Player Matchup

Cthulhu
Cthulhu
Platinum III
CrankeyDuck
Cthulhu
Platinum III
Level 156
God Stats
10W - 7L
1,314 SR
Queue Stats
312W - 299L
1,754 MMR
Party 2
Olorun
Olorun
Gold II
UberStache
Olorun
Gold II
Level 155
God Stats
2W - 4L
1,467 SR
Queue Stats
261W - 249L
1,655 MMR
Party 2
Medusa
Medusa
Gold III
WavyBoardz
Medusa
Gold III
Level 141
God Stats
1W - 0L
1,756 SR
Queue Stats
31W - 25L
1,747 MMR
Party 1
Nemesis
Nemesis
Platinum V
antgotbigmeat
Nemesis
Platinum V
Level 127
God Stats
10W - 7L
1,735 SR
Queue Stats
197W - 197L
1,703 MMR
Solo
Surtr
Surtr
Gold V
fatchinesewomen
Surtr
Gold V
Level 98
God Stats
4W - 3L
1,723 SR
Queue Stats
6W - 3L
1,682 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,599 SR
1,708 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,594 SR
1,699 MMR
Thanatos
Thanatos
Gold I
BlueLike0202
Thanatos
Gold I
Level 83
God Stats
14W - 7L
1,690 SR
Queue Stats
75W - 70L
1,697 MMR
Solo
Cliodhna
Cliodhna
Gold II
Fun_GunZ98
Cliodhna
Gold II
Level 149
God Stats
0W - 3L
1,267 SR
Queue Stats
94W - 92L
1,684 MMR
Solo
Apollo
Apollo
Gold I
TayoAFK
Apollo
Gold I
Level 148
God Stats
4W - 3L
1,656 SR
Queue Stats
62W - 60L
1,704 MMR
Solo
Bacchus
Bacchus
Platinum II
XBOXZeus
Bacchus
Platinum II
Level 147
God Stats
20W - 10L
1,855 SR
Queue Stats
126W - 119L
1,722 MMR
Solo
Thoth
Thoth
Gold I
hufflemedic
Thoth
Gold I
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrankeyDuck
Cthulhu
13
3 / 2 / 12
9,003
563
8,374
15,690
11,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
UberStache
Olorun
15
2 / 2 / 2
9,596
600
3,748
8,492
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
WavyBoardz
Medusa
17
6 / 1 / 4
10,012
626
7,407
10,177
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
16
7 / 2 / 7
9,433
590
12,086
13,274
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 2 / 5
9,317
582
7,809
14,115
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetAgniIx ChelKuzenboAres

VS

Bans
Cu ChulainnLancelotSusanoThorMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueLike0202
Thanatos
13
2 / 6 / 4
7,719
482
10,355
15,156
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cliodhna
Fun_GunZ98
Cliodhna
15
3 / 3 / 2
9,395
587
10,411
12,453
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
TayoAFK
Apollo
18
0 / 3 / 1
9,813
613
1,771
10,094
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XBOXZeus
Bacchus
12
2 / 3 / 1
8,007
500
5,756
13,558
15,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 5 / 2
8,176
511
6,225
9,102
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
8
9
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlueLike0202
Thanatos
2
6
4
0.67
W
Cthulhu
CrankeyDuck
Cthulhu
3
2
12
4.5
L
Cliodhna
Fun_GunZ98
Cliodhna
3
3
2
1.33
L
Apollo
TayoAFK
Apollo
0
3
1
0.17
W
Olorun
UberStache
Olorun
2
2
2
1.5
W
Medusa
WavyBoardz
Medusa
6
1
4
8
L
Bacchus
XBOXZeus
Bacchus
2
3
1
0.83
W
Nemesis
7
2
7
5.25
W
2
2
5
2.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
34,518
61,748
Taken
60,363
32,654
Mitigated
31,674
19,052
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlueLike0202
Thanatos
10,355
2,048
0
8,576
15,156
5,799
0
1,356
13,777
0
54,282
W
Cthulhu
CrankeyDuck
Cthulhu
8,374
676
1,616
3,103
15,690
11,783
0
5,647
10,043
32,231
0
L
Cliodhna
Fun_GunZ98
Cliodhna
10,411
898
0
4,116
12,453
4,699
0
1,339
10,466
0
67,662
L
Apollo
TayoAFK
Apollo
1,771
1,205
0
3,201
10,094
3,432
3,263
3,364
6,730
0
98,755
W
Olorun
UberStache
Olorun
3,748
1,396
778
4,020
8,492
3,267
721
1,462
7,030
79,492
3,926
W
Medusa
WavyBoardz
Medusa
7,407
1,398
0
2,014
10,177
3,247
0
3,018
7,159
0
86,288
L
Bacchus
XBOXZeus
Bacchus
5,756
508
0
2,566
13,558
15,190
0
5,072
8,324
24,211
1,664
W
Nemesis
12,086
4,643
0
2,136
13,274
5,294
0
2,512
10,762
0
71,332
W
7,809
2,030
0
5,385
14,115
9,063
0
1,121
12,994
2,210
53,623
L
6,225
289
0
643
9,102
2,554
0
1,810
7,292
52,316
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,361
Gold Earned
43,110
524
Minions Killed
524
0
Camps Cleared
0
1,724,044
Distance Traveled
1,698,380
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,719
482
72
5
0
359,839
1
W
Cthulhu
9,003
563
31
2
0
354,647
1
L
Cliodhna
9,395
587
133
8
0
331,265
3
L
Apollo
9,813
613
174
11
0
333,317
0
W
Olorun
9,596
600
142
9
0
286,186
4
W
Medusa
10,012
626
142
9
0
357,199
3
L
Bacchus
8,007
500
32
2
0
344,181
6
W
Nemesis
9,433
590
99
6
0
388,741
7
W
Surtr
9,317
582
110
7
0
337,271
0
L
Thoth
8,176
511
113
7
0
329,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role