Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bisari
Ullr
Level 123
God Stats
0W - 1L
1,696 SR
Queue Stats
5W - 16L
1,293 Elo+
Party 3
Jing Wei
Jing Wei
ChatonFéroce
Jing Wei
Level 163
God Stats
1W - 2L
1,468 SR
Queue Stats
192W - 196L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MorganLeMad
Ah Muzen Cab
Level 123
God Stats
1W - 2L
1,521 SR
Queue Stats
71W - 97L
1,413 Elo+
Solo
Olorun
Olorun
Padware
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,253 Elo+
Party 3
Team Averages
Level 133
1,537 SR
1,397 Elo+

VS

Team Averages
Level 94
1,552 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AdicctedDoctor
Artemis
Level 69
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 32L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
D0MINATE
Baron Samedi
Level 76
God Stats
1W - 1L
1,496 SR
Queue Stats
46W - 38L
1,508 Elo+
Party 2
Susano
Susano
TrLoRDMaNS400
Susano
Level 60
God Stats
1W - 1L
1,529 SR
Queue Stats
37W - 38L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 3 / 7
8,221
822
10,899
14,757
12,620
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Bisari
Ullr
14
6 / 4 / 4
8,296
830
9,448
9,369
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ChatonFéroce
Jing Wei
5
0 / 0 / 0
5,696
570
150
347
99
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
MorganLeMad
Ah Muzen Cab
16
3 / 2 / 7
8,157
816
7,417
9,618
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Padware
Olorun
15
2 / 4 / 12
8,341
834
7,297
9,133
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 1 / 3
9,719
972
12,074
6,922
3,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
 
Rama
12
1 / 5 / 5
7,535
754
5,982
9,192
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 4 / 6
9,393
939
9,430
9,068
3,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
D0MINATE
Baron Samedi
14
0 / 2 / 7
7,660
766
5,890
7,102
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 4
7,145
715
5,337
6,858
2,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
15
Kills
13
13
Deaths
16
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
3
7
2.5
W
Thoth
 
Thoth
7
1
3
8.5
W
Rama
 
Rama
1
5
5
0.7
W
5
4
6
2
L
Ullr
Bisari
Ullr
6
4
4
2
L
Jing Wei
ChatonFéroce
Jing Wei
0
0
0
0
W
Baron Samedi
D0MINATE
Baron Samedi
0
2
7
1.75
L
Ah Muzen Cab
MorganLeMad
Ah Muzen Cab
3
2
7
3.25
L
Olorun
Padware
Olorun
2
4
12
2
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
38,713
43,224
Taken
39,142
22,248
Mitigated
14,604
12,458
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,899
951
441
2,728
14,757
12,620
13
5,198
9,559
5,272
16,024
W
Thoth
 
Thoth
12,074
740
1,127
1,329
6,922
3,524
78
3,012
3,910
25,506
810
W
Rama
 
Rama
5,982
3,862
665
1,883
9,192
2,889
99
2,814
6,378
0
15,700
W
9,430
3,110
704
2,307
9,068
3,210
730
2,058
7,010
0
21,577
L
Ullr
Bisari
Ullr
9,448
2,869
635
991
9,369
3,322
0
3,301
6,068
0
15,855
L
Jing Wei
ChatonFéroce
Jing Wei
150
150
0
11
347
99
0
211
136
0
150
W
Baron Samedi
D0MINATE
Baron Samedi
5,890
108
1,868
2,710
7,102
2,794
132
1,201
5,901
12,478
0
L
Ah Muzen Cab
MorganLeMad
Ah Muzen Cab
7,417
2,514
250
2,534
9,618
3,491
36
3,063
6,555
0
20,491
L
Olorun
Padware
Olorun
7,297
1,430
2,362
2,506
9,133
2,716
0
5,674
3,459
21,738
0
W
5,337
134
0
478
6,858
2,187
124
2,064
4,794
0
8,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
41,452
102
Minions Killed
119
0
Camps Cleared
0
761,230
Distance Traveled
965,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,221
822
16
2
0
203,593
0
W
Thoth
9,719
972
29
3
0
208,851
0
W
Rama
7,535
754
24
2
0
150,971
0
W
Artemis
9,393
939
29
3
0
192,160
0
L
Ullr
8,296
830
21
2
0
169,512
0
L
Jing Wei
5,696
570
0
0
0
22,522
0
W
Baron Samedi
7,660
766
24
2
0
209,391
0
L
Ah Muzen Cab
8,157
816
27
3
0
187,877
0
L
Olorun
8,341
834
38
4
0
177,726
0
W
Susano
7,145
715
13
1
0
203,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role