Player Matchup

Scylla
Scylla
Gold I
Ghost--1324
Scylla
Gold I
Level 156
God Stats
1W - 4L
1,555 SR
Queue Stats
185W - 213L
1,717 MMR
Solo
Heimdallr
Heimdallr
Gold II
shauplex
Heimdallr
Gold II
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,874 MMR
Party 2
Horus
Horus
Platinum V
yayoo83
Horus
Platinum V
Level 41
God Stats
2W - 2L
1,692 SR
Queue Stats
23W - 20L
2,050 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,583 SR
1,880 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,624 SR
1,927 MMR
Cupid
Cupid
Diamond V
Tschabalala
Cupid
Diamond V
Level 108
God Stats
231W - 180L
1,688 SR
Queue Stats
270W - 250L
2,184 MMR
Party 1
He Bo
He Bo
Gold V
mereles
He Bo
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,628 MMR
Solo
Mulan
Mulan
Platinum II
xaxaxaxa
Mulan
Platinum II
Level 108
God Stats
37W - 34L
1,683 SR
Queue Stats
260W - 242L
1,968 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 8 / 2
9,276
773
5,749
10,037
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
shauplex
Heimdallr
13
2 / 4 / 2
8,412
701
5,704
8,921
3,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
yayoo83
Horus
13
1 / 7 / 4
8,048
671
5,609
15,289
11,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAchillesPersephoneNe ZhaKuzenbo

VS

Bans
VulcanHeraBaron SamediAgniChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
10,880
907
10,634
11,254
3,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
mereles
He Bo
15
7 / 4 / 7
10,163
847
7,535
9,270
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
xaxaxaxa
Mulan
16
4 / 0 / 15
10,368
864
12,604
10,634
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
19
19
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
8
2
0.38
W
8
1
9
12.5
W
He Bo
mereles
He Bo
7
4
7
2.63
L
Heimdallr
shauplex
Heimdallr
2
4
2
0.75
W
Mulan
xaxaxaxa
Mulan
4
0
15
11.5
L
Horus
yayoo83
Horus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
30,773
34,247
Taken
31,158
17,860
Mitigated
15,874
4,380
Healing
17,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,749
303
0
538
10,037
2,801
0
2,677
7,042
34,045
0
W
10,634
6,738
1,105
7,070
11,254
3,897
2,460
637
10,304
0
51,272
W
He Bo
mereles
He Bo
7,535
821
0
2,820
9,270
2,607
126
2,916
6,025
47,400
0
L
Heimdallr
shauplex
Heimdallr
5,704
1,828
0
992
8,921
3,384
0
1,885
6,788
0
22,978
W
Mulan
xaxaxaxa
Mulan
12,604
1,618
0
6,023
10,634
9,370
325
2,243
8,294
620
31,279
L
Horus
yayoo83
Horus
5,609
1,989
480
2,370
15,289
11,675
0
3,629
11,202
0
13,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
31,411
122
Minions Killed
188
0
Camps Cleared
0
604,428
Distance Traveled
785,356
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,276
773
74
6
0
206,789
1
W
Cupid
10,880
907
72
6
0
305,118
0
W
He Bo
10,163
847
73
6
0
220,215
1
L
Heimdallr
8,412
701
34
3
0
185,496
0
W
Mulan
10,368
864
43
4
0
260,023
2
L
Horus
8,048
671
14
1
0
212,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role