
1,605 SR
1,587 Elo+
Fenrir
Fenrir
MollyMormon4981
Fenrir
Level 67
God Stats
31W - 26L
1,452 SR
Queue Stats
31W - 27L
1,502 Elo+
Solo
Mercury
Mercury
Waiu
Mercury
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,691 Elo+
Party 2
Aphrodite
Aphrodite
sucubunny
Aphrodite
Level 79
God Stats
2W - 1L
1,863 SR
Queue Stats
178W - 162L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eepseep
Baron Samedi
15
2 / 2 / 8
8,804
734
9,862
5,619
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Tae155
Anhur
16
7 / 0 / 4
9,865
822
12,269
10,436
3,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
cod h wars
Achilles
14
2 / 3 / 9
8,620
718
8,041
13,517
12,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,905
659
3,652
11,433
8,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Waiu
Mercury
13
2 / 4 / 3
8,455
705
10,497
11,874
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
sucubunny
Aphrodite
14
2 / 4 / 3
8,215
685
9,651
12,081
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
5
5
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Eepseep
Baron Samedi
2
2
8
3
L
1
3
4
1
W
Anhur
Tae155
Anhur
7
0
4
9
L
Mercury
Waiu
Mercury
2
4
3
0.88
W
Achilles
cod h wars
Achilles
2
3
9
2.17
L
Aphrodite
sucubunny
Aphrodite
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
23,800
29,572
Taken
35,388
19,091
Mitigated
18,965
11,759
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Eepseep
Baron Samedi
9,862
863
1,835
1,469
5,619
2,803
84
2,268
3,351
27,587
0
L
3,652
261
0
148
11,433
8,873
0
4,189
7,199
0
15,591
W
Anhur
Tae155
Anhur
12,269
5,689
0
5,016
10,436
3,938
1,279
2,892
7,544
0
37,717
L
Mercury
Waiu
Mercury
10,497
2,460
0
2,666
11,874
4,450
0
2,926
8,859
0
43,423
W
Achilles
cod h wars
Achilles
8,041
1,499
0
3,439
13,517
12,350
356
4,554
8,963
0
25,201
L
Aphrodite
sucubunny
Aphrodite
9,651
886
3,992
6,150
12,081
5,642
0
2,802
9,197
29,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
24,575
125
Minions Killed
132
0
Camps Cleared
0
692,894
Distance Traveled
725,498
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,804
734
33
3
0
226,531
2
L
Fenrir
7,905
659
27
2
0
241,061
0
W
Anhur
9,865
822
59
5
0
221,820
0
L
Mercury
8,455
705
56
5
0
257,033
0
W
Achilles
8,620
718
33
3
0
244,543
4
L
Aphrodite
8,215
685
49
4
0
227,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role