Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Silver II
 
Set
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
MiKhomato
Baba Yaga
Silver II
Level 66
God Stats
8W - 10L
1,505 SR
Queue Stats
50W - 48L
1,231 MMR
Solo
Anhur
Anhur
Gold III
erfherife
Anhur
Gold III
Level 69
God Stats
4W - 2L
1,601 SR
Queue Stats
145W - 149L
1,321 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,521 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,523 SR
1,294 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Gold III
HúaHín
Mercury
Gold III
Level 146
God Stats
10W - 9L
1,611 SR
Queue Stats
259W - 264L
1,439 MMR
Party 2
Cthulhu
Cthulhu
Silver II
JonoZero
Cthulhu
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,036 MMR
Party 2
Neith
Neith
Silver II
TuRnErrrr
Neith
Silver II
Level 145
God Stats
38W - 41L
1,462 SR
Queue Stats
106W - 121L
1,160 MMR
Party 3
Nu Wa
Nu Wa
Silver II
artglooe
Nu Wa
Silver II
Level 148
God Stats
3W - 7L
1,541 SR
Queue Stats
34W - 38L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 0
6,977
698
4,075
6,876
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Set
 
Set
11
2 / 2 / 1
5,894
589
4,562
8,331
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
9
0 / 3 / 1
5,178
518
1,931
7,984
5,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
MiKhomato
Baba Yaga
11
1 / 2 / 1
5,819
582
2,662
4,654
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
erfherife
Anhur
10
5 / 1 / 0
6,289
629
5,346
6,436
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaJanusKuzenboThanatos

VS

Bans
LancelotZeusMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 2 / 0
4,521
452
2,148
5,670
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
HúaHín
Mercury
11
3 / 1 / 3
5,867
587
3,944
6,319
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JonoZero
Cthulhu
8
1 / 6 / 1
4,765
477
2,329
6,775
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
TuRnErrrr
Neith
9
0 / 2 / 1
5,096
510
3,476
3,936
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
artglooe
Nu Wa
10
1 / 1 / 6
5,659
566
6,399
4,786
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
12
Kills
7
8
Deaths
12
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
Set
 
Set
2
2
1
1.25
W
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Mulan
 
Mulan
2
2
0
1
L
Mercury
HúaHín
Mercury
3
1
3
4.5
L
Cthulhu
JonoZero
Cthulhu
1
6
1
0.25
W
Baba Yaga
MiKhomato
Baba Yaga
1
2
1
0.75
L
Neith
TuRnErrrr
Neith
0
2
1
0.25
L
Nu Wa
artglooe
Nu Wa
1
1
6
4
W
Anhur
erfherife
Anhur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
18,296
34,281
Taken
27,486
18,687
Mitigated
9,991
11,036
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,075
1,085
0
3,172
6,876
5,244
0
536
6,226
0
43,874
W
Set
 
Set
4,562
1,712
0
304
8,331
3,780
0
1,601
6,696
0
40,400
W
Sylvanus
 
Sylvanus
1,931
323
778
3,388
7,984
5,933
0
1,952
5,810
13,763
0
L
Mulan
 
Mulan
2,148
313
0
1,180
5,670
3,665
0
1,278
4,392
0
11,061
L
Mercury
HúaHín
Mercury
3,944
1,989
0
620
6,319
2,184
0
1,028
5,291
0
45,017
L
Cthulhu
JonoZero
Cthulhu
2,329
296
0
730
6,775
1,632
0
380
6,395
12,054
290
W
Baba Yaga
MiKhomato
Baba Yaga
2,662
0
0
1,101
4,654
1,620
0
2,151
2,503
41,932
995
L
Neith
TuRnErrrr
Neith
3,476
1,290
0
725
3,936
1,112
0
0
3,936
0
33,627
L
Nu Wa
artglooe
Nu Wa
6,399
1,135
0
846
4,786
1,398
0
1,780
3,006
34,667
865
W
Anhur
erfherife
Anhur
5,346
2,929
0
2,293
6,436
2,110
585
2,136
4,019
0
43,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
25,908
342
Minions Killed
276
0
Camps Cleared
0
976,839
Distance Traveled
948,929
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,977
698
88
9
0
182,395
0
W
Set
5,894
589
72
7
0
213,433
0
W
Sylvanus
5,178
518
14
1
0
203,185
2
L
Mulan
4,521
452
22
2
0
186,346
5
L
Mercury
5,867
587
96
10
0
233,044
1
L
Cthulhu
4,765
477
23
2
0
152,251
0
W
Baba Yaga
5,819
582
88
9
0
209,947
0
L
Neith
5,096
510
71
7
0
179,627
3
L
Nu Wa
5,659
566
64
6
0
197,661
0
W
Anhur
6,289
629
80
8
0
167,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role