Player Matchup

Cliodhna
Cliodhna
AreUHighOrSlow
Cliodhna
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 199L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
Complexitea
Cthulhu
Level 29
God Stats
14W - 16L
1,673 SR
Queue Stats
59W - 67L
1,434 Elo+
Party 3
King Arthur
King Arthur
Jgarc1892000
King Arthur
Level 121
God Stats
12W - 15L
1,471 SR
Queue Stats
260W - 286L
1,469 Elo+
Party 2
Agni
Agni
mimopi10
Agni
Level 128
God Stats
18W - 9L
1,659 SR
Queue Stats
70W - 86L
1,462 Elo+
Party 2
Neith
Neith
turtleyouscary
Neith
Level 149
God Stats
5W - 9L
1,484 SR
Queue Stats
21W - 20L
1,545 Elo+
Solo
Team Averages
Level 105
1,558 SR
1,470 Elo+

VS

Team Averages
Level 82
1,546 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Assassinstorm50
Loki
Level 108
God Stats
2W - 2L
1,565 SR
Queue Stats
123W - 128L
1,437 Elo+
Solo
Athena
Athena
BmB Skyy
Athena
Level 28
God Stats
13W - 9L
1,581 SR
Queue Stats
103W - 98L
1,473 Elo+
Party 1
King Arthur
King Arthur
Poppcorn113395
King Arthur
Level 87
God Stats
1W - 2L
1,506 SR
Queue Stats
18W - 13L
1,563 Elo+
Solo
Izanami
Izanami
l715l
Izanami
Level 88
God Stats
16W - 15L
1,579 SR
Queue Stats
95W - 92L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
7 / 1 / 1
7,328
564
4,566
8,947
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Complexitea
Cthulhu
11
0 / 4 / 5
5,891
453
5,822
11,284
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Jgarc1892000
King Arthur
14
1 / 0 / 0
7,808
601
2,262
5,014
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
13
0 / 1 / 1
7,302
562
2,855
5,750
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
7,575
583
10,800
6,796
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 0
7,456
574
3,531
5,484
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
5,992
461
2,614
9,496
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
BmB Skyy
Athena
10
2 / 3 / 3
5,866
451
4,204
11,944
8,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Poppcorn113395
King Arthur
4
0 / 1 / 0
4,502
346
1,082
2,686
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
l715l
Izanami
12
3 / 4 / 2
6,907
531
8,766
9,794
3,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
W
Cliodhna
7
1
1
7.5
L
0
3
1
0.17
L
Athena
BmB Skyy
Athena
2
3
3
1.17
W
Cthulhu
Complexitea
Cthulhu
0
4
5
0.63
W
King Arthur
Jgarc1892000
King Arthur
1
0
0
1
L
King Arthur
Poppcorn113395
King Arthur
0
1
0
0
L
Izanami
l715l
Izanami
3
4
2
1
W
Agni
0
1
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
20,197
37,791
Taken
39,404
13,853
Mitigated
17,858
10,606
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,531
520
222
1,979
5,484
1,976
0
2,427
3,057
58,199
686
W
Cliodhna
4,566
659
0
3,958
8,947
2,628
0
1,402
7,387
0
30,207
L
2,614
755
0
5,011
9,496
2,695
0
748
8,748
0
47,609
L
Athena
BmB Skyy
Athena
4,204
1,106
0
1,031
11,944
8,643
0
2,554
9,390
15,491
0
W
Cthulhu
Complexitea
Cthulhu
5,822
1,040
271
1,361
11,284
4,024
0
2,589
8,683
29,239
579
W
King Arthur
Jgarc1892000
King Arthur
2,262
538
0
1,416
5,014
3,489
0
0
5,014
0
53,645
L
King Arthur
Poppcorn113395
King Arthur
1,082
355
0
500
2,686
1,042
0
0
2,686
0
9,243
L
Izanami
l715l
Izanami
8,766
6,672
0
2,736
9,794
3,502
0
2,923
6,871
0
55,033
W
Agni
2,855
34
0
831
5,750
1,746
0
1,509
3,989
60,353
1,216
W
10,800
2,947
0
2,769
6,796
1,966
617
1,780
4,990
0
55,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
30,723
418
Minions Killed
368
0
Camps Cleared
0
1,362,029
Distance Traveled
1,137,075
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,456
574
139
11
0
279,800
3
W
Cliodhna
7,328
564
54
4
0
302,124
0
L
Loki
5,992
461
87
7
0
307,486
0
L
Athena
5,866
451
12
1
0
263,122
1
W
Cthulhu
5,891
453
40
3
0
263,894
0
W
King Arthur
7,808
601
101
8
0
280,543
4
L
King Arthur
4,502
346
26
2
0
46,683
0
L
Izanami
6,907
531
104
8
0
239,984
0
W
Agni
7,302
562
121
9
0
262,247
2
W
Neith
7,575
583
102
8
0
253,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role