Player Matchup

Olorun
Olorun
DDProphet
Olorun
Level 100
God Stats
30W - 12L
1,677 SR
Queue Stats
258W - 252L
1,516 Elo+
Solo
Skadi
Skadi
Jjiill
Skadi
Level 125
God Stats
1W - 3L
1,214 SR
Queue Stats
81W - 144L
1,449 Elo+
Party 1
Hercules
Hercules
Maxeebon
Hercules
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 151L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
OeMs
Ao Kuang
Level 17
God Stats
1W - 1L
1,299 SR
Queue Stats
57W - 123L
1,448 Elo+
Party 1
Geb
Geb
SeregaMorozila
Geb
Level 101
God Stats
12W - 15L
1,641 SR
Queue Stats
108W - 181L
1,449 Elo+
Party 1
Team Averages
Level 90
1,466 SR
1,462 Elo+

VS

Team Averages
Level 68
1,391 SR
1,380 Elo+
Ullr
Ullr
BigBaldSnake
Ullr
Level 118
God Stats
0W - 3L
1,228 SR
Queue Stats
27W - 24L
1,533 Elo+
Party 2
Thor
Thor
JonUruky
Thor
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 3
Bastet
Bastet
Kageyamа
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,476 Elo+
Party 2
Charon
Charon
Kioraga
Charon
Level 27
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 3
Ganesha
Ganesha
Padley99-_-
Ganesha
Level 134
God Stats
1W - 2L
1,578 SR
Queue Stats
301W - 309L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DDProphet
Olorun
13
5 / 3 / 0
7,455
746
5,407
8,705
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Jjiill
Skadi
11
2 / 1 / 5
6,497
650
4,180
4,582
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Maxeebon
Hercules
11
1 / 4 / 0
6,083
608
3,600
7,181
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
OeMs
Ao Kuang
11
3 / 4 / 3
6,182
618
1,100
6,110
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 4
6,633
663
2,468
6,009
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,755
476
1,488
5,060
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
7
0 / 3 / 2
4,461
446
1,247
5,155
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Kageyamа
Bastet
12
8 / 0 / 0
7,500
750
6,110
7,623
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
Kioraga
Charon
7
1 / 3 / 2
4,921
492
844
3,877
2,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Padley99-_-
Ganesha
13
0 / 4 / 4
6,077
608
4,150
10,116
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
9
12
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Olorun
DDProphet
Olorun
5
3
0
1.67
W
Skadi
Jjiill
Skadi
2
1
5
4.5
L
Thor
0
3
2
0.33
L
Bastet
Kageyamа
Bastet
8
0
0
8
L
Charon
Kioraga
Charon
1
3
2
0.67
W
Hercules
Maxeebon
Hercules
1
4
0
0.25
W
Ao Kuang
OeMs
Ao Kuang
3
4
3
1.13
L
Ganesha
Padley99-_-
Ganesha
0
4
4
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,755
Damage
13,839
32,587
Taken
31,831
12,936
Mitigated
12,121
8,153
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,488
533
0
1,021
5,060
1,488
528
2,823
2,237
0
23,445
W
Olorun
DDProphet
Olorun
5,407
3,201
0
3,105
8,705
2,651
2,612
1,754
6,951
50,402
4,629
W
Skadi
Jjiill
Skadi
4,180
1,427
0
941
4,582
1,259
3,341
425
4,157
0
48,095
L
Thor
1,247
79
0
350
5,155
1,593
0
1,224
3,931
0
15,570
L
Bastet
Kageyamа
Bastet
6,110
1,245
0
2,874
7,623
2,400
0
441
7,182
0
38,044
L
Charon
Kioraga
Charon
844
83
0
640
3,877
2,124
0
765
3,112
9,207
0
W
Hercules
Maxeebon
Hercules
3,600
825
0
988
7,181
3,184
0
874
6,307
240
25,323
W
Ao Kuang
OeMs
Ao Kuang
1,100
364
0
1,194
6,110
1,613
1,280
910
5,200
18,376
6,440
L
Ganesha
Padley99-_-
Ganesha
4,150
319
0
2,952
10,116
4,516
0
3,445
6,671
40,075
1,018
W
2,468
310
206
1,719
6,009
4,229
791
920
5,089
19,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
27,714
332
Minions Killed
227
0
Camps Cleared
0
966,016
Distance Traveled
817,444
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,755
476
47
5
0
134,623
2
W
Olorun
7,455
746
102
10
0
163,091
0
W
Skadi
6,497
650
98
10
0
190,588
0
L
Thor
4,461
446
29
3
0
157,129
0
L
Bastet
7,500
750
78
8
0
211,983
2
L
Charon
4,921
492
9
1
0
107,516
0
W
Hercules
6,083
608
64
6
0
200,052
0
W
Ao Kuang
6,182
618
47
5
0
204,832
1
L
Ganesha
6,077
608
64
6
0
206,193
0
W
Geb
6,633
663
21
2
0
207,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role