Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bendengo
Skadi
Level 60
God Stats
2W - 2L
1,770 SR
Queue Stats
100W - 124L
1,344 Elo+
Solo
Amaterasu
Amaterasu
Wrobocop03
Amaterasu
Level 84
God Stats
5W - 4L
1,746 SR
Queue Stats
218W - 215L
1,479 Elo+
Solo
Freya
Freya
breadface55
Freya
Level 84
God Stats
24W - 17L
1,614 SR
Queue Stats
157W - 140L
1,532 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,471 Elo+

VS

Team Averages
Level 116
1,438 SR
1,456 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B1gH3ad09
Neith
Level 61
God Stats
2W - 1L
1,368 SR
Queue Stats
22W - 37L
1,370 Elo+
Party 1
Mulan
Mulan
HawWaterNLemons
Mulan
Level 160
God Stats
17W - 12L
1,548 SR
Queue Stats
130W - 147L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
SavageSilasDK
Hun Batz
Level 97
God Stats
1W - 1L
1,276 SR
Queue Stats
268W - 256L
1,489 Elo+
Party 1
Sobek
Sobek
SinSniper17
Sobek
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 166L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 4 / 0
6,176
561
2,483
8,370
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
 
Nut
1
0 / 0 / 0
2,384
217
0
0
0
Skadi
Bendengo
Skadi
10
2 / 3 / 5
6,259
569
5,794
6,019
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Wrobocop03
Amaterasu
13
2 / 0 / 1
7,426
675
5,705
9,738
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 5 / 4
6,092
554
8,563
8,920
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 0
7,011
637
6,309
4,915
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
B1gH3ad09
Neith
11
6 / 3 / 4
6,600
600
5,660
7,179
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
5,436
494
4,049
7,793
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hun Batz
SavageSilasDK
Hun Batz
10
0 / 0 / 4
5,594
509
3,020
7,829
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
3 / 3 / 4
6,489
590
3,101
10,036
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
12
12
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
0
0.25
L
Nut
 
Nut
0
0
0
0
W
Ah Puch
 
Ah Puch
3
2
0
1.5
W
Neith
B1gH3ad09
Neith
6
3
4
2.67
L
Skadi
Bendengo
Skadi
2
3
5
1.5
W
0
0
0
0
W
Hun Batz
SavageSilasDK
Hun Batz
0
0
4
2
W
3
3
4
1.67
L
Amaterasu
Wrobocop03
Amaterasu
2
0
1
2.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
22,139
33,047
Taken
37,752
13,285
Mitigated
15,982
10,417
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,483
919
0
2,200
8,370
2,950
540
3,105
5,265
41,187
0
L
Nut
 
Nut
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
 
Ah Puch
6,309
91
0
1,730
4,915
1,479
602
1,756
3,065
46,279
1,060
W
Neith
B1gH3ad09
Neith
5,660
1,306
0
1,413
7,179
2,184
0
3,412
3,767
0
31,291
L
Skadi
Bendengo
Skadi
5,794
2,124
0
668
6,019
1,780
563
2,334
3,685
0
28,784
W
4,049
425
0
2,204
7,793
2,633
0
0
7,396
99
28,340
W
Hun Batz
SavageSilasDK
Hun Batz
3,020
266
0
5,028
7,829
2,312
0
2,464
5,365
0
36,817
W
3,101
366
0
4,455
10,036
7,374
0
3,048
6,988
19,356
430
L
Amaterasu
Wrobocop03
Amaterasu
5,705
1,869
0
4,794
9,738
5,744
0
1,881
7,857
0
53,620
L
8,563
2,840
0
2,755
8,920
2,811
0
1,859
7,061
26,740
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
31,130
256
Minions Killed
303
0
Camps Cleared
0
848,310
Distance Traveled
1,070,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,176
561
80
7
0
197,515
2
L
Nut
2,384
217
0
0
0
0
0
W
Ah Puch
7,011
637
86
8
0
186,470
0
W
Neith
6,600
600
45
4
0
210,209
0
L
Skadi
6,259
569
55
5
0
220,605
0
W
Mulan
5,436
494
68
6
0
167,588
0
W
Hun Batz
5,594
509
76
7
0
271,339
0
W
Sobek
6,489
590
28
3
0
234,556
2
L
Amaterasu
7,426
675
94
9
0
213,957
0
L
Freya
6,092
554
27
2
0
216,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role