Player Matchup

Baba Yaga
Baba Yaga
Drphil40
Baba Yaga
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
21W - 28L
1,228 Elo+
Party 1
Hercules
Hercules
Gold_friend01
Hercules
Level 43
God Stats
0W - 2L
1,263 SR
Queue Stats
106W - 112L
1,401 Elo+
Solo
Sylvanus
Sylvanus
HakkaHokki
Sylvanus
Level 66
God Stats
1W - 2L
1,285 SR
Queue Stats
52W - 48L
1,387 Elo+
Party 1
Freya
Freya
Znape
Freya
Level 23
God Stats
2W - 4L
1,471 SR
Queue Stats
48W - 52L
1,464 Elo+
Party 1
Pele
Pele
vah-jynas
Pele
Level 109
God Stats
3W - 2L
1,668 SR
Queue Stats
120W - 131L
1,406 Elo+
Party 1
Team Averages
Level 51
1,435 SR
1,377 Elo+

VS

Team Averages
Level 90
1,641 SR
1,471 Elo+
Fafnir
Fafnir
FistedYourSister
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,418 Elo+
Solo
Mulan
Mulan
Oeek
Mulan
Level 104
God Stats
32W - 8L
1,650 SR
Queue Stats
60W - 40L
1,525 Elo+
Solo
Lancelot
Lancelot
ashleysmith01
Lancelot
Level 67
God Stats
14W - 4L
1,758 SR
Queue Stats
362W - 313L
1,498 Elo+
Solo
Artemis
Artemis
captblueeyezpr94
Artemis
Level 137
God Stats
15W - 8L
1,512 SR
Queue Stats
43W - 41L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Даглор
Nu Wa
Level 106
God Stats
66W - 33L
1,783 SR
Queue Stats
205W - 190L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Drphil40
Baba Yaga
9
0 / 0 / 1
4,375
547
1,675
3,742
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Gold_friend01
Hercules
5
0 / 3 / 1
3,783
473
1,543
3,747
2,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
HakkaHokki
Sylvanus
8
1 / 3 / 0
4,406
551
2,507
5,994
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Znape
Freya
7
0 / 4 / 1
4,039
505
2,297
4,849
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
8
2 / 0 / 0
4,590
574
1,339
3,804
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,746
593
2,156
4,259
3,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Oeek
Mulan
10
5 / 1 / 0
5,880
735
4,563
6,174
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
ashleysmith01
Lancelot
9
1 / 1 / 2
4,765
596
1,857
5,066
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 1
5,186
648
3,228
3,411
871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
0 / 1 / 1
4,733
592
2,828
2,637
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Drphil40
Baba Yaga
0
0
1
0.5
W
0
0
4
2
L
Hercules
Gold_friend01
Hercules
0
3
1
0.17
L
Sylvanus
HakkaHokki
Sylvanus
1
3
0
0.33
W
Mulan
Oeek
Mulan
5
1
0
5
L
Freya
Znape
Freya
0
4
1
0.13
W
Lancelot
ashleysmith01
Lancelot
1
1
2
2
W
4
0
1
4.5
L
Pele
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,361
Damage
14,632
22,136
Taken
21,547
7,606
Mitigated
8,827
6,237
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Drphil40
Baba Yaga
1,675
57
0
607
3,742
1,106
0
1,724
2,018
23,650
0
W
2,156
681
0
1,909
4,259
3,329
0
1,663
2,322
7,609
0
L
Hercules
Gold_friend01
Hercules
1,543
418
0
824
3,747
2,013
0
189
3,558
337
9,749
L
Sylvanus
HakkaHokki
Sylvanus
2,507
728
162
1,374
5,994
2,316
0
944
5,050
16,699
4,742
W
Mulan
Oeek
Mulan
4,563
881
0
1,267
6,174
2,349
0
801
5,373
0
30,233
L
Freya
Znape
Freya
2,297
796
0
968
4,849
1,291
0
1,319
3,530
10,922
0
W
Lancelot
ashleysmith01
Lancelot
1,857
257
0
3,192
5,066
1,534
0
788
4,278
0
33,384
W
3,228
1,576
0
1,630
3,411
871
0
1,352
1,859
0
23,238
L
Pele
1,339
334
0
2,302
3,804
880
0
789
3,015
0
20,685
W
2,828
944
0
770
2,637
744
0
1,331
1,306
23,846
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,193
Gold Earned
25,310
177
Minions Killed
205
0
Camps Cleared
0
685,890
Distance Traveled
822,502
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,375
547
52
7
0
148,675
0
W
Fafnir
4,746
593
11
1
0
170,208
0
L
Hercules
3,783
473
12
2
0
97,917
0
L
Sylvanus
4,406
551
39
5
0
131,188
0
W
Mulan
5,880
735
52
7
0
152,260
1
L
Freya
4,039
505
33
4
0
156,306
0
W
Lancelot
4,765
596
63
8
0
183,275
0
W
Artemis
5,186
648
42
5
0
155,321
3
L
Pele
4,590
574
41
5
0
151,804
0
W
Nu Wa
4,733
592
37
5
0
161,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role