Player Matchup

Baron Samedi
Baron Samedi
FullPowerHoward
Baron Samedi
Level 58
God Stats
14W - 12L
1,448 SR
Queue Stats
223W - 226L
1,469 Elo+
Solo
Medusa
Medusa
SausageKing9265
Medusa
Level 49
God Stats
55W - 37L
1,562 SR
Queue Stats
195W - 233L
1,380 Elo+
Solo
Hercules
Hercules
gabesssss
Hercules
Level 122
God Stats
47W - 35L
1,741 SR
Queue Stats
79W - 68L
1,634 Elo+
Solo
Team Averages
Level 76
1,584 SR
1,494 Elo+

VS

Team Averages
Level 117
1,465 SR
1,390 Elo+
Odin
Odin
BaldDem0n
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,386 Elo+
Party 1
Izanami
Izanami
DeadlyArsenal
Izanami
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,383 Elo+
Party 1
Nox
Nox
rollingbubble3
Nox
Level 120
God Stats
22W - 40L
1,394 SR
Queue Stats
240W - 247L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FullPowerHoward
Baron Samedi
16
2 / 2 / 10
10,117
723
6,961
8,604
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 10
10,792
771
7,473
9,200
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
gabesssss
Hercules
18
9 / 0 / 5
11,574
827
10,879
12,029
12,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 6 / 4
8,574
612
5,361
12,419
10,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
13
3 / 5 / 1
9,485
678
4,684
9,304
3,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 4 / 4
9,911
708
7,732
8,434
3,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
4
0.5
L
Izanami
3
5
1
0.7
W
Baron Samedi
FullPowerHoward
Baron Samedi
2
2
10
3.5
W
4
3
10
3
W
Hercules
gabesssss
Hercules
9
0
5
11.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
17,777
29,833
Taken
30,157
20,317
Mitigated
16,897
10,503
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,361
758
120
546
12,419
10,011
0
3,594
8,296
136
9,803
L
Izanami
4,684
2,492
0
1,291
9,304
3,664
0
1,152
7,776
0
39,039
W
Baron Samedi
FullPowerHoward
Baron Samedi
6,961
98
2,234
3,492
8,604
4,173
567
3,188
5,350
29,472
0
W
7,473
1,207
0
1,948
9,200
3,383
1,544
1,237
7,923
0
48,913
W
Hercules
gabesssss
Hercules
10,879
2,342
0
2,829
12,029
12,761
394
3,153
8,768
1,363
25,515
L
7,732
683
0
2,652
8,434
3,222
0
2,615
5,660
45,603
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
27,970
158
Minions Killed
155
0
Camps Cleared
0
794,687
Distance Traveled
706,892
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,574
612
15
1
0
243,586
3
L
Izanami
9,485
678
64
5
0
217,269
2
W
Baron Samedi
10,117
723
50
4
0
239,471
0
W
Medusa
10,792
771
81
6
0
262,362
0
W
Hercules
11,574
827
27
2
0
292,854
1
L
Nox
9,911
708
76
5
0
246,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role