Player Matchup

Awilix
Awilix
Le__Karamgram
Awilix
Level 61
God Stats
18W - 22L
1,442 SR
Queue Stats
169W - 168L
1,434 Elo+
Party 1
Neith
Neith
Rubenzon2
Neith
Level 78
God Stats
1W - 4L
1,508 SR
Queue Stats
40W - 58L
1,359 Elo+
Solo
Achilles
Achilles
USA-Brutus-
Achilles
Level 68
God Stats
57W - 99L
1,429 SR
Queue Stats
67W - 101L
1,367 Elo+
Solo
Ra
Ra
mouli17
Ra
Level 67
God Stats
4W - 6L
1,581 SR
Queue Stats
261W - 263L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
suK2n
Zhong Kui
Level 125
God Stats
0W - 7L
1,226 SR
Queue Stats
80W - 98L
1,381 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,392 Elo+

VS

Team Averages
Level 56
1,455 SR
1,394 Elo+
Yemoja
Yemoja
Eliaitor7
Yemoja
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 90L
1,426 Elo+
Solo
Cliodhna
Cliodhna
GaryBlaumann
Cliodhna
Level 62
God Stats
1W - 1L
1,260 SR
Queue Stats
7W - 9L
1,335 Elo+
Solo
Mulan
Mulan
Ylyomi
Mulan
Level 61
God Stats
3W - 2L
1,516 SR
Queue Stats
61W - 66L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
jdL-ATLAS
Heimdallr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
legendari-matt93
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 34L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
7,335
524
7,448
11,525
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Rubenzon2
Neith
14
5 / 2 / 1
7,955
568
7,334
10,060
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
USA-Brutus-
Achilles
1
0 / 0 / 0
2,918
208
0
0
0
13
1 / 4 / 2
6,823
487
2,951
8,651
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
suK2n
Zhong Kui
11
3 / 7 / 1
7,460
533
4,954
10,607
7,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eliaitor7
Yemoja
12
0 / 0 / 3
7,310
522
2,306
5,437
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cliodhna
GaryBlaumann
Cliodhna
16
8 / 0 / 4
9,089
649
6,040
8,577
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Ylyomi
Mulan
14
7 / 4 / 3
9,149
654
7,250
12,416
6,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
jdL-ATLAS
Heimdallr
12
1 / 6 / 2
7,085
506
6,695
11,421
4,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 4 / 4
8,445
603
6,313
6,105
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
14
Kills
19
19
Deaths
14
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Eliaitor7
Yemoja
0
0
3
1.5
W
Cliodhna
GaryBlaumann
Cliodhna
8
0
4
10
L
5
6
1
0.92
L
Neith
Rubenzon2
Neith
5
2
1
2.75
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
W
Mulan
Ylyomi
Mulan
7
4
3
2.13
W
Heimdallr
jdL-ATLAS
Heimdallr
1
6
2
0.33
W
3
4
4
1.25
L
1
4
2
0.5
L
Zhong Kui
suK2n
Zhong Kui
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,687
Damage
28,604
40,843
Taken
43,956
18,816
Mitigated
20,873
9,911
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Eliaitor7
Yemoja
2,306
309
299
1,035
5,437
4,978
763
473
4,964
28,608
7,583
W
Cliodhna
GaryBlaumann
Cliodhna
6,040
1,399
0
5,406
8,577
3,060
0
1,229
7,348
0
56,944
L
7,448
2,745
0
1,209
11,525
4,636
24
852
10,579
0
39,816
L
Neith
Rubenzon2
Neith
7,334
2,130
0
2,262
10,060
4,017
0
1,495
8,565
0
51,331
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Ylyomi
Mulan
7,250
1,634
0
3,949
12,416
6,824
56
3,354
9,062
0
55,737
W
Heimdallr
jdL-ATLAS
Heimdallr
6,695
2,339
172
1,340
11,421
4,332
441
0
11,421
0
46,224
W
6,313
430
10
815
6,105
1,679
426
2,951
3,038
41,751
1,608
L
2,951
179
60
2,664
8,651
2,888
0
5,206
2,889
36,314
654
L
Zhong Kui
suK2n
Zhong Kui
4,954
1,162
0
3,716
10,607
7,275
648
153
10,416
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
41,078
288
Minions Killed
387
0
Camps Cleared
0
1,084,461
Distance Traveled
1,242,927
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,310
522
61
4
0
224,160
2
W
Cliodhna
9,089
649
97
7
0
299,526
0
L
Awilix
7,335
524
59
4
0
296,863
0
L
Neith
7,955
568
89
6
0
286,469
1
L
Achilles
2,918
208
0
0
0
0
0
W
Mulan
9,149
654
89
6
0
237,583
0
W
Heimdallr
7,085
506
64
5
0
247,287
0
W
Ah Puch
8,445
603
76
5
0
234,371
0
L
Ra
6,823
487
90
6
0
286,579
0
L
Zhong Kui
7,460
533
50
4
0
214,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role