Player Matchup

Janus
Janus
Edward_Riman93
Janus
Level 23
God Stats
0W - 7L
1,110 SR
Queue Stats
22W - 33L
1,382 Elo+
Party 1
Mulan
Mulan
GoldenLion45
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
TheZiomek
Cthulhu
Level 28
God Stats
2W - 4L
1,385 SR
Queue Stats
29W - 60L
1,321 Elo+
Party 1
Awilix
Awilix
emirjiujitsuboss
Awilix
Level 62
God Stats
0W - 3L
1,195 SR
Queue Stats
97W - 136L
1,383 Elo+
Party 1
Medusa
Medusa
lauPnodnarB
Medusa
Level 60
God Stats
7W - 5L
1,538 SR
Queue Stats
50W - 47L
1,473 Elo+
Solo
Team Averages
Level 38
1,346 SR
1,369 Elo+

VS

Team Averages
Level 98
1,534 SR
1,445 Elo+
Nu Wa
Nu Wa
FunKyZzData_
Nu Wa
Level 68
God Stats
23W - 15L
1,624 SR
Queue Stats
222W - 227L
1,507 Elo+
Solo
Martichoras
Martichoras
LilDevilX1424
Martichoras
Level 85
God Stats
3W - 3L
1,477 SR
Queue Stats
190W - 200L
1,422 Elo+
Party 2
Hercules
Hercules
NefariousMoist
Hercules
Level 112
God Stats
4W - 10L
1,422 SR
Queue Stats
74W - 74L
1,427 Elo+
Solo
Jormungandr
Jormungandr
bradass2012
Jormungandr
Level 100
God Stats
8W - 6L
1,438 SR
Queue Stats
265W - 259L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
ıCrystaLı
Baron Samedi
Level 124
God Stats
3W - 0L
1,711 SR
Queue Stats
137W - 132L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,825
522
5,392
8,519
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 7 / 0
6,297
420
2,736
12,891
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TheZiomek
Cthulhu
11
6 / 4 / 2
6,950
463
9,273
14,719
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,249
417
2,217
12,519
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
11
2 / 3 / 4
6,907
460
9,145
11,273
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,873
592
11,371
4,186
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
LilDevilX1424
Martichoras
12
2 / 4 / 3
6,836
456
6,204
8,030
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
15
10 / 0 / 2
9,827
655
9,732
10,447
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
bradass2012
Jormungandr
12
2 / 4 / 4
7,841
523
6,406
13,097
9,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ıCrystaLı
Baron Samedi
13
5 / 2 / 5
8,168
545
10,052
9,463
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
22
22
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
3
1
3
4.5
L
0
7
0
0
W
Martichoras
LilDevilX1424
Martichoras
2
4
3
0.88
W
Hercules
10
0
2
11
L
Cthulhu
TheZiomek
Cthulhu
6
4
2
1.75
W
Jormungandr
bradass2012
Jormungandr
2
4
4
1
L
0
3
1
0.17
L
Medusa
2
3
4
1.33
W
Baron Samedi
ıCrystaLı
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
43,765
59,921
Taken
45,223
26,779
Mitigated
27,318
12,582
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,392
42
0
1,960
8,519
1,959
0
7,491
980
58,641
0
W
11,371
1,475
0
1,047
4,186
1,239
126
1,781
2,202
64,972
1,469
L
2,736
442
0
1,235
12,891
5,275
0
3,758
8,794
0
32,317
W
Martichoras
LilDevilX1424
Martichoras
6,204
1,400
0
1,662
8,030
2,670
238
3,615
3,984
0
39,047
W
Hercules
9,732
3,229
0
5,874
10,447
10,032
0
3,039
7,098
5,795
53,355
L
Cthulhu
TheZiomek
Cthulhu
9,273
821
0
3,586
14,719
12,415
180
5,755
8,780
25,023
0
W
Jormungandr
bradass2012
Jormungandr
6,406
1,407
247
2,651
13,097
9,426
272
1,894
10,965
35,447
3,159
L
2,217
938
0
3,705
12,519
3,907
0
5,432
6,940
0
32,059
L
Medusa
9,145
2,744
0
2,096
11,273
3,223
391
6,467
4,755
0
53,390
W
Baron Samedi
ıCrystaLı
Baron Samedi
10,052
451
629
3,711
9,463
3,951
0
2,781
6,309
46,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
41,545
362
Minions Killed
411
0
Camps Cleared
0
1,480,119
Distance Traveled
1,388,983
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,825
522
122
8
0
290,957
0
W
Nu Wa
8,873
592
126
8
0
274,698
2
L
Mulan
6,297
420
54
4
0
295,537
2
W
Martichoras
6,836
456
63
4
0
284,397
4
W
Hercules
9,827
655
95
6
0
264,216
0
L
Cthulhu
6,950
463
38
3
0
282,346
4
W
Jormungandr
7,841
523
52
3
0
270,930
2
L
Awilix
6,249
417
66
4
0
312,138
0
L
Medusa
6,907
460
82
5
0
299,141
7
W
Baron Samedi
8,168
545
75
5
0
294,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role