Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aracmon
Ne Zha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 170L
1,570 Elo+
Solo
Hel
Hel
LÏun
Hel
Level 140
God Stats
3W - 2L
1,615 SR
Queue Stats
327W - 282L
1,593 Elo+
Solo
Cabrakan
Cabrakan
SudokuIsFun
Cabrakan
Level 169
God Stats
3W - 4L
1,576 SR
Queue Stats
323W - 392L
1,498 Elo+
Solo
Sylvanus
Sylvanus
pilouyojo
Sylvanus
Level 69
God Stats
9W - 8L
1,798 SR
Queue Stats
228W - 216L
1,555 Elo+
Solo
Team Averages
Level 127
1,598 SR
1,543 Elo+

VS

Team Averages
Level 156
1,591 SR
1,588 Elo+
Loki
Loki
Centxuri
Loki
Level 158
God Stats
13W - 20L
1,479 SR
Queue Stats
358W - 361L
1,549 Elo+
Solo
Hachiman
Hachiman
DaddýsHome
Hachiman
Level 161
God Stats
4W - 4L
1,627 SR
Queue Stats
200W - 176L
1,604 Elo+
Party 1
Discordia
Discordia
DoggSkitt
Discordia
Level 149
God Stats
3W - 2L
1,549 SR
Queue Stats
197W - 191L
1,611 Elo+
Party 1
Ymir
Ymir
KaptenFeStiS
Ymir
Level 147
God Stats
213W - 183L
1,589 SR
Queue Stats
340W - 329L
1,565 Elo+
Solo
Serqet
Serqet
SurtrCane
Serqet
Level 167
God Stats
5W - 6L
1,711 SR
Queue Stats
213W - 201L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 2 / 4
5,908
739
4,915
6,734
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
Aracmon
Ne Zha
10
5 / 2 / 4
5,537
692
4,870
6,893
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
LÏun
Hel
9
2 / 1 / 5
5,291
661
3,864
3,739
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SudokuIsFun
Cabrakan
9
0 / 1 / 0
4,680
585
2,711
7,243
4,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
pilouyojo
Sylvanus
9
1 / 1 / 3
4,650
581
3,032
6,170
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 3 / 2
4,537
567
1,512
5,466
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
DaddýsHome
Hachiman
9
1 / 0 / 1
4,841
605
4,863
5,048
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
DoggSkitt
Discordia
8
1 / 4 / 1
4,533
567
2,651
5,033
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
2 / 4 / 1
4,306
538
3,651
6,204
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
SurtrCane
Serqet
8
2 / 1 / 3
4,951
619
3,447
8,318
3,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
7
7
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
4
3
W
Ne Zha
Aracmon
Ne Zha
5
2
4
3.5
L
Loki
1
3
2
0.67
L
Hachiman
DaddýsHome
Hachiman
1
0
1
1.5
L
Discordia
DoggSkitt
Discordia
1
4
1
0.38
L
2
4
1
0.63
W
Hel
LÏun
Hel
2
1
5
4.5
W
Cabrakan
SudokuIsFun
Cabrakan
0
1
0
0
L
Serqet
SurtrCane
Serqet
2
1
3
3.5
W
Sylvanus
pilouyojo
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
16,124
30,779
Taken
30,069
13,873
Mitigated
9,237
13,325
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,915
1,691
0
2,086
6,734
1,970
0
2,777
3,709
0
35,114
W
Ne Zha
Aracmon
Ne Zha
4,870
2,070
0
1,227
6,893
2,351
0
827
5,888
0
32,286
L
Loki
1,512
225
0
2,427
5,466
1,249
0
385
5,081
0
24,569
L
Hachiman
DaddýsHome
Hachiman
4,863
3,134
0
2,409
5,048
1,480
0
2,179
2,869
0
35,512
L
Discordia
DoggSkitt
Discordia
2,651
85
0
1,315
5,033
1,048
0
2,385
2,454
26,054
0
L
3,651
730
0
1,162
6,204
2,038
0
353
5,851
15,772
0
W
Hel
LÏun
Hel
3,864
414
1,633
1,838
3,739
1,151
0
1,464
2,207
31,548
0
W
Cabrakan
SudokuIsFun
Cabrakan
2,711
410
0
2,404
7,243
4,242
0
0
7,243
33,336
0
L
Serqet
SurtrCane
Serqet
3,447
466
0
1,622
8,318
3,422
0
3,980
4,148
0
15,292
W
Sylvanus
pilouyojo
Sylvanus
3,032
606
979
3,158
6,170
4,159
62
1,061
5,004
14,257
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
23,168
268
Minions Killed
224
0
Camps Cleared
0
833,019
Distance Traveled
765,518
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,908
739
63
8
0
177,045
0
W
Ne Zha
5,537
692
50
6
0
189,102
0
L
Loki
4,537
567
53
7
0
175,652
0
L
Hachiman
4,841
605
65
8
0
157,815
0
L
Discordia
4,533
567
53
7
0
153,025
0
L
Ymir
4,306
538
28
4
0
100,813
2
W
Hel
5,291
661
68
9
0
174,884
0
W
Cabrakan
4,680
585
67
8
0
158,074
0
L
Serqet
4,951
619
25
3
0
178,213
2
W
Sylvanus
4,650
581
20
3
0
133,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role