Player Matchup

Morgan Le Fay
Morgan Le Fay
EasyThereBuddy
Morgan Le Fay
Level 66
God Stats
0W - 3L
1,262 SR
Queue Stats
30W - 26L
1,498 Elo+
Solo
Nut
Nut
GradyDraconisJr
Nut
Level 159
God Stats
139W - 130L
1,499 SR
Queue Stats
739W - 746L
1,543 Elo+
Solo
Cerberus
Cerberus
RompenolaPR-
Cerberus
Level 85
God Stats
12W - 8L
1,721 SR
Queue Stats
128W - 95L
1,680 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,574 Elo+

VS

Team Averages
Level 121
1,596 SR
1,569 Elo+
Awilix
Awilix
GingaJesus
Awilix
Level 103
God Stats
3W - 1L
1,607 SR
Queue Stats
31W - 24L
1,589 Elo+
Solo
Sylvanus
Sylvanus
LowFatDiet
Sylvanus
Level 159
God Stats
17W - 17L
1,642 SR
Queue Stats
252W - 225L
1,637 Elo+
Solo
Nox
Nox
goobergobbbler
Nox
Level 102
God Stats
2W - 1L
1,539 SR
Queue Stats
69W - 74L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EasyThereBuddy
Morgan Le Fay
14
1 / 6 / 0
9,017
694
8,317
11,833
3,673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 2
8,540
657
6,689
12,061
4,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
RompenolaPR-
Cerberus
14
1 / 5 / 1
8,622
663
9,617
20,127
17,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GingaJesus
Awilix
16
13 / 1 / 4
11,584
891
21,573
11,669
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
LowFatDiet
Sylvanus
15
1 / 1 / 16
9,895
761
9,897
14,729
13,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
4 / 1 / 10
10,460
805
7,480
8,307
3,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
18
18
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EasyThereBuddy
Morgan Le Fay
1
6
0
0.17
W
Awilix
GingaJesus
Awilix
13
1
4
15
L
1
7
2
0.29
W
Sylvanus
LowFatDiet
Sylvanus
1
1
16
9
L
Cerberus
RompenolaPR-
Cerberus
1
5
1
0.3
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
38,950
44,021
Taken
34,705
25,554
Mitigated
22,253
9,815
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EasyThereBuddy
Morgan Le Fay
8,317
391
0
2,041
11,833
3,673
0
5,945
5,479
31,978
1,282
W
Awilix
GingaJesus
Awilix
21,573
8,319
0
1,897
11,669
5,554
1,165
7,081
4,588
0
36,892
L
6,689
2,634
0
1,166
12,061
4,746
0
3,697
8,026
0
37,979
W
Sylvanus
LowFatDiet
Sylvanus
9,897
1,439
3,895
6,381
14,729
13,407
461
6,304
8,425
30,545
4,550
L
Cerberus
RompenolaPR-
Cerberus
9,617
175
0
6,608
20,127
17,135
0
6,824
12,786
31,084
211
W
7,480
638
0
2,814
8,307
3,292
1,505
3,809
4,498
54,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
31,939
182
Minions Killed
155
0
Camps Cleared
0
629,227
Distance Traveled
752,444
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,017
694
56
4
0
229,015
0
W
Awilix
11,584
891
34
3
0
273,162
0
L
Nut
8,540
657
74
6
0
184,124
0
W
Sylvanus
9,895
761
29
2
0
231,599
0
L
Cerberus
8,622
663
52
4
0
216,088
0
W
Nox
10,460
805
92
7
0
247,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role